Medieval Dynasty – Herald

Medieval Dynasty – Herald 15 - gameplaylists.com
Medieval Dynasty – Herald 15 - gameplaylists.com
Herald

 
 

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Herald – Challenges and Kings

 
Medieval Dynasty - Herald - Herald - Challenges and Kings 
 
New gameplay features – Challenges and Kings. 
New game character – Herald. An NPC who gives challenges. 
 
IMPORTANT: 
You must finish Chapter VI – A big game. 
Then the Herald will come at the random chance (RNG: Random Number Generator) afterwards. 
 
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Hint: 
– Increase your Diplomacy skill “Say My Name” for more dynasty reputation points for quests. 
– The King name is on your map, the Tax percentage (increase or decrease) and the Inhabitant Mood (increase or decrease). 
– The Herald would be wearing red and blue clothing, like a joker style of cloth. 
– He will spawn from Gostovia or Hornica campfires and will walk into the tavern and stay there waiting for you until you complete the quest. 
– There should be a trumpet icon appear on the map or a pop-up card as a hint, at least once. 
– Herald will come at random at the end of the season. 
– Either in Gostovia or Hornica. 
– If he first appears in Hornica, the next town he might appear in Gostovia. 
– There is no penalty if you do not take King/Herald Quest. 
Check “Quest – Herald Quest” section for more info. 
 
Task / Quest Hint based on In-game Tips: 
– You have one year to complete the “Challenge” after accepting them to complete the task (Quest). 
– If you had accepted the Quest Challenge, and do not complete it within one year. 
Your Dynasty Reputation and King mood will drop. 
– Failing the task (Quest) or if you do not take King Challenge, will increase the King death chance. 
By then you will have a new King name on your map. 
 
Medieval Dynasty - Herald 
 
Herald spawn in Gostovia Campfires. 
 
Medieval Dynasty - Herald 
 
Herald spawn in Hornica Campfires. 
 
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Herald of the King

 

 
Medieval Dynasty - Herald 
 
Herald just appear in one of the towns. 
 
Medieval Dynasty - Herald 
Pay attention to your compa*s. 
 
Medieval Dynasty - Herald 
 
Herald of the King. 
 
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Remember to read the message. It contains the instructions.

 
Medieval Dynasty - Herald 
 
Example of the quest given by your current King. 
 
Objective: 
Store it in your Resource Storage box or you can also deliver it to the Herald. 
 
Medieval Dynasty - Herald 
 
IMPORTANT: 
Remember to read the message. 
Ask the Herald all the question available. 
 
Hint: 
Once you finish the quest, you won’t be able to find him on the map anymore. 
Only on your compa*s. 
 
Medieval Dynasty - Herald 
 
He will be in your compa*s. Not on the map. 
 
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King Title and Inhabitant Mood

 

 
Medieval Dynasty - Herald 
 
Good King 
 
Medieval Dynasty - Herald 
 
Bad King 
 
IMPORTANT: 
– Game setting matters. 
– By default, 3 days per season is maxed by 15% for a good King, and 20% for a bad King both for Tax with status “Excellent” and 10% Inhabitant Mood (increase or decrease). 
When you help your King by doing his quest or vice versa. 
– If your inhabitant mood has reached 10% (+/-), you will stop getting a quest. This applies to Good and Bad King, not sure about the Neutral King yet. 
 
Depending on your King title: Good, neutral or a bad King. 
Example of a bad King title: Aggressor, Bad, Warlike, The Mad, The Cruel, etc… 
If it sounds bad, it’s must be bad. 
 
Reference: 
-10% Tax (lower tax than the total normal tax amount from the previous seasons) = good | +2% Inhabitant Mood = good. 
+10% Tax (increase tax than the total normal tax amount from the previous seasons) = bad | -2% Inhabitant Mood = bad. 
 
If you helping a bad King, the better reputation with him we have the lower the taxes are, but the less inhabitant to like us. 
Example: 
After you complete the Herald task (Quest). 
Bad King (after the season change) = -10% Tax, and Inhabitant Mood -2%. 
 
Legend: 
– King 
Do quest or taken then ignore quest = Tax (increase or decrease) and Inhabitant Mood (increase or decrease) 
 
– Good King 
Doing the Herald quest = decrease tax, and increase mood. 
Taken & ignore the Herald quest = increase tax, and decrease mood. 
 
– Neutral King 
Doing the Herald quest = decrease tax. 
Taken & ignore the Herald quest = increase tax. 
 
– Bad King 
Doing the Herald quest = decrease tax and decrease mood. 
Taken & ignore the Herald quest = increase tax and increase mood. 
 
Check “Herald – List of King Title” section for more info. 
 
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Hint: 
– If you have not taken the Herald quest, there is no penalty. 
– King won’t live forever, depending on if you are helping him or not. 
– King death and replacement are random. It may change every Spring. 
– King can die at a young age so you don’t have to worry too much if you are with a bad King. 
– It affects your gameplay on how to make a better decision on your King and Inhabitant. 
 
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* How to find out if the King happy with you or not?

 
Medieval Dynasty - Herald 
 
Medieval Dynasty - Herald 
 
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Medieval Dynasty - Herald 
 
This probably the highest Tax and Mood status. 
 
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Herald – List of King Title

 
Mind you this is just an example of King title. 
It may or may not 100% accurate.
 
 
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Good King Title: 
– The Merciful – 100% proved a Good King 
– The Builder – 100% proved a Good King 
– The Beloved – 100% proved a Good King 
– The Wise – 100% proved a Good King 
– The Caring – 100% proved a Good King 
– The Fair – 100% proved a Good King 
– The Benevolent 
– The Generous 
– The Powerful 
– The Ambitious 
– The Strong 
– The Brave 
 
Neutral King Title: 
– The Lion – 100% proved a Neutral King 
– The Lazy – 100% proved a Neutral King 
– The Coward – 100% proved a Neutral King 
– The Bearded 
– The Great 
 
Bad King Title: 
– The Aggressor – 100% proved a Bad King 
– The Bad – 100% proved a Bad King 
– The Warlike – 100% proved a Bad King 
– The Mad – 100% proved a Bad King 
– The Cruel – 100% proved a Bad King 
– The Dangerous – 100% proved a Bad King 
– The Greedy 
– The Bloody 
 
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