DRAGON QUEST XI S: Echoes of an Elusive Age – Definitive Edition – Debug Console and Commands Guide

DRAGON QUEST XI S: Echoes of an Elusive Age – Definitive Edition – Debug Console and Commands Guide 19 - wpgameplay.com
DRAGON QUEST XI S: Echoes of an Elusive Age – Definitive Edition – Debug Console and Commands Guide 19 - wpgameplay.com

Guide for DRAGON QUEST XI S: Echoes of an Elusive Age – Definitive Edition – Debug Console and Commands Guide

This guide covers the recently discovered debug console and the commands that can be used: spawn rideable mounts, enemies, change player skills, a*sign spells, alter levels, alter your party, add NPCs, etc. — Now updated for Definitive Edition!

 

Unlocking the Command Console

In order to access the built-in console in the first place, you will need a small modification to be able to open it in-game — here are your options.

DQXIHook has not yet been updated for Definitive Edition (use Method 2)

Originally posted by OG Debug Console Guide:

 

Method 1:

DQXIhook by the Orchestral Overhaul Team

 

DRAGON QUEST XI S: Echoes of an Elusive Age – Definitive Edition - Debug Console and Commands Guide

Once you have one of these modifications installed, you can press the tilde (~) key in-game and a console will pop up at the bottom of the screen. Press it again, and it will open completely:

<—–

Press it once more to close the console.

Adding/Changing Party Members, Guest NPCs

As you (probably) know, there are many points in the game where a character will join your party for a short time, they’ll follow you around in the overworld, and basically do their own thing in battle. Now we have a way of adding them to your party at any point! But here’s the caveat: you can only have 2 in your party at a time.

DRAGON QUEST XI S: Echoes of an Elusive Age – Definitive Edition - Debug Console and Commands Guide

Here’s the command syntax:

GuestNpcJoin <GuestID>

<GuestID>Name————–<GuestID>Name
GN00001SandyGN00015Snorri
GN00002GemmaGN00016Hendrik
GN00003Erik (Hooded)GN00017High Lama
GN00005ConnieGN00018Sylvando (Parade)
GN00006VeronicaGN00019Son
GN00007SerenaGN00020Atsuo
GN00008SylvandoGN00021Hendrik (Knight)
GN00009DaveGN00022Erik
GN00010Vince Vanquish (MMA)GN00023Dog (Heliodor)
GN00011RabGN00024Da
GN00012JadeGN00025Irwin
GN00013ConnieGN00026Vince Vanquish
GN00014KaiGN00027Serena (Haircut)
★NOTE★★28-43 are NEW to DE★★★★★★★★★★★★★★★★★
GN00028Beastly Boys #1 (leader)GN00036Nincompoop
GN00029Beastly Boys #2 (vice leader)GN00037Sleepy Priest
GN00030Beastly Boys #3 (in-training)GN00038Healijah (Healer Slime)
GN00031Circus NoviceGN00039The Underdigger
GN00032Dutiful DrummerGN00040Sinderella
GN00033JugglerGN00041Golden Boy
GN00034BotanistGN00042Sylvando
GN00035Masterful Martial ArtistGN00043Vince Vanquish

Example: Get Gemma and Sandy as party members
GuestNpcJoin GN00002 GuestNpcJoin GN00023
Removing a Guest NPC:

GuestNpcLeave <GuestID>

For modifying your permanent (main) party members:

FriendJoin <CharacterID>

<CharacterID>Name
P001Luminary
P002Erik
P003Veronica
P004Serena
P005Sylvando
P006Jade
P007Rab
P008Hendrik

Example: Have Jade join the party before Octagonia
FriendJoin P006 **NOTE: any characters added with FriendJoin are reset to level 1 (including characters already in your party)!

Removing a character from your party:

FriendLeave <CharacterID>

To keep their equipped items:

FriendLeaveKeepItems <CharacterID>

*New in Definitive Edition: you can now remove Luminary (P001) from your party

Change your overworld character

New to Definitive Edition, using this command will allow you to change the party character you control in the overworld.

