
Guide for Cyberpunk 2077 – Max Attribute and Perk points with some notes.
Attributes
So, as you probably know, you have 5 attributes.
Body, Reflexes, Tech, Cool, and Intelligence.
-You start with 3 points in each, with 7 to spend.
At each level, you get another point.
At Level 50, that makes 71 points total.
-Now, in my first draft, I showed nicely how dangerous it is to do maths, even basic maths, after 36 hours of gaming straight. I’ll show my working out here to be sure >.<
-For min/maxers, we spend points as follows:
(Starting points of 3 per attribute + 7 points spent at creation = starting attribute. + 49 points spent in play = final attribute)
Stat 1: 3+3=6 +14=20
Stat 2: 3+3=6 +14=20
Stat 3: 3+1=4 +14=20
Stat 4: 3+0=3 +5=8
Stat 5: 3+0=3 +0=3
Final Min/Max attributes 20, 20, 29, 8, 3
-For straight average attributes we spend like this:
Stat 1: 3+2=5 +10=15
Stat 2: 3+2=5 +9=14
Stat 3: 3+1=4 +10=14
Stat 4: 3+1=4 +10=14
Stat 5: 3+1=4 +10=14
Final average attributes are 15, 14, 14, 14, 14
{I think I got it right this time :P}
Perks
-Each time we level, we get one perk point, for a total of 49.
-Periodically, as our skills level, we get another perk point.
-This table shows each skill (Skill), how many perk points you need to spend to get all, but the open-ended cap perk (Perks), how many perks points the skill provides (Provides), and the level at which you get the last one (Level).
-No min/max advice for this one, too much variability to bother with enough detail to make it worthwhile 😉
Skill | Perks | Provides | Level |
Athletics | 33 | 7 | 19 |
Annihilation | 31 | 7 | 18 |
Street Brawler | 34 | 7 | 18 |
Assault | 31 | 7 | 18 |
Handguns | 31 | 7 | 18 |
Blades | 34 | 7 | 17 |
Crafting | 25 | 6 | 17 |
Engineering | 35 | 7 | 18 |
Stealth | 28 | 7 | 18 |
Cold Blooded | 29 | 7 | 17 |
Breach Protocol | 29 | 6 | 18 |
Quick Hacking | 32 | 6 | 19 |
Have Fun
Ok, a little edit before I sign off.
If you use some means to give yourself more attribute and perk points, you will need 29 attribute points to hit 20 in each at L50. You will need 242 perk points to get all, but the capstone perks maxed out. Another 120 points on top will give you 10 points in each capstone perk…which is a respectable little bonus.
Do note; I can say from personal experience that the magnitude of the hack, even at low levels without maximum attributes/perks, is stupidly easy. It is fun, but I found it to wear thing pretty quick…much more fun adding just a few points, or, as I’m doing now, playing fully legit on hard mode 😀
Well, that is all I have to offer.
Thanks for checking our blog. I hope the information you found about Cyberpunk 2077 – Max Attribute and Perk points with some notes. Helped you somehow. If you believe we forget to add something or update the post with more information, please let us know via comment below! See you soon!
- Check All Cyberpunk 2077 Posts List
Leave a Reply