Medieval Dynasty – Quests

Medieval Dynasty – Quests 27 - gameplaylists.com
Medieval Dynasty – Quests 27 - gameplaylists.com
Quest

 
 

Homepage

 
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Quests – Chapter Quest (Tutorial)

 
Note: 
– Chapter Quest is basically a tutorial quest. 
– There is no time limit. Meaning the quest will never expire or fail. 
 
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Starting a new life

 

 
Objectives: 
Talk to the castellan 
 
Rewards: 
Development Stage: Hermitage (Buildings Limit: 1) 
 
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Chapter I – A new beginning

 

 
Objectives: 
Stick: 0/10 
Stone: 0/2 
Stone Axe: 0/1 
Cut trees: 0/5 
 
Straw: 0/20 
Collect Reed for Straw in the riverside. 
Check “Basic Material” section for more info. 
 
Build your first house: 0/1 
 
Rewards: 
10. Dynasty Reputation 
Development Stage: Camp (Buildings Limit: 4) 
 
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Chapter II – A survivalist

 

 
Objectives: 
Set a trap Rabbit Trap: 0/1 
Wooden Spear: 0/1 
Stone Knife: 0/1 
 
Hunt a wild animal: 0/1 
Hunt Rabbit or Fox or Buck or Doe or Wolf or Boar or Bear. 
Check “Animal” section for more info. 
– Fox and Rabbit can be easily spotted outside of Hornica from the north entrance or gate. 
 
Survive for a season 
 
Rewards: 
20. Dynasty Reputation 
 
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Chapter III – Good morning my neighbours

 

 
Objectives: 
Complete some quests for neighbours: 0/3 
Spend a Talent Point in any Talent Tree: 0/1 
Successful flirting: 0/1 
Check “Employment Guide, Flirting and Affection” section for more info. 
 
Rewards: 
50. Dynasty Reputation 
Development Stage: Small Farm (Buildings Limit: 9) 
 
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Chapter IV – Into the wilderness

 

 
Objectives: 
Construct buildings: Hunting Lodge: 0/1 
 
Hunt: Fox 0/3 
– Fox and Rabbit can be easily spotted outside of Hornica from the north entrance or gate. 
 
Hunt: Boar 0/3 
Check “Animal” section for more info. 
 
Rewards: 
100. Dynasty Reputation 
 
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Chapter V – A farm

 

 
Objectives: 
Place fields: 0/1 
You cannot rotate a field. Fields placement is permanent. 
 
Construct buildings: Barn: 0/1 
 
Rewards: 
250. Dynasty Reputation 
Development Stage: Farm (Buildings Limit: 14) 
 
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Chapter VI – A big game

 

 
Objectives: 
Bow: 0/1 
Check “Vendor” section for more info. 
 
Hunt: Deer 0/10 
Hunt Buck or Doe. 
 
Hunt: Wolf 0/3 
Check “Animal” section for more info. 
 
Hunt: Wisent 0/2 
Check “Animal” section for more info. 
 
Hunt: Bear 0/1 
Check “Animal” section for more info. 
 
Rewards: 
500. Dynasty Reputation 
Development Stage: Hamlet (Buildings Limit: 20) 
 
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Chapter VII – The resourcefulness

 

 
Objectives: 
Construct buildings: Resource Storage: 0/1 
Construct buildings: Woodshed: 0/1 
Construct buildings: Food Storage: 0/1 
Gain Dynasty reputation: 0/1000 
Built at least 10 buildings: 0/10 
 
Rewards: 
1000. Dynasty Reputation 
Development Stage: Settlement (Buildings Limit: 27) 
 
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Chapter VIII – A newcomers

 

 
Objectives: 
Village inhabitants: 0/10 
 
Rewards: 
2500. Dynasty Reputation 
Development Stage: Village (Buildings Limit: 35) 
 
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Chapter IX – The dynasty continues

 

 
Objectives: 
Have a wife: 0/1 
 
Have an heir: 0/1 
 
Gain Dynasty Reputation: 0/5000 
 
Rewards: 
5000. Dynasty Reputation 
Development Stage: Town (Buildings Limit: 44) 
 
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Note: 
The Dynasty reputation and number of buildings are the rewards for the quests. 
How many dynasty reputations you have does not depend on how many buildings you can build and vice versa. 
If you manage this chapter, you can build so and so many buildings. 
 
