
Introduction
There are 13 builds here. Choose one controller, one slayer, one mage, and one distractor to complete your team composition.
I have a link that randomizes your team composition here: data-in-model-out.com – http://data-in-model-out.com/a-good-divinity-2-strategy/
Two gameplay insights I’ve been noticing that are key to accepting these builds:
- To upgrade constitution or not to do it are both correct. 🙂. If you play the game and never die without getting consitution, others can do the same with consitution too 😀 there are many ways to win
- Think about it, should a fragile character be targetable by all enemies!? No wonder a common conclusion is that we need to nuke down the opponent’s armor and chain CC before they do the same to us. The jump skill just makes it seem even harder to avoid enemy targeting but it’s doable. Some tricks are skills that protect you from being targetted or run in/out of attack range.
Build strengths: All the builds are powerful. Fire mages just have so much damage that it’s a fun one to play. Also, juggernaut brings so much to the team with defense and offense. But, I enjoy playing the uncommon strategies of warden and diver the most.
Controller – Warden
Your primary task is to shield your most vulnerable allies to large spikes of damage.
The skillsto pick up are prioritized by: Shielding others > CC > Utility > Tank
Starting: Custom elf otherwise Lohse fighter
Points to get: Minimum for skills then leadership. Get memory, and keep constitution 2 levels lower than memory
Talent Ideas: Pet pal, torturer, 5-star dinner, mnemonic, living armor
Items: Any. Most likely a shield and one-handed weapon. Aim for equal magic armor and physical armor
Unique Tactics: Leadership is a powerful pa*sive skill, but to use it you must be within 5 meters of the allies you want to protect. Leadership, blessed smoke cover, and eventually guardian angel are critical components to protecting your friends, and if they don’t want to stay near you, it will be hard to protect them. I recommend either taking your turns right after them by getting slightly less intuitive than them using wits, or respec to another cla*s
If unlocking a new skill, get them in this order. Usually, one source skill is enough at a time. Skip a skill if you don’t want to invest the minimum points to unlock it.
Level 1 skill order
Fortify, Summon incarnate (remove if unlocked bone widow), Adrenaline, Armor of frost, Summon elemental totem, Smoke cover, Chicken claw, Ram (or stomp), Haste (pre-fight buff self), Chloroform, Fossil strike, Chameleon cloak, First aid, Favorable wind
Level 4 skill order
Fortify, Worm tremor, Heart of steel, Armor of frost, Adrenaline, Teleport, Uncanny evasion, Summon incarnate (remove if unlocked bone widow), Smoke cover, Bless, Summon elemental totem, Haste (pre-fight buff self), Impalement, Chicken claw, Ram (or stomp), Chloroform, Fossil strike, Tactical-retreat/phoenix-dive/spread-your-wings/cloak-and-dagger, Chameleon cloak, First aid, Favorable wind
Level 9 skill order
Fortify, Worm tremor, Bone cage, Armor of frost, Adrenaline, Dominate mind, Uncanny evasion, Heart of steel, Teleport, Living on the edge, Smoke cover, Summon bone widow, Skin graft, Bless, Summon elemental totem, Cryogenic stasis, Impalement, Nether swap, Evasive aura, Chicken claw, Haste (pre-fight buff self), Ram (or stomp), Tactical-retreat/phoenix-dive/spread-your-wings/cloak-and-dagger, Chloroform, Fossil strike, Earthquake, Chameleon cloak, First aid, Favorable wind, Soul mate
Level 13 skill order
Fortify, Worm tremor, Summon inner demon, Armor of frost, Adrenaline, Dominate mind, Uncanny evasion, Bone cage, Teleport, Living on the edge, Smoke cover, Summon bone widow, Heart of steel, Bless, Skin graft, Summon elemental totem, Cryogenic stasis, Impalement, Nether swap, Evasive aura, Chicken claw, Haste (pre-fight buff self), Ram (or stomp), Tactical-retreat/phoenix-dive/spread-your-wings/cloak-and-dagger, Chloroform, Chameleon cloak, Fossil strike, Earthquake, First aid, Favorable wind, Soul mate
Level 16 skill order
Guardian angel, Worm tremor, Summon inner demon, Fortify, Adrenaline, Dominate mind, Armor of frost, Bone cage, Teleport, Uncanny evasion, Living on the edge, Summon bone widow, Heart of steel, Smoke cover, Skin graft, Summon elemental totem, Bless, Impalement, Cryogenic stasis, Nether swap, Chicken claw, Haste (pre-fight buff self), Evasive aura, Ram (or stomp), Chloroform, Tactical-retreat/phoenix-dive/spread-your-wings/cloak-and-dagger, Fossil strike, Earthquake, Chameleon cloak, First aid, Favorable wind, Soul mate
Controller – Catcher
Your primary task is to incrase the vulnerability of the enemies with CC. This usually means dividing the enemy by teleporting one into your team and preventing the other enemies from arriving.
