Guide for DRAGON QUEST XI S: Echoes of an Elusive Age – Definitive Edition – Debug Console and Commands Guide
Unlocking the Command Console
In order to access the built-in console in the first place, you will need a small modification to be able to open it in-game — here are your options.
DQXIHook has not yet been updated for Definitive Edition (use Method 2)
Originally posted by OG Debug Console Guide:
Method 1:
DQXIhook by the Orchestral Overhaul Team
Once you have one of these modifications installed, you can press the tilde (~) key in-game and a console will pop up at the bottom of the screen. Press it again, and it will open completely:
<—–
Press it once more to close the console.
Adding/Changing Party Members, Guest NPCs
As you (probably) know, there are many points in the game where a character will join your party for a short time, they’ll follow you around in the overworld, and basically do their own thing in battle. Now we have a way of adding them to your party at any point! But here’s the caveat: you can only have 2 in your party at a time.
Here’s the command syntax:
GuestNpcJoin <GuestID>
<GuestID> Name ————– <GuestID> Name GN00001 Sandy GN00015 Snorri GN00002 Gemma GN00016 Hendrik GN00003 Erik (Hooded) GN00017 High Lama GN00005 Connie GN00018 Sylvando (Parade) GN00006 Veronica GN00019 Son GN00007 Serena GN00020 Atsuo GN00008 Sylvando GN00021 Hendrik (Knight) GN00009 Dave GN00022 Erik GN00010 Vince Vanquish (MMA) GN00023 Dog (Heliodor) GN00011 Rab GN00024 Da GN00012 Jade GN00025 Irwin GN00013 Connie GN00026 Vince Vanquish GN00014 Kai GN00027 Serena (Haircut) ★NOTE★ ★28-43 are NEW to DE★ ★★★★ ★★★★★ ★★★★★★★ GN00028 Beastly Boys #1 (leader) GN00036 Nincompoop GN00029 Beastly Boys #2 (vice leader) GN00037 Sleepy Priest GN00030 Beastly Boys #3 (in-training) GN00038 Healijah (Healer Slime) GN00031 Circus Novice GN00039 The Underdigger GN00032 Dutiful Drummer GN00040 Sinderella GN00033 Juggler GN00041 Golden Boy GN00034 Botanist GN00042 Sylvando GN00035 Masterful Martial Artist GN00043 Vince Vanquish Example: Get Gemma and Sandy as party members
GuestNpcJoin GN00002 GuestNpcJoin GN00023
Removing a Guest NPC:GuestNpcLeave <GuestID>
For modifying your permanent (main) party members:
FriendJoin <CharacterID>
<CharacterID> Name P001 Luminary P002 Erik P003 Veronica P004 Serena P005 Sylvando P006 Jade P007 Rab P008 Hendrik Example: Have Jade join the party before Octagonia
FriendJoin P006
**NOTE: any characters added with FriendJoin are reset to level 1 (including characters already in your party)!Removing a character from your party:
FriendLeave <CharacterID>
To keep their equipped items:
FriendLeaveKeepItems <CharacterID>
*New in Definitive Edition: you can now remove Luminary (P001) from your party
Change your overworld character
New to Definitive Edition, using this command will allow you to change the party character you control in the overworld.
SetControlledCharacterType <CharacterID>
<CharacterID> Name P002 Erik P003 Veronica P004 Serena P005 Sylvando P006 Jade P007 Rab P008 Hendrik Example: Set Sylvando to be the party’s lead character
SetControlledCharacterType P005
Spawning a Rideable Mount
Please ride responsibly.
