
This guide lists all of the doctrines you will be able to unlock with the Commandment Stone during the cultof the lamb game.
Introduction
After you build your Temple and interact with the Altar, Doctrines will be released. You can use the Commandment Stone to declare new doctrines.
Doctrines can be used as permanent upgrades such as traits and rituals as well as interactions with your followers.
There are 5 different doctrine categories, each with their own specificities. For each doctrine group tier, you can choose between two doctrine options.
Sustenance
"Instruct them in the liturgies surrounding each day's bread."
Sustenance doctrines are great if you want your followers to be satisfied and healthy.
Tier | Choice 1 | Choice 2 |
---|---|---|
I | Ritual Fast To declare a fast, you can perform a Ritual at your temple. Followers will not eat or be hungry for 3 days. | Feasting Ritual The Feasting Ritual is now available. Throw a grand feast for your Followers to refill their hunger and gain +25 Faith! |
II | Cannibal Trait All Cult members gain the Cannibal Trait. +5 Faith when eating a meal made from Follower meat. | Gra*s Eater Trait All Cult members gain the Gra*s Eater Trait. No negative Faith is shown when a Follower eats a meal that is made from gra*s. |
III | Ritual of the Harvest Perform a ritual at your temple that immediately makes all seeds ready for harvest. | Ritual of the Ocean's Bounty Perform a Ritual at your temple which for 2 days will make special fish more likely to appear while fishing. You can also catch double-sized fish. |
IV | Substances Encouraged All Cult members gain the Substances Encouraged Trait. Gain 20 Faith when Brainwashing Ritual is performed. | Prohibition Trait All Cult members gain the Prohibitionist Trait. Increase work speed and devotion generation increased by 10% but 50% chance of Followers becoming sick after the Brainwashing Ritual. |
Afterlife
"Rea*sure their that death is not the final chapter."
If you are looking to sacrifice your followers, or reap the benefits of their death, then Afterlife Doctrines may be for you.
Tier | Choice 1 | Choice 2 |
---|---|---|
I | Believe in Sacrifice All Cult members earn the Belief-in-Sacrifice Trait. +20 Faith when another Cult member is sacrificed. | Beliefs and Afterlife Trait All Cult members earn the Beliefs In Afterlife Trait. Only lose -5 Faith when a Follower dies instead of-20. |
II | Ritual of Resurrection Perform a Ritual to bring a dead Follower back into life at your temple. | Funeral Perform a Ritual within your temple to hold a funeral of a recently deceased Follower. Gain 20 Faith. |
III | Respect Your Elders All Cult members can earn the Respect Your elders Trait. Followers receive +5 Faithfor every Elder Follower in the cult. | The Good Die Young All Cult members gain the Good Die Young Trait. Gain +10 Faith if an Elder is sacrificed, murdered, or consumed, but lose -20 Faith if an Elder dies naturally. |
IV | Return on the Earth Unlock Natural Burial Building The corpses may be returned to earth by the followers as fertilizer. | Grieve the Fallen Unlocks Grave construction. Gain 2 Faith when Followers grieve at the Grave. |
Work & Worship
"Have them proffer both labour as well as love."
If you want your followers to work harder and have more devotion, the Work & Partnership Doctrines is a good option.
Tier | Choice 1 | Choice 2 |
---|---|---|
I | Faithful Trait All cult member will receive the Faithful Trait. Generate Devotion 15%faster. | Industrious Trait All Cult members get the Industrious Tract. Increase work speed by 15%. |
II | Inspire Inspire a follower and increase their loyalty. Replaces the Blessing. | Intimidate To incite a follower and increase their loyalty, makes them harder for 2 days. |
III | The Glory of Construction Perform a Ritual in front of your temple, which will immediately begin construction on all structures currently under construction. | Ritual of Enlightenment Perform a Ritual at your temple that will temporarily increase devotion generation speed at your shrine by 20% for 3 days. |
IV | Glory Through the Toil Ritual Perform a Ritual at your temple which allows your Followers to work through 3 days and nightswithout getting tired. | Holy Day Perform a Ritual in your temple declaring the day of rest. Your Followers will not work that day and gain +80 Faith. |
Law & Order
"Teach your children the true meaning and importance of obedience."
Law & Order Doctrines are great if you want your followers to fight, kill, and marry you will be the lamb of law and ordered
Tier | Choice 1 | Choice 2 |
---|---|---|
I | Murder Follower Unlocks the murder follower action, a simple and effective solution to many problems. Some followers may find it disturbing… if they are awake to witness it. | Ascend Follower Ritual Perform a Ritual in the temple to lift a Follower to a higher plane. All Followers get loyalty. |
II | Ritualistic Fight Pit Two followers must fight to the death at your temple unless you're feeling merciful. | Wedding Perform a Ritual within your temple in order to marry one among your Followers. Gain 30 Faith. |
III | Beliefs In Original Sin Trait All are born guilty. Reduced faith loss if a Follower is in Jail and is not dissenting. | Absolution Trait Freedom above all else. Every day that begins without anyone in prison, gain +10 Faith. |
IV | Loyalty Enforcer Perform a Ritual to appoint a Followinger as your Loyalty Officer. This is responsible for maintaining the Cult's security and ensuring the loyalty of your Followers. | Tax Enforcer Perform a Ritual within your temple to appoint your Tax Enforcer. The Follower is responsible for collecting money on behalf of other Cult members. |
Possessions
"Preach on Earthly Goods' Value."
If you want your followers to give you money or increase your faith through material possessions then the Possessions doctrine is for them.
Tier | Choice 1 | Choice 2 |
---|---|---|
I | Extort Tithes Unlock the Extort Tithes Followinger Action. Collect 1 coin from a Follower once a day. | Bribe Follower Unlocks Bribe follower action Bribe a Follower with 3 coins to increase their Loyalty |
II | Believe in Materialism Trait All Cult members can gain the Materialistic Trait. Improve your sleeping conditions by gaining Faith | Beliefs In False Idols Trait All Cult members can gain the False IDols Trait. Place a decoration to increase your Faith. |
III | Help for the Poor Perform a Ritual at Your Temple in which you distribute Gold for all Followers to improve their loyalty. You will also gain +10 Faith | Ritual of Enrichment Perform a Ritual within your temple in which all Followers make a donation of coins. |
IV | Sacral Architechture All Cult members can gain the Sacral Atcitechture Trit. When a new building is constructed, gain +5 Faith | Devotee Trait All Cult members gain the Devotee Trait. Receive more Faith when you deliver a Sermon. |
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