The skillsto pick up are prioritized by: CC > Utility > Tank
Starting: Custom elf otherwise Lohse battlemage
Points to get: Minimum for skills then polymorph. Get memory, and keep constitution 4 levels lower than memory
Talent Ideas: Pet pal, torturer, far out man, 5-star dinner, mnemonic
Items: Any. Most likely a shield and one-handed weapon. Aim for equal magic armor and physical armor
If unlocking a new skill, get them in this order. Usually, one source skill is enough at a time. Skip a skill if you don’t want to invest the minimum points to unlock it.
Level 1 skill order
Summon incarnate (remove if unlocked bone widow), Adrenaline, Summon elemental totem, Haste (pre-fight buff self), Fossil strike, Chicken claw, Fortify, Ram (or stomp), Rain, Turn oil, Armor of frost, Chloroform, Chameleon cloak, First aid, Favorable wind, Smoke cover
Level 4 skill order
Teleport, Adrenaline, Heart of steel, Worm tremor, Summon incarnate (remove if unlocked bone widow), Haste (pre-fight buff self), Summon elemental totem, Enrage, Impalement, Fossil strike, Fortify, Chicken claw, Armor of frost, Ram (or stomp), Rain, Turn oil, Uncanny evasion, Chloroform, Tactical-retreat/phoenix-dive/spread-your-wings/cloak-and-dagger, Chameleon cloak, First aid, Favorable wind, Smoke cover, Bless
Level 9 skill order
Teleport, Adrenaline, Bone cage, Nether swap, Worm tremor, Skin graft, Dominate mind, Heart of steel, Haste (pre-fight buff self), Summon bone widow, Summon elemental totem, Enrage, Impalement, Fortify, Fossil strike, Chicken claw, Armor of frost, Spider legs, Uncanny evasion, Ram (or stomp), Rain, Tactical-retreat/phoenix-dive/spread-your-wings/cloak-and-dagger, Turn oil, Chameleon cloak, global cooling, Chloroform, Earthquake, First aid, Favorable wind, Soul mate, Smoke cover, Bless
Level 13 skill order
Teleport, Adrenaline, Summon inner demon, Nether swap, Worm tremor, Skin graft, Dominate mind, Bone cage, Haste (pre-fight buff self), Summon bone widow, Summon elemental totem, Enrage, Heart of steel, Impalement, Fossil strike, Fortify, Chicken claw, Armor of frost, Spider legs, Uncanny evasion, Ram (or stomp), Rain, Turn oil, Tactical-retreat/phoenix-dive/spread-your-wings/cloak-and-dagger, Chameleon cloak, global cooling, First aid, Chloroform, Earthquake, Favorable wind, Soul mate, Smoke cover, Bless
Controller – Enchanter
Your primary task is to outlast your enemies by healing your allies. Also, removes debuffs and shields allies when possible.
The skillsto pick up are prioritized by: Healing > Debuff removal > Shielding skills > Utility
Starting: Custom elf otherwise Lohse cleric
Points to get: Minimum for skills then hydrosophist. Get memory, and keep constitution 6 levels lower than memory
Talent Ideas: Pet pal, the pawn, mnemonic
Items: Any. Aim for equal magic armor and physical armor
If unlocking a new skill, get them in this order. Usually, one source skill is enough at a time. Skip a skill if you don’t want to invest the minimum points to unlock it.
Level 1 skill order
Restoration, Armor of frost, Fortify, Healing tears, Adrenaline, Cleanse wounds, Blood sucker, Smoke cover, First aid, Vampiric hunger, Raining blood, Haste (pre-fight buff self), Peace of mind, Rain, Chameleon cloak, Summon elemental totem, Favorable wind
Level 4 skill order
Restoration, Armor of frost, Fortify, Healing tears, Teleport, Cleanse wounds, Blood sucker, Uncanny evasion, First aid, Mend metal, Soothing cold, Raining blood, Smoke cover, Vampiric hunger, Adrenaline, Peace of mind, Bless, Rain, Haste (pre-fight buff self), Tactical-retreat/phoenix-dive/spread-your-wings/cloak-and-dagger, Chameleon cloak, Summon elemental totem, Favorable wind
Level 9 skill order
Arcane stitch, Armor of frost, Fortify, Restoration, Teleport, Dominate mind, Cleanse wounds, Healing ritual, Uncanny evasion, First aid, Healing tears, Blood sucker, Raining blood, Smoke cover, Cryogenic stasis, Adrenaline, Soul mate, Mend metal, Bless, Peace of mind, Soothing cold, Vampiric hunger, Rain, Living on the edge, Skin graft, Nether swap, Haste (pre-fight buff self), Tactical-retreat/phoenix-dive/spread-your-wings/cloak-and-dagger, Chameleon cloak, Summon bone widow, Summon elemental totem, Favorable wind
Level 16 skill order
Arcane stitch, Armor of frost, Fortify, Restoration, Teleport, Dominate mind, Cleanse wounds, Healing ritual, Uncanny evasion, First aid, Healing tears, Blood sucker, Raining blood, Smoke cover, Cryogenic stasis, Adrenaline, Soul mate, Last rites, Bless, Peace of mind, Mend metal, Soothing cold, Rain, Living on the edge, Equalize, Skin graft, Vampiric hunger, Nether swap, Haste (pre-fight buff self), Tactical-retreat/phoenix-dive/spread-your-wings/cloak-and-dagger, Chameleon cloak, Summon bone widow, Summon elemental totem, Favorable wind
Slayer – Skirmisher
Your primary task is to use positioning and CC to defeat enemies in 1-on-1 combat with a two-handed sword.