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* You need to pay tax when the season change to Spring. 
 

Chapter Quest: Pay taxes

 

 
Objectives: 
Tax needs to be paid to the taxman (your current coin in inventory) 
 
Rewards: 
None 
 
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Quests – Uniegost’s Story Quest – Part 1

 
Note: 
– Uniegost’s Story Quest is one of the Story Quest. 
– There is a time limit. Meaning the quest will expire or fail at some point. 
 
Hint: 
Start taking Uniegost’s Story Quest from Year 1 and complete it as soon as possible. 
 
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Uniegost’s Story I

 

 
Objectives: 
Talk to: Uniegost 
Talk to: Sambor 
Talk to: Uniegost 
Talk to: Dagobert 
 
Deliver to: Dagobert – Log 40 
Talk to: Matylda 
Talk to: Uniegost 
 
Rewards: 
1. Potage (from Matylda) 
1. Soup (from Matylda) 
 
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Uniegost’s Story II

 

 
Objectives: 
Wait for the further events 
 
(Start Spring, Year 5) 
 
Medieval Dynasty - Quests 
 
Note: 
– You do not need to pay your tax after finishing this quest this Spring. 
However, keep in mind “Pay taxes” Quest will be failed (-1 Dynasty Reputation) when changed to Summer. 
Then it will become debt. When you’ve completed this quest, all your amount of tax and debt will be erased or ignored by Uniegost to 0 Coin. 
– Except when the debt is -10000 Coin, which results in a game over. 
 
Talk to: Uniegost 
 
Medieval Dynasty - Quests 
 
Recommended Optional Quest Path: 
Do Karolina Quest 1st (in Hornica), Teobald 2nd (in Lesnica), and 3rd is Irmina (in Rolnica). 
Considering the distance you will take on the 3 quests from Hornica to near Rolnica. 
 
* Talk to: Karolina (in Hornica, Seamster) 
 
Karolina dialogue options: 
1. So, regarding the taxes … 
2. Why did you say that? Is there something I should know? 
 
Solutions: 
Pick option 2. You are curious. 
 
Medieval Dynasty - Quests 
 
Deliver to: Dagobert (in Denica, Crop worker) – 
Simple Tunic x2 (2) – Karolina gives you. 
Iron Hammer x2 (0) – You can try to convince Jan in Hornica to give you for free, if not possible, you can craft or buy from him. 
 
Jan dialogue options: 
1. I am not here to prove my strength. I am here to pick up the iron hammers for Dagobert. 
2. I don’t wrestle, but I had my share of fist fights in the past … 
 
Solutions: 
Pick option 1 (pick up the hammer for Dagobert). If you have at least 1 iron in your inventory. 
Next dialogue options: 
Then option 1 to give Jan 1 iron to make the 2 Iron Hammer or option 2 to lie and keep the iron. 
Either way, you get 2, Iron Hammer. 
OR 
Pick option 2 for Jan dialogue options (fist fights and lie), if option 1 is not available since you have no iron in your inventory. 
 
Then deliver the items to Dagobert in Denica. 
+1 Karolina’s Taxes (In your inventory). 
 
NEXT talk to Irmina in Rolnica. 
 
Medieval Dynasty - Quests 
 
Medieval Dynasty - Quests 
* Talk to: Irmina (in Rolnica, Pigsty Animal Breeder) 
Hunt: Wolf 0/1 – Kill any wolf. 
 
Talk to: Irmina. 
 
Irmina dialogue options: 
1. What do you mean by that? 
2. But a servant that wants to get paid. Where are the coins? 
 
Pick option 1. 
She will give you a piece of advice in a more polite way & pay you for killing the wolf. 
+1 Irmina’s Taxes (In your inventory). 
 
NEXT talk to Teobald in Lesnica. 
 
* Talk to: Teobald (in Lesnica) 
 
Teobald dialogue options: 
1. Uniegost sent me to collect the taxes of this year. 
2. A big house, fertile fields, a glorious harvest, the most beautiful wife and the smartest children in all kingdoms. 
 