SetControlledCharacterType <CharacterID>

<CharacterID>Name
P002Erik
P003Veronica
P004Serena
P005Sylvando
P006Jade
P007Rab
P008Hendrik

Example: Set Sylvando to be the party’s lead character
SetControlledCharacterType P005

Spawning a Rideable Mount

Please ride responsibly.

DRAGON QUEST XI S: Echoes of an Elusive Age – Definitive Edition - Debug Console and Commands Guide

DRAGON QUEST XI S: Echoes of an Elusive Age – Definitive Edition - Debug Console and Commands Guide

DRAGON QUEST XI S: Echoes of an Elusive Age – Definitive Edition - Debug Console and Commands Guide

DRAGON QUEST XI S: Echoes of an Elusive Age – Definitive Edition - Debug Console and Commands Guide

DRAGON QUEST XI S: Echoes of an Elusive Age – Definitive Edition - Debug Console and Commands Guide

DRAGON QUEST XI S: Echoes of an Elusive Age – Definitive Edition - Debug Console and Commands Guide

DRAGON QUEST XI S: Echoes of an Elusive Age – Definitive Edition - Debug Console and Commands Guide

DRAGON QUEST XI S: Echoes of an Elusive Age – Definitive Edition - Debug Console and Commands Guide

ͺ
Command syntax:

VehicleSpawn <VehicleID>

<VehicleID>Mount Name – Color————————–<VehicleID>Mount Name – Color
V001_E001Horse – brownV103_E001Hornet – black w/ yellow s*ripes
V001_E002Horse – white (default)V103_E002Hornet – purple w/ light blue s*ripes
V001_E003Horse – red / chestnutV103_E003Hornet – dark / light green s*ripes
V001_E004Horse – auburnV103_E004Hornet – red w/ black s*ripes
V001_E005Horse – light brownV104_E001Skullrider’s Steed – white
V001_E006Horse – gallopolitan race gearV104_E002Skullrider’s Steed – gold
V101_E001Kaiser – blueV104_E003Skullrider’s Steed – purple
V101_E002Kaiser – purpleV105_E001Dragooner – blue
V101_E003Kaiser – turquoiseV105_E002Dragooner – purple
V102_E001Eggsoskeleton – gold w/ red legsV105_E003Dragooner – red
V102_E002Eggsoskeleton – silver w/ gold trimV106_E001Large (Armored) Horse – purple
V102_E003Eggsoskeleton – purple top / turquoise bottomV106_E002Large (Armored) Horse – black
V102_E004Eggsoskeleton – purple w/ red polka dotsV106_E003Large (Armored) Horse – red
V012Gondola** —->(you must use ‘Zoom’ to get out)
NOTEThe entries below areNEWto Definitive Edition
V201_E001ChihuawyrmV203_E002Dark Sabrecat
V201_E002SpitzfireV203_E003Silver Sabrecat
V201_E003LabradrakeV204_E001Slime Knight
V202_E001Iron MaidenV204_E002Metal Slime Knight
V202_E002Steel SirenV205_E001Golem
V202_E003Golden GirlV205_E002Stone Golem
V203_E001Great SabrecatV205_E003Gold Golem
V205_E004Glacial Golem

Example: Spawn a purple dragon
VehicleSpawn V105_E002

Changing Character Skills/Spells (WIP)

Many people have specifically requested a way to “Reawaken” Serena in Act 3, lamenting that she loses her Mage/Sage skills for more powerful healing abilities. Now, we have a way to address that.

DRAGON QUEST XI S: Echoes of an Elusive Age – Definitive Edition - Debug Console and Commands Guide

DRAGON QUEST XI S: Echoes of an Elusive Age – Definitive Edition - Debug Console and Commands Guide

DRAGON QUEST XI S: Echoes of an Elusive Age – Definitive Edition - Debug Console and Commands Guide
.

We have a couple commands for this: “SetFlag” and “ActionLearn”. SetFlag has a lot of potential for altering not only player states, but game states as well. Much of this we are still learning about.