The skillsto pick up are prioritized by: Fighting > CC > Utility
Starting: Custom elf with dome of protection and skills mosquito swarm, tentacle lash, and bull horns. You should aim to pick up adrenaline on the starting ship
Points to get: Maximize warfare and then 2-handed. Get strength the highest, with constitution 2 points lower, and memory 6 points lower than strength
Talent Ideas: Opportunist, 5-star dinner, picture of health, mnemonic, and living armor
Items: 2-handed. Aim for equal magic armor and physical armor
If unlocking a new skill, get them in this order. Usually, one source skill is enough at a time. Skip a skill if you don’t want to invest the minimum points to unlock it.
Level 1 skill order
Mosquito swarm, Tentacle lash, Bull horns, Crippling blow (early game only), Armor of frost, Ram, Chameleon cloak, Adrenaline, Stomp, Vampiric hunger, Fortify, Haste (pre-fight buff self)
Level 4 skill order
Mosquito swarm, Tentacle lash, Bull horns, Crippling blow (early game only), Whirlwind, Ram, Armor of frost, Adrenaline, Stomp, Uncanny evasion, Chameleon cloak, Teleport, Haste (pre-fight buff self), Vampiric hunger, Fortify, Blitz
Level 9 skill order
Bone cage, Tentacle lash, Bull horns, Mosquito swarm, Whirlwind, Ram, Armor of frost, Adrenaline, Stomp, Uncanny evasion, Chameleon cloak, Raise bone widow, Skin graft, Vampiric hunger, Fortify, Teleport, Haste (pre-fight buff self), Blitz, Phoenix dive
Level 16 skill order
Challenge, Tentacle lash, Bull horns, Bone cage, Mosquito swarm, Ram, Whirlwind, Adrenaline, Stomp, Armor of frost, Uncanny evasion, Raise bone widow, Skin graft, Chameleon cloak, Vampiric hunger, Teleport, Equalize, Haste (pre-fight buff self), Fortify, Blitz, Phoenix dive
Slayer – Assa*sin
Your primary task is to use positioning and CC to defeat enemies in 1-on-1 combat with a knife.
The skillsto pick up are prioritized by: Damage Dealing > Setup > Survival
Starting: Custom elf with dome of protection and skills throwing knife, restoration, and backlash. You should aim to pick up adrenaline on the starting ship
Points to get: Maximize warfare then scoundrel. Get finesse the highest, with constitution 4 points lower, and memory 6 points lower than finesse
Talent Ideas: Opportunist, The pawn, picture of health, 5-star dinner, mnemonic, and living armor
Items: Two daggers, but you can always experiment with a dagger and shield. Aim for equal magic armor and physical armor using finesse equipment
If unlocking a new skill, get them in this order. Usually, one source skill is enough at a time. Skip a skill if you don’t want to invest the minimum points to unlock it.
Level 1 skill order
Throwing knife, Adrenaline, Restoration, Backlash, Chameleon cloak, Armor of frost, Haste (pre-fight buff self), Smoke cover, Chloroform, Mosquito swarm, Stomp, Ram, Chicken claw, Fortify
Level 4 skill order
Rupture tendons, Adrenaline, Restoration, Throwing knife, Backlash, Armor of frost, Cloak and dagger, Chameleon cloak, Haste (pre-fight buff self), Smoke cover, Uncanny evasion, Teleport, Mosquito swarm, Chloroform, Stomp, Ram, Bless, Chicken claw, Heart of steel, Fortify
Level 9 skill order
Fan of knives, Adrenaline, Bone cage, Rupture tendons, Corrupted blade, Skin graft, Sleeping arms, Restoration, Backlash, Throwing knife, Cloak and dagger, Armor of frost, Chameleon cloak, Haste (pre-fight buff self), Smoke cover, Uncanny evasion, Nether swap, Teleport, Chloroform, Stomp, Mosquito swarm, Ram, Bless, Chicken claw, Tactical-retreat/phoenix-dive/spread-your-wings, Heart of steel, Fortify
Level 16 skill order
Fan of knives, Adrenaline, Challenge, Rupture tendons, Corrupted blade, Skin graft, Wind-up toy, Bone cage, Backlash, Sleeping arms, Throwing knife, Cloak and dagger, Restoration, Chameleon cloak, Armor of frost, Haste (pre-fight buff self), Smoke cover, Nether swap, Teleport, Chloroform, Uncanny evasion, Mosquito swarm, Stomp, Ram, Bless, Chicken claw, Tactical-retreat/phoenix-dive/spread-your-wings, Equalize, Heart of steel, Fortify
Slayer – Marksman
Your primary task is to use positioning and speed to constantly and safely attack the closest enemy with nearby allies for support while a bow or crossbow. Stay very far away from combat to be safest, and run into combat to get shots off
The skillsto pick up are prioritized by: Damage Dealing > Setup > Survival
Starting: Custom elf with dome of protection and skills arrowheads, haste, and ricochet. You should aim to pick up adrenaline on the starting ship
Points to get: Maximize warfare > ranged > scoundrel > huntsman. Get finesse the highest, with constitution 6 points lower, and memory 6 points lower than finesse
Talent Ideas: Opportunist, The pawn, picture of health, 5-star dinner, mnemonic, and living armor
Items: Two daggers, but you can always experiment with a dagger and shield. Aim for equal magic armor and physical armor using finesse equipment
If unlocking a new skill, get them in this order. Usually, one source skill is enough at a time. Skip a skill if you don’t want to invest the minimum points to unlock it.
