Guide for Cyberpunk 2077 – Analysis of all endings
Considering that Cyberpunk 2077 belongs to the RPG genre, it is not surprising that we will have to repeatedly make decisions that affect the development of history during the game. And Cyberpunk 2077 does have several endings – some of them are better than others; there is even one secret one. In total, the pa*sage of the plot takes from 20 to 30 hours, depending on which side quests you are doing. And it is highly recommended to close as many side missions as possible before reaching the point of no return – the Nocturne OP55N1 mission. This is the only way you can see the maximum possible options.
How to unlock all endings in Cyberpunk 2077
As stated above, to get the full range of Cyberpunk 2077 endings, you need to complete as many main side missions as possible. For example, to get a “good” ending, you need to complete the Panam Arch.
It is also imperative to have a good relationship with Johnny Silverhand before you get to the Nocturne OP55N1 mission. This requires completing Rogue’s side missions and being kind to Johnny – in particular in the scene with the grave.
If you do all of this, you can unlock all the main endings below. However, regardless of the decisions, after completing the game, you can return to Night City to the point of no return to complete the missed missions.
Ending # 1: Trust Arasaka
What is required: Get to the Nocturne OP55N1 mission.
Regardless of your relationship with Johnny and the characters in Night City, you can always choose an option and trust Arasaka in the game’s final mission. Johnny won’t like this, but there are always Omega blockers to silence the ghost in his head.
How events develop in this ending:
You call Hanako; she says that her brother is in custody.
Hanako sends a car for V, driven by Anders.
You can ask Misty to read the Tarot, which opens the last cards in the set while you wait.
After saving Hanako, you fly to the Arasaka Tower.
Her father is revealed to be alive as an engram.
You take part in the directors’ meeting where the father appears.
A battle ensues, but Arasaki’s son escapes.
Soon the boss appears – Adam Smasher, who once killed Johnny.
When you catch Yorinobu, pa*s it to Hanako.
Anders takes him to Mikoshi, wherein cyberspace they meet with a disgruntled Johnny.
You go back to your body and leave Johnny with the Alt.
In the finale, you wake up in the Arasaki space station. Repeating scenes occur until Anders appears with a contract. There are two solutions:
Sign a contract and become a V engram to get a possibly new body in the future.
Refuse and return to Earth, where V is waiting for death for 6 months
Ending # 2: Ask Panamas for Help
What is required: Close the arch of Panama.
If you completely closed the Panam Arch, an achievement will appear, and she will offer help, both her own and the clan. Only after that, an additional option will open in the final mission. This ending can be called the best. However, it all depends on perception. Especially when you consider how many people can die in this final.
How events develop in this ending:
You call Panamas, and she agrees to infiltrate the Arasaka Tower to get to Mikoshi.
While you wait, Misty can read the Tarot, which will reveal the last cards in the set.
Panamans are transported to the clan’s camp, where the tunnel’s plan under the skyscraper is discussed.
Dakota agrees to contact Alt to help in the tower.
Mitch talks about the changes in the Basilisk (tank)
Sol will make you a member of the clan, Panam will give his jacket (good stats)
The next day, you will explore the construction site before climbing into the Basilisk.
Here you will find battles both inside and outside the tank before you break into the tunnel.
Unfortunately, this is where the first deaths begin.
Inside the tunnel, next to the drilling machine, you must tell Mitch to return to the clan in Basilisk.
Next, use the drill to penetrate the tower with Sol and Panam.
After a new series of battles until you get to Alt.
She will help you deal with the guards and then move on to Mikoshi.
There is a battle with Adam Smasher.
Unfortunately, Sol dies in the process.
Once in cyberspace with Johnny and Alt, a new solution follows, which depends on the ghost’s relationship.
Option 1 – Return to Earth in your body and live the remaining days.
Option 2 – let Johnny take the body and stay in cyberspace as part of the Alt.
If you choose to return as V, you will leave Night City with the clan – they know someone who can help with the imminent death. As a bonus, if you have a relationship with Judy before the final mission, she will go with you.
If Johnny is allowed to take the body, he will return to Earth to engage in self-destruction. There will be mini-quests with him. Ultimately, he, too, will leave Night City to start from scratch.
Ending # 3: Rely on Johnny and Rogue
What it takes: A great relationship with Johnny is needed
This ending is not available if you have a weak relationship with the Silverhand engram. So it is recommended that you complete side missions to achieve this ending. By choosing this option, Johnny will take control of V’s body, and you will end the game for him.
How events develop in this ending:
Johnny takes control, and you move to Rogue.
She agrees to help, makes a plan, and finds help.
Next, come preparation and planning.
After Nyx helps to talk to Alt
Next, you, Rogue, and Wayland travel to the Arasaka Tower.
Along the way, Alt destroys the satellite.
Aviacar knocks down security, but you land on one of the floors.
Don’t forget to find Wayland.
Then follow Rogue and enter the security rooms.
Install Alt into the system
Next, you need to get to Mikoshi.
Adam Smasher will meet on the way.
He will kill Rogue, but she will throw a grenade into his armor, and you will get her cannon.
Connect with Mikoshi and reunite with V
Once in cyberspace, you can make one of two decisions:
Option 1 – Let Johnny take the body, with V becoming part of the Alt.
Option 2 – Return as V, knowing the end is near
Ending # 4: Another Way
What is required: Nothing
If none of this interests you, then there is an alternative – after all, Vic gave you a pistol for a reason. This option appears when you choose the path to the main endings. Johnny will say that this choice is final. If you select it, V will throw the pill away.
This ending is tragic; it leaves no positive afterwords. Everyone you helped will be disappointed in you.
This is essentially a bad ending.
Ending # 5: Secret
What it takes: Excellent relationship with Johnny
This is a positive ending in which no one dies, only Johnny or Vee. It requires you to have a good relationship with Silverhand, so you need to choose the right decisions that Johnny likes in the campaign and side quests.
To get the ending, you need to respond to the operation option with Johnny and Rogue (take the pill that will allow him to take control). But don’t choose her! Look between Johnny and the gun until Johnny speaks. It can take up to five minutes, but then you will have to enter the Arasaki skyscraper on your own – but no one will die.
This ending is said to unlock cool content that can be used in the city after completing it.
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