ActionLearn can be used to give any player character any ability or spells in the game (including monster-exclusive spells/abilities). However, if that player character does not have any animation a*signed for that skill, they will stand there and do nothing (effectively wasting a turn). For spells, see the corresponding section below.

For our example, let’s go ahead and “reawaken” Serena:
SetFlag "System" "/Player/SkillPanelState_P004" 1 ActionLearn P004 Io ActionLearn P004 Iora ActionLearn P004 Ionazun ActionLearn P004 Iogurande ActionLearn P004 Hyado ActionLearn P004 Hyadaruko ActionLearn P004 Mahyado ActionLearn P004 Bomie ActionLearn P004 Bomiosu ActionLearn P004 Mera ActionLearn P004 Merami ActionLearn P004 Merazoma ActionLearn P004 Meragaia ActionLearn P004 Medapani ActionLearn P004 Medapanima ActionLearn P004 Rukani ActionLearn P004 Rukanan ActionLearn P004 MagicBarrier ActionLearn P004 Madante ActionLearn P004 Gira ActionLearn P004 Begirama ActionLearn P004 Begiragon ActionLearn P004 Giragureido ActionLearn P004 Baikiruto ActionLearn P004 Mahotora ActionLearn P004 Mahoton ActionLearn P004 Mahokanta ActionLearn P004 Manuha ActionLearn P004 Henatosu

Changing a character’s skill points

TokugiPoint <CharacterID> <SkillPoint#>

<CharacterID>Name
P001Hero
P002Erik
P003Veronica
P004Serena
P005Sylvando
P006Jade
P007Rab
P008Hendrik

<SkillPoint#> can be 1 – 1000 (this is the total number of skill points, including those already allocated to skills)

Example: Give Rab 600 skill points
TokugiPoint P007 600

Spell names (used with ActionLearn):

ActionLearn <CharacterID> <ActionID>

<ActionID>

Spell Name
<ActionID>Spell Name<ActionID>Spell Name<ActionID>Spell Name
MeraFrizzDeinZapHoimiHealKiariSquelch
MeramiFrizzleRaideinZappleBehoimiMidhealKiarikuTingle
MerazomaKafrizzGigadeinKazapBehoimuMorehealKiararuDefuddle
MeragaiaKafrizzleDorumaZamBehomaFullhealZamehaC@ck-a-Doodle-Doo
HyadoCrackDorukumaZammleBehomaraMultihealManuhaDedazzle
HyadarukoCrackleDorumoaKazamBehomazunOmnihealBahaInsulate
MahyadoKacrackDorumadonKazammleZaoraruZingFubahaInsulatle
MahyadedosuKacrackleZakiThwackZaorikuKazingPioraAccelerate
GiraSizzZarakimaKathwackMegazaruKerplunkPiorimuAcceleratle
BegiramaSizzleNifuramuPoofRukaniSapBaisionOomph
BegiragonKasizzMeganteKamikazeeRukananKasapBaikirutoOomphle
GiragureidoKasizzleMadanteMagic BurstHenatosuBluntSukaraBuff
BagiWooshMahotoraDrain MagicBomieDecelerateSukurutoKabuff
BagimaSwooshZibariaRubblerouserBomiosuDeceleratleDevineSpellAnathematise
BagikurosuKaswooshZibarikaBoulderbringerMahotonFizzleMahokantaBounce
BagimutyoKaswooshleZibarinaMountainmoverManusaDazzleMagicbarrierMagic Barrier
IoBangZibarunbaRidgeraiserMedapaniFuddleAsutoronKaclang
IoraBoomRihoimiRehealMedapanimaKafuddleRuraZoom
IonazunKaboomRibehoimiRemidhealRarihoSnoozeRiremitoEvac
IogurandeKaboomleRibehoimuRemorehealRarihomaKasnoozeToherosuHoly Protection
MahosuteSnubInpasuPeep

Example: Teach Jade both ‘Kazing’ and ‘Kamikazee’
ActionLearn P006 Zaoriku ActionLearn P006 Megante

Unlocking Zoom Locations

Just like in the last section, we’re going to use ActionLearn and SetFlag to unlock Zoom locations. Normally the game sets these flags when you first visit a location so you can warp back, but now we can unlock all areas right from the get-go (and enable some major sequence breaks in the game as a result).