Level 1 skill order
Arrowheads, Haste (pre-fight buff self), Chameleon cloak, Ricochet, First aid, Adrenaline, Pin down, Fortify, Favorable wind (pre-fight buff self), Armor of frost, Smoke cover, Vampiric hunger
Level 4 skill order
Arrowheads, Haste (pre-fight buff self), Chameleon cloak, Sky shot (Join combat using this), Barrage, Adrenaline, Ricochet, Fortify, Favorable wind (pre-fight buff self), First aid, Pin down, Tactical retreat, Armor of frost, Smoke cover, Uncanny evasion, Bless, Teleport, Vampiric hunger, Heart of steel
Level 9 skill order
Arrowheads, Haste (pre-fight buff self), Chameleon cloak, Sky shot (Join combat using this), Ballistic shot, Adrenaline, Barrage, Fortify, Favorable wind (pre-fight buff self), Ricochet, First aid, Skin graft, Armor of frost, Pin down, Tactical retreat, Uncanny evasion, Smoke cover, Bless, Nether swap, Teleport, Phoenix dive, Vampiric hunger, Heart of steel
Level 13 skill order
Arrowheads, Haste (pre-fight buff self), Chameleon cloak, Sky shot (Join combat using this), Ballistic shot, Adrenaline, Farsight, Fortify, Favorable wind (pre-fight buff self), Barrage, Ricochet, Skin graft, Armor of frost, First aid, Pin down, Tactical retreat, Uncanny evasion, Smoke cover, Bless, Nether swap, Teleport, Phoenix dive, Vampiric hunger, Heart of steel
Level 16 skill order
Arrow storm, Haste (pre-fight buff self), Chameleon cloak, Arrowheads, Sky shot (Join combat using this), Adrenaline, Ballistic shot, Fortify, Favorable wind (pre-fight buff self), Farsight, Barrage, Skin graft, Armor of frost, Ricochet, First aid, Tactical retreat, Pin down, Uncanny evasion, Smoke cover, Bless, Nether swap, Teleport, Phoenix dive, Vampiric hunger, Heart of steel
Mage – Fire
Your primary task is to stay at asafe distance and use fire skills on groups of enemies to remove their magic armor
The skillsto pick up are prioritized by: Damage Dealing > Utility
Starting: Custom elf otherwise Seville wizard
Points to get: Maximize pyrokinetic, the remaining points should go in polymorph or retribution. Move points from pyrokinetic to other stats only if the skill(s) is worth it (sometimes your armor bonuses are enough to unlock skills). Get intelligence the highest, with constitution 6 points lower, and memory 6 points lower than intelligence
Talent Ideas: Torturer, the pawn, mnemonic, elemental affinity, savage sortilege, far out man
Items: A fire wand for the stats and a shield. Consider the tradeoffs of using only intelligence armor versus getting some strength to balance your physical and magic armor
If unlocking a new skill, get them in this order. Usually, one source skill is enough at a time. Skip a skill if you don’t want to invest the minimum points to unlock it.