ͺ
Command syntax:VehicleSpawn <VehicleID>
<VehicleID> Mount Name – Color ————————– <VehicleID> Mount Name – Color V001_E001 Horse – brown V103_E001 Hornet – black w/ yellow s*ripes V001_E002 Horse – white (default) V103_E002 Hornet – purple w/ light blue s*ripes V001_E003 Horse – red / chestnut V103_E003 Hornet – dark / light green s*ripes V001_E004 Horse – auburn V103_E004 Hornet – red w/ black s*ripes V001_E005 Horse – light brown V104_E001 Skullrider’s Steed – white V001_E006 Horse – gallopolitan race gear V104_E002 Skullrider’s Steed – gold V101_E001 Kaiser – blue V104_E003 Skullrider’s Steed – purple V101_E002 Kaiser – purple V105_E001 Dragooner – blue V101_E003 Kaiser – turquoise V105_E002 Dragooner – purple V102_E001 Eggsoskeleton – gold w/ red legs V105_E003 Dragooner – red V102_E002 Eggsoskeleton – silver w/ gold trim V106_E001 Large (Armored) Horse – purple V102_E003 Eggsoskeleton – purple top / turquoise bottom V106_E002 Large (Armored) Horse – black V102_E004 Eggsoskeleton – purple w/ red polka dots V106_E003 Large (Armored) Horse – red V012 Gondola** —-> (you must use ‘Zoom’ to get out) NOTE The entries below are NEW to Definitive Edition V201_E001 Chihuawyrm V203_E002 Dark Sabrecat V201_E002 Spitzfire V203_E003 Silver Sabrecat V201_E003 Labradrake V204_E001 Slime Knight V202_E001 Iron Maiden V204_E002 Metal Slime Knight V202_E002 Steel Siren V205_E001 Golem V202_E003 Golden Girl V205_E002 Stone Golem V203_E001 Great Sabrecat V205_E003 Gold Golem V205_E004 Glacial Golem Example: Spawn a purple dragon
VehicleSpawn V105_E002
Changing Character Skills/Spells (WIP)
Many people have specifically requested a way to “Reawaken” Serena in Act 3, lamenting that she loses her Mage/Sage skills for more powerful healing abilities. Now, we have a way to address that.
.We have a couple commands for this: “SetFlag” and “ActionLearn”. SetFlag has a lot of potential for altering not only player states, but game states as well. Much of this we are still learning about.
ActionLearn can be used to give any player character any ability or spells in the game (including monster-exclusive spells/abilities). However, if that player character does not have any animation a*signed for that skill, they will stand there and do nothing (effectively wasting a turn). For spells, see the corresponding section below.
For our example, let’s go ahead and “reawaken” Serena:
SetFlag "System" "/Player/SkillPanelState_P004" 1 ActionLearn P004 Io ActionLearn P004 Iora ActionLearn P004 Ionazun ActionLearn P004 Iogurande ActionLearn P004 Hyado ActionLearn P004 Hyadaruko ActionLearn P004 Mahyado ActionLearn P004 Bomie ActionLearn P004 Bomiosu ActionLearn P004 Mera ActionLearn P004 Merami ActionLearn P004 Merazoma ActionLearn P004 Meragaia ActionLearn P004 Medapani ActionLearn P004 Medapanima ActionLearn P004 Rukani ActionLearn P004 Rukanan ActionLearn P004 MagicBarrier ActionLearn P004 Madante ActionLearn P004 Gira ActionLearn P004 Begirama ActionLearn P004 Begiragon ActionLearn P004 Giragureido ActionLearn P004 Baikiruto ActionLearn P004 Mahotora ActionLearn P004 Mahoton ActionLearn P004 Mahokanta ActionLearn P004 Manuha ActionLearn P004 Henatosu