Let’s make sure our character(s) know the Zoom spell first:

ActionLearn <CharacterID> Rura

<CharacterID>Name
P001Hero
P002Erik
P003Veronica
P004Serena
P005Sylvando
P006Jade
P007Rab
P008Hendrik

Now let’s unlock the locations:

Unlock all locations: RuraShowAll
SetFlag “System” “/Rura/RuraXXXX” 1

“XXXX”Location Name————————–“XXXX”Location Name—————————–“XXXX”Location Name
0001Heliodor City0016Heliodor Region (Campsite)0031Havens Above
0002Heliodor Castle0016_HHeliodor Region (Campsite) (Act 2)0031_HHavens Above (Act 2)
0002_HHeliodor Castle (Destroyed)0017The Emerald Coast (Campsite)0031_NDrustan’s Labyrinth – Trial Isle
0003Hotto0018The Warrior’s Rest Inn0032Luminary’s Landing
0004Lonalulu0019Dundrasil (Campsite)0033Nautica
0005Gallopolis0019_ZDundrasil (Campsite) (Act 2)0034Yggdrasil
0006Gondolia0020The Snaerfelt (Campsite)0035Heliodor City – Downtown
0007Octagonia0021The Arborian Highlands (Campsite)0036North of Gallopolis
0007_SOctagonia (Act 2)0021_HArborian Highlands (Campsite) (Act 2)0037Grotta della Fonte
0008Cobblestone0022Champs Sauvage – North (Campsite)0038Champs Sauvage – South (Campsite)
0008_S1Cobblestone (Destroyed)0022_ZChamps Sauvage – North (Act 2)0038_ZChamps Sauvage – South (Act 2)
0008_HThe Last Bastion0023Heliodorian Foothills – Church0039The Eerie Eyrie (Campsite)
0009Puerto Valor0023_ZHeliodorian Foothills – Church (Act 2)0040Sniflheim City (Campsite)
0010L’Acadamie0024The Manglegrove (Campsite)0041Mount Pang Lai – Summit (Campsite)
0011Mount Pang Lai (Campsite)0024_HManglegrove (Campsite) (Act 2)0042The First Forest – Summit (Campsite)
0012Phnom Nonh0025Viking Hideout0043The Battleground (Campsite)
0013Sniflheim0026The Hotto Steppe0044The Strand
0014Angri-La0027South of Gallopolis (Campsite)0045Gondolia – Sea
0015Arboria0028Laguna di Gondolia (Campsite)0046Zwardsrust – Sea
0015_HArboria (Act 2)0029Costa Valor (Campsite)0047Lonalulu – Sea
0030The First Forest – Base (Campsite)0048Angri-La – Field of Discipline

Example(s): Teach “Zoom” to Erik, unlock “Nautica” and “The Last Bastion” Zoom locations
ActionLearn P002 Rura SetFlag "System" "/Rura/Rura0033" 1 SetFlag "System" "/Rura/Rura0008_H" 1

Other warp points / shortcuts / “inaccessible” locations

RuraJump <MapID>

<MapID>Location
S27_Yogensya_CS_B060_010Seer’s Sanctuary
S30_Hikari_IN01Seer’s “White Room”
C05_Jounai_IN01Dundrasil Castle (past)
D14_Jounai_IN02Gyldenhall
RS_D09_Point_000_BossAreaThe Other Side
RS_D11_Point_000_SetugenThe Hekswood
S17_Meifu_CS_B030_080The Void (Grandmaster Pang)
S17_Meifu_CS_B030_080The Void (Grandmaster Pang)
Ship_F81_000_FieldInsula Australis
S31_Casino_IN01Puerto Valor Casino
M06_Mura2F_IN03Octagonia Arena Waiting Room (go upstairs to Arena)
M09_Turibito_CS_B010_070Nautica (under Blue John’s boat)
C02_IdoUnderground Well (Gallopolis Desert)

DRAGON QUEST XI S: Echoes of an Elusive Age – Definitive Edition - Debug Console and Commands Guide

DRAGON QUEST XI S: Echoes of an Elusive Age – Definitive Edition - Debug Console and Commands Guide
.