Level 1 skill order
Throw explosive trap, Haste (pre-fight buff self), Corpse explosion, Searing daggers, Adrenaline, Chameleon cloak, Fortify, Armor of frost
Level 4 skill order
Throw explosive trap, Haste (pre-fight buff self), FIreball, Spontaneous combustion, Adrenaline, Corpse explosion, Searing daggers, Tactical retreat (also required for traps), Supernova, Chameleon cloak, Fortify, Armor of frost, Worm tremor, Uncanny evasion
Level 9 skill order
Deploy ma*s traps, Haste (pre-fight buff self), Ma*s corpse explosion, Throw explosive trap, Adrenaline, FIreball, Spontaneous combustion, Skin graft, Corpse explosion, Searing daggers, Tactical retreat (also required for traps), Laser ray, Flaming tongues, Chameleon cloak, Fire whip, Supernova, Fortify, Armor of frost, Worm tremor, Uncanny evasion
Level 16 skill order
Deploy ma*s traps, Haste (pre-fight buff self), Ma*s corpse explosion, Meteor shower, Adrenaline, Throw explosive trap, Flaming crescendo, Skin graft, FIreball, Spontaneous combustion, Tactical retreat (also required for traps), Corpse explosion, Searing daggers, Chameleon cloak, Laser ray, Flaming tongues, Fortify, Fire whip, Supernova, Armor of frost, Worm tremor, Uncanny evasion
Mage – Air
Your primary task is to CC enemies with low magic armor. Wait until the melee enemy comes close to your team to use your close-range spells (rather than diving in yourself)
The skillsto pick up are prioritized by: CC and Damage > Utility
Starting: Custom elf otherwise Seville enchanter
Points to get: Maximize aerotheurge, the remaining points should go in polymorph or retribution. Move points from aerotheurge to other stats only if the skill(s) is worth it (sometimes your armor bonuses are enough to unlock skills). Get intelligence the highest, with constitution 2 points lower, and memory 6 points lower than intelligence
Talent Ideas: Elemental affinity, mnemonic, savage sortilege, far out man
Items: An air wand for the stats and a shield. Air wands can electrocute water or cloud, and electrocuted water or clouds allow elemental affinity to work. Consider the tradeoffs of using only intelligence armor versus getting some strength to balance your physical and magic armor
If unlocking a new skill, get them in this order. Usually, one source skill is enough at a time. Skip a skill if you don’t want to invest the minimum points to unlock it.
Level 1 skill order
Electronic discharge, Haste (pre-fight buff self), Blinding radiance, Shocking touch, Rain, Vacuum touch, Adrenaline, Smoke cover, Breathing bubble, Chameleon cloak, Raining blood (doesn’t cause wet), Fortify, Armor of frost, Favorable wind
Level 4 skill order
Teleportation, Haste (pre-fight buff self), Dazing bolt, Electronic discharge, Rain, Blinding radiance, Shocking touch, Adrenaline, Vacuum touch, Uncanny evasion, Smoke cover, Bless, Breathing bubble, Tactical-retreat/spread-your-wings/cloak-and-dagger, Chameleon cloak, Raining blood (doesn’t cause wet), Fortify, Armor of frost, Favorable wind
Level 9 skill order
Teleportation, Haste (pre-fight buff self), Nether swap, Chain lightning, Rain, Pressure spike, Dazing bolt, Adrenaline, Electronic discharge, Blinding radiance, Skin graft, Shocking touch, Vacuum touch, Uncanny evasion, Smoke cover, Bless, Breathing bubble, Tactical-retreat/phoenix-dive/spread-your-wings/cloak-and-dagger, Chameleon cloak, Raining blood (doesn’t cause wet), Fortify, Armor of frost, Favorable wind
Level 13 skill order
Teleportation, Haste (pre-fight buff self), Nether swap, Chain lightning, Rain, Pressure spike, Dazing bolt, Adrenaline, Electronic discharge, Closed circuit, Skin graft, Blinding radiance, Shocking touch, Uncanny evasion, Vacuum touch, Smoke cover, Bless, Breathing bubble, Tactical-retreat/phoenix-dive/spread-your-wings/cloak-and-dagger, Chameleon cloak, Raining blood (doesn’t cause wet), Fortify, Armor of frost, Favorable wind
Level 16 skill order
Thunderstorm, Haste (pre-fight buff self), Superconductor, Teleportation, Rain, Nether swap, Chain lightning, Adrenaline, Pressure spike, Dazing bolt, Skin graft, Electronic discharge, Closed circuit, Uncanny evasion, Blinding radiance, Shocking touch, Smoke cover, Vacuum touch, Bless, Breathing bubble, Tactical-retreat/phoenix-dive/spread-your-wings/cloak-and-dagger, Chameleon cloak, Raining blood (doesn’t cause wet), Fortify, Armor of frost, Favorable wind
Mage – Water
Your primary task is to CC enemies and heal allies
The skillsto pick up are prioritized by: CC and Damage > Healing > Utility
Starting: Custom elf otherwise Seville enchanter
Points to get: Maximize hydrosophist, the remaining points should go in polymorph or retribution. Move points from hydrosophist to other stats only if the skill(s) is worth it (sometimes your armor bonuses are enough to unlock skills). Get intelligence the highest, with constitution 4 points lower, and memory 6 points lower than intelligence
Talent Ideas: Living armor, elemental affinity, mnemonic. Choose two others
Items: A water wand for the stats and a shield. Consider the tradeoffs of using only intelligence armor versus getting some strength to balance your physical and magic armor
If unlocking a new skill, get them in this order. Usually, one source skill is enough at a time. Skip a skill if you don’t want to invest the minimum points to unlock it.