Changing a character’s skill points
TokugiPoint <CharacterID> <SkillPoint#>
<CharacterID> Name P001 Hero P002 Erik P003 Veronica P004 Serena P005 Sylvando P006 Jade P007 Rab P008 Hendrik <SkillPoint#> can be 1 – 1000 (this is the total number of skill points, including those already allocated to skills)
Example: Give Rab 600 skill points
TokugiPoint P007 600
Spell names (used with ActionLearn):
ActionLearn <CharacterID> <ActionID>
<ActionID> Spell Name█ <ActionID> Spell Name █ <ActionID> Spell Name █ <ActionID> Spell Name Mera Frizz ▓ Dein Zap ▓ Hoimi Heal ▓ Kiari Squelch Merami Frizzle ▓ Raidein Zapple ▓ Behoimi Midheal ▓ Kiariku Tingle Merazoma Kafrizz ▓ Gigadein Kazap ▓ Behoimu Moreheal ▓ Kiararu Defuddle Meragaia Kafrizzle ▓ Doruma Zam ▓ Behoma Fullheal ▓ Zameha C@ck-a-Doodle-Doo Hyado Crack ▓ Dorukuma Zammle ▓ Behomara Multiheal ▓ Manuha Dedazzle Hyadaruko Crackle ▓ Dorumoa Kazam ▓ Behomazun Omniheal ▓ Baha Insulate Mahyado Kacrack ▓ Dorumadon Kazammle ▓ Zaoraru Zing ▓ Fubaha Insulatle Mahyadedosu Kacrackle ▓ Zaki Thwack ▓ Zaoriku Kazing ▓ Piora Accelerate Gira Sizz ▓ Zarakima Kathwack ▓ Megazaru Kerplunk ▓ Piorimu Acceleratle Begirama Sizzle ▓ Nifuramu Poof ▓ Rukani Sap ▓ Baision Oomph Begiragon Kasizz ▓ Megante Kamikazee ▓ Rukanan Kasap ▓ Baikiruto Oomphle Giragureido Kasizzle ▓ Madante Magic Burst ▓ Henatosu Blunt ▓ Sukara Buff Bagi Woosh ▓ Mahotora Drain Magic ▓ Bomie Decelerate ▓ Sukuruto Kabuff Bagima Swoosh ▓ Zibaria Rubblerouser ▓ Bomiosu Deceleratle ▓ DevineSpell Anathematise Bagikurosu Kaswoosh ▓ Zibarika Boulderbringer ▓ Mahoton Fizzle ▓ Mahokanta Bounce Bagimutyo Kaswooshle ▓ Zibarina Mountainmover ▓ Manusa Dazzle ▓ Magicbarrier Magic Barrier Io Bang ▓ Zibarunba Ridgeraiser ▓ Medapani Fuddle ▓ Asutoron Kaclang Iora Boom ▓ Rihoimi Reheal ▓ Medapanima Kafuddle ▓ Rura Zoom Ionazun Kaboom ▓ Ribehoimi Remidheal ▓ Rariho Snooze ▓ Riremito Evac Iogurande Kaboomle ▓ Ribehoimu Remoreheal ▓ Rarihoma Kasnooze ▓ Toherosu Holy Protection ▓ ▓ Mahosute Snub ▓ Inpasu Peep Example: Teach Jade both ‘Kazing’ and ‘Kamikazee’
ActionLearn P006 Zaoriku ActionLearn P006 Megante
Unlocking Zoom Locations
Just like in the last section, we’re going to use ActionLearn and SetFlag to unlock Zoom locations. Normally the game sets these flags when you first visit a location so you can warp back, but now we can unlock all areas right from the get-go (and enable some major sequence breaks in the game as a result).