Example: Warp to The Seer’s Sanctuary RuraJump S27_Yogensya_CS_B060_010
DRAGON QUEST XI S: Echoes of an Elusive Age – Definitive Edition - Debug Console and Commands Guide

Alter character levels

Similar to the “Changing Character Skills” section, you can also alter a character’s levels (research is still being made into changing a character’s growth stats, so stay tuned). Here’s the syntax:

LevelSet <CharacterID> <Level#>

<CharacterID>Name
P001Hero
P002Erik
P003Veronica
P004Serena
P005Sylvando
P006Jade
P007Rab
P008Hendrik

<Level#> can be 1 – 99

Example: Set Veronica to level 42
LevelSet P003 42

Obtaining Items / Equipment (WIP)

ForceGetItem <ItemID> <ItemCount>

Example: Get 12 of every item in the game
ForceGetItem All 12
———————————-

We are now working on a fully detailed Item ID list: https://pastebin.com/taHCSWFi

Example: Get 50 Seeds of Strength
ForceGetItem I_USE_032 50

Custom Battles

Ever wish you could re-fight a boss later in the game, or better yet: a boss rush mode? Now you can!

DRAGON QUEST XI S: Echoes of an Elusive Age – Definitive Edition - Debug Console and Commands Guide

DRAGON QUEST XI S: Echoes of an Elusive Age – Definitive Edition - Debug Console and Commands Guide

First off, you can spawn any enemy anywhere (even in towns!), but unless they’re in the overworld or somewhere that is designated by the game as a “battlefield” you won’t be able to fight them. Instead they’ll be friendly, and townsfolk won’t even bat an eye to their presence.

DRAGON QUEST XI S: Echoes of an Elusive Age – Definitive Edition - Debug Console and Commands Guide

To spawn in the overworld: MonsterSpawn <MonsterID>
To spawn another enemy during an active battle: BattleMonsterSpawn <MonsterID>

Boss Monster IDs:

<MonsterID>

Name
<MonsterID>Name<MonsterID>Name
M131_E004_S01ArachtagonM605_E001_S01KrystalindaM706_E001_S01Vince
M131_E094_S01Malicious ArachtagonM606_E001_S01MordegonM707_E001_S01Underdigger
M148_E006_Q01Robbin ‘OodM607_E001_S01Jasper UnboundM707_E091_S01Malicious Underdigger
M504_E004_S01JarvisM607_E081_S01Overweening PrideM708_E001_S01Abominable Showman
M510_E001_S01Tricky DevilM611_E001_S01Dora-in-GreyM708_E091_S01Malicious Abominable Showman
M527_E004Spirit of Mt Huji (Atsuo&Atsuko)M614_E001_S01TyriantM709_E001_S01Sinderella
M536_E004_S01Auroral SerpentM614_E001_S02Tyriant’s ShadowM709_E091_S01Malicious Sinderella
M536_E094_S01Malicious Auroral SerpentM614_E081_S01Blind HatredM710_E001_S01Whambelina
M540_E003_S02Tentacular (weakened by cannon)M614_E081_S02Blind Hatred’s ShadowM710_E091_S01Malicious Whambelina
M542_E002_S01Headless HonchoM615_E001_S01GyldyggaM712_E001_S01Golden Boy
M548_E093_S01Malicious Grey GordonM615_E081_S01All-Consuming GreedM712_E091_S01Malicious Golden Boy
M553_E004_S01BoogaM616_E001_S01Lord of ShadowsM713_E001_S01Heliodorian Guard
M553_E084_S01Sheer DecadenceM617_E001_S01Mordegon’s StaffM714_E001_S01Heliodorian Soldier
M560_E004_S01JormunM619_E001_S01DarklingM715_E001_S01Sterling Sylva
M560_E094_S01Malicious JormunM620_E001_S01AlizarinM716_E001_S01Rab (Training w/ GM Pang)
M563_E005_S01Slayer of the SandsM620_E081_S01Unfathomable AngerM716_E001_S02Rab’s Shadow
M567_E004_S01GloomnivoreM701_E001_S01Jasper (I)M717_E001_S02Jasper (Dark Power)
M567_E094_S01Malicious GloomnivoreM702_E001_S01JadeM718_E001_T01GrandMaster Pang (Blizzybody/RedMist/Flamethrower)
M601_E001_S01Lord of ShadowsM703_E001_S01Jinxed JadeM718_E001_T02GrandMaster Pang (Octopot/Khalamari/Squid)
M601_E001_S02Shadow of ShadowsM704_E001_S01Rab (Octagonia)M718_E001_T03GrandMaster Pang (Filcher/Poppet/Clockwyrm)
M602_E001_S01MordragonM705_E001_S01Restless KnightM718_E001_T04GrandMaster Pang (Phoenix/Abracadabrer)
M603_E001_S01Calasmos