Level 1 skill order
Hail strike, Restoration, Haste (pre-fight buff self), Healing tears, Cleanse wounds, Rain, Cryotherapy, Vampiric hunger, Adrenaline, Armor of frost, Chameleon cloak, Raining blood, Fortify
Level 4 skill order
Winter blast, Restoration, Haste (pre-fight buff self), Ice Fan, Hail strike, Healing tears, Rain, Cleanse wounds, Soothing cold, Cryotherapy, Adrenaline, Vampiric hunger, Armor of frost, Tactical-retreat/spread-your-wings/cloak-and-dagger, Chameleon cloak, Raining blood, Fortify, Uncanny evasion, Heart of steel
Level 9 skill order
Winter blast, Cryogenic stasis, Haste (pre-fight buff self), Ice Fan, Hail strike, Arcane stitch, Global cooling, Rain, Healing ritual, Adrenaline, Restoration, Armor of frost, Healing tears, Cleanse wounds, Soothing cold, Ma*s cleanse wounds, Cryotherapy, Ma*s cryotherapy, Vampiric hunger, Skin graft, Tactical-retreat/phoenix-dive/spread-your-wings/cloak-and-dagger, Chameleon cloak, Raining blood, Fortify, Uncanny evasion, Heart of steel
Example:
Level 16 skill order
Hail storm, Cryogenic stasis, Haste (pre-fight buff self), Ice breaker, Deep freeze, Arcane stitch, Winter blast, Rain, Healing ritual, Ice Fan, Hail strike, Restoration, Adrenaline, Global cooling, Healing tears, Armor of frost, Cleanse wounds, Soothing cold, Ma*s cleanse wounds, Cryotherapy, Skin graft, Ma*s cryotherapy, Vampiric hunger, Tactical-retreat/phoenix-dive/spread-your-wings/cloak-and-dagger, Chameleon cloak, Raining blood, Fortify, Uncanny evasion, Heart of steel
Mage – Earth
Your primary task is to CC and damage enemiesand can also tank
The skillsto pick up are prioritized by: CC and Damage > Tank > Utility
Starting: Custom elf otherwise Seville wizard
Points to get: Maximize geomancer, the remaining points should go in polymorph or retribution. Move points from geomancer to other stats only if the skill(s) is worth it (sometimes your armor bonuses are enough to unlock skills). Get intelligence the highest, with constitution 2 points lower, and memory 6 points lower than intelligence
Talent Ideas: 5-star dinner, elemental affinity, mnemonic, living armor, savage sortilege (consider swapping in torturer if using worm tremor)
Items: A earth wand for the stats and a shield. Consider the tradeoffs of using only intelligence armor versus getting some strength to balance your physical and magic armor
Unique Tactic: One trick you can do is hit yourself with a projectile skill like fossil strike or poison dart while you have deflective barrier up to hit enemies twice at close range. With poison wave, you won’t be hurt by hitting yourself
If unlocking a new skill, get them in this order. Usually, one source skill is enough at a time. Skip a skill if you don’t want to invest the minimum points to unlock it.
Level 1 skill order
Fossil strike, Fortify, Haste (pre-fight buff self), Throw dust, Poison dart, Rain, Contamination, Adrenaline, Turn to oil, Corrosive touch, Oily carapace, Armor of frost, Chameleon cloak
Level 4 skill order
Fossil strike, Fortify, Haste (pre-fight buff self), Throw dust, Poison dart, Mend metal, Impalement, Adrenaline, Heart of steel, Contamination, Corrosive touch, Rain, Armor of frost, Turn to oil, Tactical-retreat/spread-your-wings/cloak-and-dagger, Oily carapace, Chameleon cloak, Uncanny evasion, Worm tremor
Level 9 skill order
Dust blast, Deflective barrier, Haste (pre-fight buff self), Fossil strike, Throw dust, Fortify, Poison wave, Adrenaline, Mend metal, Poison dart, Earthquake, Heart of steel, Armor of frost, Impalement, Contamination, Rain, Corrosive touch, Skin graft, Turn to oil, Oily carapace, Tactical-retreat/phoenix-dive/spread-your-wings/cloak-and-dagger, Chameleon cloak, Bone cage, Ma*s oily carapace, Uncanny evasion, Worm tremor
Level 13 skill order
Dust blast, Deflective barrier, Haste (pre-fight buff self), Fossil strike, Throw dust, Summon inner demon, Poison wave, Adrenaline, Fortify, Poison dart, Earthquake, Mend metal, Armor of frost, Impalement, Contamination, Heart of steel, Corrosive touch, Skin graft, Rain, Turn to oil, Tactical-retreat/phoenix-dive/spread-your-wings/cloak-and-dagger, Chameleon cloak, Oily carapace, Bone cage, Ma*s oily carapace, Uncanny evasion, Worm tremor
Level 16 skill order
Pyroclastic eruption, Deflective barrier, Haste (pre-fight buff self), Dust blast, Fossil strike, Summon inner demon, Throw dust, Adrenaline, Fortify, Poison wave, Poison dart, Mend metal, Armor of frost, Earthquake, Impalement, Heart of steel, Contamination, Skin graft, Rain, Corrosive touch, Turn to oil, Tactical-retreat/phoenix-dive/spread-your-wings/cloak-and-dagger, Oily carapace, Chameleon cloak, Bone cage, Ma*s oily carapace, Uncanny evasion, Worm tremor
Distractor – Vanguard
Your primary task is to be the tank that absorbs damage and uses CC. Both of these help keep enemies from reaching your team
The skillsto pick up are prioritized by: Tank > CC > Utility
Starting: Custom elf otherwise Beast fighter
Points to get: Get the minimum points for skills and place the extra points in warfare. Get constitution the highest, with memory 4 points lower, and minimum strength and intelligence for armor
Talent Ideas: 5-star dinner, living armor, torturer, mnemonic. Swap living armor for picture of health once you get a few warfare points
Items: A melee weapon and a shield. Use intelligence and strength armor to have approximately equal physical armor and magic armor
If unlocking a new skill, get them in this order. Usually, one source skill is enough at a time. Skip a skill if you don’t want to invest the minimum points to unlock it.