Solutions: 
Pick option 2. To make him more friendly during tax collecting. 
 
Teobald dialogue options: 
1. I can help you with the search for the key. If you let me in … 
2. I can find her, if needed. I got some hunting experience myself and know the best spots for game. 
 
Solutions: 
Pick option 2: Find Gizela, his wife. 
 
Medieval Dynasty - Quests 
 
Medieval Dynasty - Quests 
 
– Talk to: Gizela 
 
Gizela dialogue options: 
1. Because Teobald sent me. He needs to know where the key for the stash is hidden. 
2. You call that sneaking? I ran through the forest like a drunk boar and made noises like a bear in heat. 
 
Solutions: 
Pick option 2. She will be impressed with you. 
 
Deliver to: Gizela – Iron Arrow x3 (0) – You can buy from Teobald in Lesnica or craft it in Smithy Anvil. 
 
Talk to: Teobald 
+1 Teobald’s Taxes (In your inventory). 
 
Go to Gostovia and talk to Uniegost. 
 
Note: 
If Uniegost sleeping at night and does not want to talk to you, talk to him the next day. 
 
Medieval Dynasty - Quests 
Deliver to: Uniegost – 
1. Karolina’s Taxes (1) 
1. Irmina’s Taxes (1) 
1. Teobald’s Taxes (1) 
 
Medieval Dynasty - Quests 
 
Rewards: 
+97 Coin 
+200 Dynasty Reputation 
 
Uniegost dialogue options: 
1. But that’s not right! People work really hard for the money! 
2. Oh, I understand. Thank you so much! 
 
Medieval Dynasty - Quests 
 
Solutions: 
Pick option 1. 
Rewards: 
+100 Dynasty Reputation 
 
Medieval Dynasty - Quests 
 
Also, your Pay taxes Chapter Quest is completed. 
 
Note: 
Doesn’t matter how much tax and debt you have to pay this Spring. 
 
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Quests – Uniegost’s Story Quest – Part 2

 

Uniegost’s Story III

 

 
Objectives: 
Wait for the further events 
 
(Start Spring, Year 10) 
 
IMPORTANT: 
Make sure to pay your tax after taking this quest. 
 
Talk to: Uniegost 
 
Hint: 
Medieval Dynasty - Quests 
 
Talk to: Uniegost 
Recruit people for Uniegost: 0/3 
 
* Talk to Jan in Hornica. 
Jan Recruitment 
Objectives: 
Deliver to: Jan – Firewood 0/50 (0) 
1 Log = 4 Firewood, so you need an Axe to chop a tree to make 13 Log to make 52 Firewood. 
Once you had 50 Firewood deliver it to Jan, then he joins the watchmen. 
 
* Talk to Domastoj in Jezerica. 
 
Domastoj dialogue options: 
1. it will be difficult, but I can try it. (LIE) 
2. Of course I can! If you want, you can sign up today. 
 
Solutions: 
Pick option 2. 
 
Domastoj Recruitment 
Objectives: 
Talk to: Nieluba 
 
Nieluba dialogue options: 
1. Actually, that is not true. He just signed up for the night watch. (LIE) 
2. But he wants to, he is eager to prove that he could run the tavern. 
 
Solutions: 
Pick option 2. 
 
Deliver to: Nieluba – 
Coin x250 (0) 
Rye Grain x100 (0) 
Meat x5 (0) 
 
Talk to: Domastoj 
 
Domastoj dialogue options: 
1. I am sure it will (LIE) 
2. Probably not. But it will teach you the skills needed to take it. 
 
Solutions: 
Pick option 2. 
 
Then he joins the watchmen. 
 
Talk to Rudolf & Oskar in Lesnica. 
 
The last is Dalebor. 
Talk to Dalebor in Gostovia. 
 
Dalebor dialogue options: 
1. You right hand. And your left. And your wits! 
Would you like to join the local watch? 
2. I want to offer you an opportunity to really stand out. Join the local watch and help us to defend the villages from bandits! 
 
Solutions: 
Pick option 1 or 2. 
 