——————————————

pastebin.com – https://pastebin.com/SWgGvb5C

 

The full list will be updated for new enemies in Definitive Edition

——————————————

Definitive Edition Enemy IDs (New Bosses)

 

<EnemyID>Name
M95_E001_S01Boodiful Sootbonce
M95_E002_S01Boodiful Smogbonnet
M148_E002_S01Boodiful Hoodlum
M228_E001_S01Boodiful Wizard
M513_E002_S01Boodiful Hocus Poker
M031_E001_S01Boodica’s Right-Hand Man
M031_E001_S02Boodica’s Left-Hand Man
M565_E005_S01Boodica
M216_E007_S01Indignus (Dragon Armor)
M722_E002_S01Dark Jasper
M607_E002_S01Dark Jasper (Unbound)
M723_E001_S01GrandMaster Pang (Fights you herself)
M616_E002_S01Timewyrm
M602_E002_S01Timewyrm’s Tail

 

Miscellaneous

This covers all the little things we’ve missed so far:

Disable random encounters when sailing
SetEncountEnabled 0
Triple the game speed (everything is faster, including monsters!)
Slomo 3
Change your main character’s name (without creating a new file!) — changes the name on your saves as well. The new name can be as long as you want and contain anything.
SetPlayerName <PlayerName>
Set your gold to <GoldAmount>
Gold <GoldAmount>
Set your character’s HP to <HP#> (see above for <CharacterID>)
HPSet <CharacterID> <HP#>
Set your character’s MP to <MP#> (see above for <CharacterID>)
MPSet <CharacterID> <MP#>
Instantly change the time of day, wherever you’re at, no campsite or inn required!
ForceSetWorldTime <Hour> <Min> <Sec> <ResetNPCs>Example(s):
ForceSetWorldTime 12 0 0 0 –> Set time to midday
ForceSetWorldTime 24 0 0 1 –> Set time to midnight and reset NPCs

Reset back to the title screen (useful if you softlock)
disconnect
Make enemies much harder to avoid (reduce the distance at which they spawn from you)
r.JackMonsterViewDistanceScale 0.03
Debug camera (take the camera wherever you want, useful since the removal of first-person view)
DebugGameCamera

2D Mode Commands

 

This section will contain 2D mode commands as soon as they are tested

Most 2D mode commands follow the same syntax as the 3D mode commands with the prefix “Triple” at the beginning of the command name. E.g. “TripleRunRate”, “TripleRuraShowAll”, “TripleGold”, “TripleFriendJoin”, etc.

Acknowledgements, Credits and Resources

The credit for the vast majority of these discoveries go to www.nexusmods.com – https://www.nexusmods.com/dragonquestxi/users/27303179 of the Dragon Quest XI Modding Community

Additional information and resources can be found at:
https://sites.google.com/view/dqxi-commands <– There you’ll be able to find a complete command list. It is being regularly updated as more information is datamined about the game’s internal structure, various a*set IDs, etc.

This is all that we can say about DRAGON QUEST XI S: Echoes of an Elusive Age – Definitive Edition – Debug Console and Commands Guide for now. I hope this post helped you. If there is anything that we should add, please let us know via comment below. See you soon!


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