Level 1 skill order
Fortify, Summon incarnate (remove if unlocked bone widow), Adrenaline, Armor of frost, Rain, Summon elemental totem, Turn oil, Haste (pre-fight buff self), Chicken claw, Oily carapace, Cryotherapy, Chloroform, Chameleon cloak, Restoration, Fossil strike, Ram (or stomp)
Level 4 skill order
Fortify, Worm tremor, Adrenaline, Armor of frost, Uncanny evasion, Teleport, Heart of steel, Haste (pre-fight buff self), Summon incarnate (remove if unlocked bone widow), Rain, Turn oil, Summon elemental totem, Tactical-retreat/spread-your-wings/cloak-and-dagger, Oily carapace, Cryotherapy, Impalement, Restoration, Chameleon cloak, Shackles of pain, Chicken claw, Chloroform, Fossil strike, Ram (or stomp)
Level 9 skill order
Deflective barrier, Worm tremor, Adrenaline, Fortify, Armor of frost, Dominate mind, Uncanny evasion, Skin graft, Teleport, Living on the edge, Bone cage, Nether swap, Haste (pre-fight buff self), Heart of steel, Rain, Summon bone widow, Turn oil, Tactical-retreat/phoenix-dive/spread-your-wings/cloak-and-dagger, Summon elemental totem, Oily carapace, Global cooling, Impalement, Chameleon cloak, Cryotherapy, Restoration, Shackles of pain, Chicken claw, Chloroform, Fossil strike, Ram (or stomp), Earthquake
Level 13 skill order
Summon inner demon, Worm tremor, Adrenaline, Deflective barrier, Fortify, Dominate mind, Armor of frost, Skin graft, Teleport, Uncanny evasion, Living on the edge, Nether swap, Haste (pre-fight buff self), Bone cage, Heart of steel, Summon bone widow, Rain, Tactical-retreat/phoenix-dive/spread-your-wings/cloak-and-dagger, Summon elemental totem, Turn oil, Oily carapace, Impalement, Chameleon cloak, Global cooling, Cryotherapy, Shackles of pain, Restoration, Chicken claw, Chloroform, Fossil strike, Ram (or stomp), Earthquake
Distractor – Juggernaut
Your primary task is to be the tank that absorbs damage and deals a lot of damage. What better way to do this in Divinity 2 than as a summoner where you and your summon tank
The skillsto pick up are prioritized by: Summoning > Tank > Utility
Starting: Custom elf otherwise Beast conjurer
Points to get: First, get the minimum points for skills, but respec to get summoning to 10 as soon as possible because that gives incarnate a ma*sive boost in stats. Get the minimum points for skills and place the extra points in warfare. Get constitution the highest, with memory 4 points lower, and minimum strength and intelligence for armor
Talent Ideas: 5-star dinner, living armor, torturer, mnemonic. Swap living armor for picture of health once you get a few warfare points
Items: A melee weapon and a shield. Use intelligence and strength armor to have approximately equal physical armor and magic armor
If unlocking a new skill, get them in this order. Usually, one source skill is enough at a time. Skip a skill if you don’t want to invest the minimum points to unlock it.