Let’s make sure our character(s) know the Zoom spell first:
ActionLearn <CharacterID> Rura
<CharacterID> Name P001 Hero P002 Erik P003 Veronica P004 Serena P005 Sylvando P006 Jade P007 Rab P008 Hendrik Now let’s unlock the locations:
Unlock all locations:
RuraShowAll
SetFlag “System” “/Rura/RuraXXXX” 1
“XXXX” Location Name ————————– “XXXX” Location Name —————————– “XXXX” Location Name 0001 Heliodor City 0016 Heliodor Region (Campsite) 0031 Havens Above 0002 Heliodor Castle 0016_H Heliodor Region (Campsite) (Act 2) 0031_H Havens Above (Act 2) 0002_H Heliodor Castle (Destroyed) 0017 The Emerald Coast (Campsite) 0031_N Drustan’s Labyrinth – Trial Isle 0003 Hotto 0018 The Warrior’s Rest Inn 0032 Luminary’s Landing 0004 Lonalulu 0019 Dundrasil (Campsite) 0033 Nautica 0005 Gallopolis 0019_Z Dundrasil (Campsite) (Act 2) 0034 Yggdrasil 0006 Gondolia 0020 The Snaerfelt (Campsite) 0035 Heliodor City – Downtown 0007 Octagonia 0021 The Arborian Highlands (Campsite) 0036 North of Gallopolis 0007_S Octagonia (Act 2) 0021_H Arborian Highlands (Campsite) (Act 2) 0037 Grotta della Fonte 0008 Cobblestone 0022 Champs Sauvage – North (Campsite) 0038 Champs Sauvage – South (Campsite) 0008_S1 Cobblestone (Destroyed) 0022_Z Champs Sauvage – North (Act 2) 0038_Z Champs Sauvage – South (Act 2) 0008_H The Last Bastion 0023 Heliodorian Foothills – Church 0039 The Eerie Eyrie (Campsite) 0009 Puerto Valor 0023_Z Heliodorian Foothills – Church (Act 2) 0040 Sniflheim City (Campsite) 0010 L’Acadamie 0024 The Manglegrove (Campsite) 0041 Mount Pang Lai – Summit (Campsite) 0011 Mount Pang Lai (Campsite) 0024_H Manglegrove (Campsite) (Act 2) 0042 The First Forest – Summit (Campsite) 0012 Phnom Nonh 0025 Viking Hideout 0043 The Battleground (Campsite) 0013 Sniflheim 0026 The Hotto Steppe 0044 The Strand 0014 Angri-La 0027 South of Gallopolis (Campsite) 0045 Gondolia – Sea 0015 Arboria 0028 Laguna di Gondolia (Campsite) 0046 Zwardsrust – Sea 0015_H Arboria (Act 2) 0029 Costa Valor (Campsite) 0047 Lonalulu – Sea 0030 The First Forest – Base (Campsite) 0048 Angri-La – Field of Discipline Example(s): Teach “Zoom” to Erik, unlock “Nautica” and “The Last Bastion” Zoom locations
ActionLearn P002 Rura SetFlag "System" "/Rura/Rura0033" 1 SetFlag "System" "/Rura/Rura0008_H" 1
Other warp points / shortcuts / “inaccessible” locations
RuraJump <MapID>
<MapID> Location S27_Yogensya_CS_B060_010 Seer’s Sanctuary S30_Hikari_IN01 Seer’s “White Room” C05_Jounai_IN01 Dundrasil Castle (past) D14_Jounai_IN02 Gyldenhall RS_D09_Point_000_BossArea The Other Side RS_D11_Point_000_Setugen The Hekswood S17_Meifu_CS_B030_080 The Void (Grandmaster Pang) S17_Meifu_CS_B030_080 The Void (Grandmaster Pang) Ship_F81_000_Field Insula Australis S31_Casino_IN01 Puerto Valor Casino M06_Mura2F_IN03 Octagonia Arena Waiting Room (go upstairs to Arena) M09_Turibito_CS_B010_070 Nautica (under Blue John’s boat) C02_Ido Underground Well (Gallopolis Desert)
.Example: Warp to The Seer’s Sanctuary
RuraJump S27_Yogensya_CS_B060_010
Alter character levels
Similar to the “Changing Character Skills” section, you can also alter a character’s levels (research is still being made into changing a character’s growth stats, so stay tuned). Here’s the syntax:
LevelSet <CharacterID> <Level#>
<CharacterID> Name P001 Hero P002 Erik P003 Veronica P004 Serena P005 Sylvando P006 Jade P007 Rab P008 Hendrik <Level#> can be 1 – 99
Example: Set Veronica to level 42
LevelSet P003 42
Obtaining Items / Equipment (WIP)
ForceGetItem <ItemID> <ItemCount>
Example: Get 12 of every item in the game
ForceGetItem All 12
———————————-We are now working on a fully detailed Item ID list: https://pastebin.com/taHCSWFi
Example: Get 50 Seeds of Strength
ForceGetItem I_USE_032 50
Custom Battles
Ever wish you could re-fight a boss later in the game, or better yet: a boss rush mode? Now you can!