Level 1 skill order
Summon incarnate, Fortify, Adrenaline, Farsight infusion, Elemental totem, Armor of frost, Haste (pre-fight buff self), Rain, Turn oil, Oily carapace, Chicken claw, Cryotherapy, Restoration, Chameleon cloak
Level 4 skill order
Summon incarnate, Fortify, Teleport, Farsight infusion, Power infusion, Armor of frost, Elemental totem, Adrenaline, Uncanny evasion, Haste (pre-fight buff self), Heart of steel, Tactical-retreat/spread-your-wings/cloak-and-dagger, Rain, Turn oil, Oily carapace, Cryotherapy, Restoration, Chicken claw, Chameleon cloak
Level 9 skill order
Dominate mind, Deflective barrier, Teleport, Shadow infusion, Farsight infusion, Fortify, Power infusion, Adrenaline, Armor of frost, Elemental totem, Summon bone widow, Uncanny evasion, Skin graft, Door to eternity, Living on the edge, Haste (pre-fight buff self), Bone cage, Heart of steel, Rain, Turn oil, Nether swap, Oily carapace, Global cooling, Cryotherapy, Tactical-retreat/phoenix-dive/spread-your-wings/cloak-and-dagger, Restoration, Chicken claw, Chameleon cloak
Level 13 skill order
Dominate mind, Summon inner demon, Teleport, Shadow infusion, Farsight infusion, Deflective barrier, Power infusion, Adrenaline, Fortify, Elemental totem, Summon bone widow, Armor of frost, Skin graft, Door to eternity, Uncanny evasion, Haste (pre-fight buff self), Living on the edge, Bone cage, Heart of steel, Rain, Nether swap, Turn oil, Oily carapace, Global cooling, Tactical-retreat/phoenix-dive/spread-your-wings/cloak-and-dagger, Cryotherapy, Restoration, Chicken claw, Chameleon cloak
Level 16 skill order
Dominate mind, Summon inner demon, Teleport, Warp infusion, Shadow infusion, Deflective barrier, Farsight infusion, Adrenaline, Fortify, Power infusion, Elemental totem, Armor of frost, Skin graft, Summon bone widow, Door to eternity, Uncanny evasion, Haste (pre-fight buff self), Living on the edge, Bone cage, Nether swap, Heart of steel, Rain, Turn oil, Oily carapace, Global cooling, Tactical-retreat/phoenix-dive/spread-your-wings/cloak-and-dagger, Cryotherapy, Restoration, Chicken claw, Chameleon cloak
Distractor – Diver
Your primary task is to dive into the enemies and lead them away from your allies. If ignored by most enemies, you can fight 1-on-1 against mages and easily chain CC them. Play this if you want to help by dividing and conquering by getting them to chase you around. You’re not really a big threat but you’re a nuisance to the enemy. If any cla*s was a troll cla*s it would be this one but hopefully you’re trolling the AI enemies and not your teammates
The skillsto pick up are prioritized by: Distracting > Tank > CC > Utility
Starting: Custom elf otherwise Beast metamorph
Points to get: Maximize warfare, but put points in other skills if it’s worth it. Get constitution the highest, with strength 4 points lower, and memory 6 points lower than constitution. Get the minimum intelligence to use that type of armor
Talent Ideas: Opportunist, 5-star dinner, picture of health, mnemonic, and living armor
Items: One-handed weapon with a shield but able to swap to 2-handed mid-combat. Aim for equal magic armor and physical armor
If unlocking a new skill, get them in this order. Usually, one source skill is enough at a time. Skip a skill if you don’t want to invest the minimum points to unlock it.
Level 1 skill order
Haste (pre-fight buff self), Mosquito swarm, Tentacle lash, Bull horns, Adrenaline, Armor of frost, Chicken claw, Fortify, Ram, Chameleon cloak
Level 4 skill order
Spread your wings, Uncanny evasion, Tentacle lash, Haste (pre-fight buff self), Adrenaline, Mosquito swarm, Teleport, Chicken claw, Armor of frost, Blitz, Bull horns, Fortify, Ram, Provoke, Chameleon cloak
Level 9 skill order
Spread your wings, Uncanny evasion, Tentacle lash, Living on the edge, Adrenaline, Bone cage, Haste (pre-fight buff self), Chicken claw, Mosquito swarm, Teleport, Nether swap, Armor of frost, Ram, Phoenix dive, Skin graft, Fortify, Blitz, Raise bone widow, Bull horns, Provoke, Chameleon cloak
Level 13 skill order
Spread your wings, Summon inner demon, Tentacle lash, Living on the edge, Adrenaline, Uncanny evasion, Haste (pre-fight buff self), Chicken claw, Bone cage, Teleport, Nether swap, Mosquito swarm, Ram, Phoenix dive, Skin graft, Armor of frost, Blitz, Raise bone widow, Fortify, Bull horns, Provoke, Chameleon cloak
Level 16 skill order
Spread your wings, Summon inner demon, Tentacle lash, Living on the edge, Adrenaline, Uncanny evasion, Haste (pre-fight buff self), Chicken claw, Bone cage, Teleport, Nether swap, Mosquito swarm, Ram, Phoenix dive, Skin graft, Armor of frost, Blitz, Raise bone widow, Equalize, Bull horns, Provoke, Fortify, Chameleon cloak
I hope you enjoy what we shared today about Divinity: Original Sin 2 – 13 Builds – Controller – Slayer – Mage – Distractor Team Composition. If there is anything, you want us to add, please let us know via comment below! See you soon! And thanks!
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