First off, you can spawn any enemy anywhere (even in towns!), but unless they’re in the overworld or somewhere that is designated by the game as a “battlefield” you won’t be able to fight them. Instead they’ll be friendly, and townsfolk won’t even bat an eye to their presence.
To spawn in the overworld:
MonsterSpawn <MonsterID>
To spawn another enemy during an active battle:BattleMonsterSpawn <MonsterID>
Boss Monster IDs:
<MonsterID> Name█ <MonsterID> Name █ <MonsterID> Name M131_E004_S01 Arachtagon ▓ M605_E001_S01 Krystalinda ▓ M706_E001_S01 Vince M131_E094_S01 Malicious Arachtagon ▓ M606_E001_S01 Mordegon ▓ M707_E001_S01 Underdigger M148_E006_Q01 Robbin ‘Ood ▓ M607_E001_S01 Jasper Unbound ▓ M707_E091_S01 Malicious Underdigger M504_E004_S01 Jarvis ▓ M607_E081_S01 Overweening Pride ▓ M708_E001_S01 Abominable Showman M510_E001_S01 Tricky Devil ▓ M611_E001_S01 Dora-in-Grey ▓ M708_E091_S01 Malicious Abominable Showman M527_E004 Spirit of Mt Huji (Atsuo&Atsuko) ▓ M614_E001_S01 Tyriant ▓ M709_E001_S01 Sinderella M536_E004_S01 Auroral Serpent ▓ M614_E001_S02 Tyriant’s Shadow ▓ M709_E091_S01 Malicious Sinderella M536_E094_S01 Malicious Auroral Serpent ▓ M614_E081_S01 Blind Hatred ▓ M710_E001_S01 Whambelina M540_E003_S02 Tentacular (weakened by cannon) ▓ M614_E081_S02 Blind Hatred’s Shadow ▓ M710_E091_S01 Malicious Whambelina M542_E002_S01 Headless Honcho ▓ M615_E001_S01 Gyldygga ▓ M712_E001_S01 Golden Boy M548_E093_S01 Malicious Grey Gordon ▓ M615_E081_S01 All-Consuming Greed ▓ M712_E091_S01 Malicious Golden Boy M553_E004_S01 Booga ▓ M616_E001_S01 Lord of Shadows ▓ M713_E001_S01 Heliodorian Guard M553_E084_S01 Sheer Decadence ▓ M617_E001_S01 Mordegon’s Staff ▓ M714_E001_S01 Heliodorian Soldier M560_E004_S01 Jormun ▓ M619_E001_S01 Darkling ▓ M715_E001_S01 Sterling Sylva M560_E094_S01 Malicious Jormun ▓ M620_E001_S01 Alizarin ▓ M716_E001_S01 Rab (Training w/ GM Pang) M563_E005_S01 Slayer of the Sands ▓ M620_E081_S01 Unfathomable Anger ▓ M716_E001_S02 Rab’s Shadow M567_E004_S01 Gloomnivore ▓ M701_E001_S01 Jasper (I) ▓ M717_E001_S02 Jasper (Dark Power) M567_E094_S01 Malicious Gloomnivore ▓ M702_E001_S01 Jade ▓ M718_E001_T01 GrandMaster Pang (Blizzybody/RedMist/Flamethrower) M601_E001_S01 Lord of Shadows ▓ M703_E001_S01 Jinxed Jade ▓ M718_E001_T02 GrandMaster Pang (Octopot/Khalamari/Squid) M601_E001_S02 Shadow of Shadows ▓ M704_E001_S01 Rab (Octagonia) ▓ M718_E001_T03 GrandMaster Pang (Filcher/Poppet/Clockwyrm) M602_E001_S01 Mordragon ▓ M705_E001_S01 Restless Knight ▓ M718_E001_T04 GrandMaster Pang (Phoenix/Abracadabrer) M603_E001_S01 Calasmos ▓ ▓ ——————————————
pastebin.com – https://pastebin.com/SWgGvb5C
The full list will be updated for new enemies in Definitive Edition
——————————————
Definitive Edition Enemy IDs (New Bosses)
<EnemyID> Name M95_E001_S01 Boodiful Sootbonce M95_E002_S01 Boodiful Smogbonnet M148_E002_S01 Boodiful Hoodlum M228_E001_S01 Boodiful Wizard M513_E002_S01 Boodiful Hocus Poker M031_E001_S01 Boodica’s Right-Hand Man M031_E001_S02 Boodica’s Left-Hand Man M565_E005_S01 Boodica M216_E007_S01 Indignus (Dragon Armor) M722_E002_S01 Dark Jasper M607_E002_S01 Dark Jasper (Unbound) M723_E001_S01 GrandMaster Pang (Fights you herself) M616_E002_S01 Timewyrm M602_E002_S01 Timewyrm’s Tail
Miscellaneous
This covers all the little things we’ve missed so far:
Disable random encounters when sailing
SetEncountEnabled 0
Triple the game speed (everything is faster, including monsters!)Slomo 3
Change your main character’s name (without creating a new file!) — changes the name on your saves as well. The new name can be as long as you want and contain anything.SetPlayerName <PlayerName>
Set your gold to <GoldAmount>Gold <GoldAmount>
Set your character’s HP to <HP#> (see above for <CharacterID>)HPSet <CharacterID> <HP#>
Set your character’s MP to <MP#> (see above for <CharacterID>)MPSet <CharacterID> <MP#>
Instantly change the time of day, wherever you’re at, no campsite or inn required!ForceSetWorldTime <Hour> <Min> <Sec> <ResetNPCs>
Example(s):
ForceSetWorldTime 12 0 0 0 –> Set time to midday
ForceSetWorldTime 24 0 0 1 –> Set time to midnight and reset NPCsReset back to the title screen (useful if you softlock)
disconnect
Make enemies much harder to avoid (reduce the distance at which they spawn from you)r.JackMonsterViewDistanceScale 0.03
Debug camera (take the camera wherever you want, useful since the removal of first-person view)DebugGameCamera
2D Mode Commands
This section will contain 2D mode commands as soon as they are tested
Most 2D mode commands follow the same syntax as the 3D mode commands with the prefix “Triple” at the beginning of the command name. E.g. “TripleRunRate”, “TripleRuraShowAll”, “TripleGold”, “TripleFriendJoin”, etc.
Acknowledgements, Credits and Resources
The credit for the vast majority of these discoveries go to www.nexusmods.com – https://www.nexusmods.com/dragonquestxi/users/27303179 of the Dragon Quest XI Modding Community
Additional information and resources can be found at:
https://sites.google.com/view/dqxi-commands <– There you’ll be able to find a complete command list. It is being regularly updated as more information is datamined about the game’s internal structure, various a*set IDs, etc.Written by Tim Allahn SnAckbarrThis is all that we can say about DRAGON QUEST XI S: Echoes of an Elusive Age – Definitive Edition – Debug Console and Commands Guide for now. I hope this post helped you. If there is anything that we should add, please let us know via comment below. See you soon!
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