Dalebor Recruitment 
 
Objectives: 
Deliver to: Dalebor – 
Fur Hood x1 (0) 
Coin x100 (0) 
WARNING:If you had Fur Hood equip, it still can be used for the quest. 
 
Objectives: 
Deliver to: Uniegost Coin x1000 (0) 
Rewards: 
1. Crossbow 
 
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Uniegost’s Story IV

 

 
Objectives: 
Wait for the further events 
 
(Start Spring, Year 12) 
 
Talk to: Sambor 
 
Sambor dialogue options: 
1. I am perfectly fine standing. What is it? Are you worried that I hunt all your game? 
2. Thanks, I prefer standing anyway. What I don’t like, are bad news. 
 
Solutions: 
Pick option 1 or 2. 
 
Sambor dialogue options: 
1. Well, Uniegost is the castellan, and he takes good care of the land… 
2. Why would you say that? 
 
Solutions: 
Pick option 1 or 2. 
 
Sambor dialogue options: 
1. I could simply kill Uniegost… 
2. But how would I get Uniegost punished? 
 
Solutions: 
Pick option 1 or 2. 
 
Talk to: Gizela 
 
Gizela dialogue options: 
1. No. It is about my uncle Iordan and his early demise. I know you have something to do with it. Confess now, or regret later. 
2. I wouldn’t dare to ask for more right now. But I want to know what happend to my uncle, and rumour has it you can help me. 
 
Solutions: 
Pick option 1 or 2. 
 
Deliver to: Gizela – 
Crossbow x2 (0) 
Iron Bolt x20 (0) 
 
Talk to: Jan 
 
Jan dialogue options: 
1. Actually, I am talking to you in a semi-official matter. I learned you are somewhat of a commander in the watch now? 
2. I an on a quest for justice. And I need your strong arm on my side. 
 
Solutions: 
Pick option 1 or 2. 
 
Jan dialogue options: 
1. I know. For now, it is good enough if you do nothing – and don’t help Uniegost once I officially raise the accusations. 
2. Just promise me, that you will protect the withnesses, if needed – and not Uniegost. 
 
Solutions: 
Pick option 1 or 2. 
 
Talk to: Gizela 
 
Gizela dialogue options: 
1. Fair enough. Sambor came a bit later to the scene than you, but still soon enough to see you heading back. Actually, he thought you could have been the murderer. 
2. I can’t tell you his name. But I can tell you, he actually had a suspicion you were there murderer – not a strong one, but still. 
 
Solutions: 
Pick option 1 or 2. 
 
Talk to: Sambor 
 
Talk to: Uniegost 
 
Uniegost dialogue options: 
1. You are right, I have no power over you. None here has. But I will summon the steward from a nearby city to judge the accusations properly. If you are really innocent, you have nothing to be afraid of… 
2. “See, you WERE the voice of the king. I sent a letter to the court, describing your involvement in Iordants death. And, more important, all the detail about how you withheld taxes and kept them for yourself… (LIE)” 
 
Solutions: 
Pick option 1 or 2. 
 
Note: 
If Uniegost sleeping at night and does not want to talk to you, talk to him the next day. 
 
Rewards: 

Uniegost Ending: Spoiler ahead

 
* Hover your mouse cursor to the black area to reveal, you’ve been warned it’s a spoiler. Do at your own risk. 
 
Uniegost will leave Gostovia for good. 
His replacement will come from the south entrance to Gostovia with a different name, at random.
 
 

Working progress

 
Quest is in working progress, currently the spoiler above at the moment. 
It might change later on as time goes on. We will see how the developer plans for a brighter future. 
 
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Quests – Alwin’s Story Quest

 
Note: 
– Alwin’s Story Quest is one of the Story Quest. 
– There is a time limit. Meaning the quest will expire or fail at some point. 
 
Hint: 
Start taking Alwin’s Story Quest from Year 1 and complete it as soon as possible. 
 
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Alwin’s Story I

 

 
Objectives: 
Deliver to Alwin: Stick x1 
 
Wait for the next day 
Talk to: Alwin 
 
Rewards: 
None 
 
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Alwin’s Story II

 

 
Objectives: 
Deliver to Dalebor: Stick x1 
Talk to: Alwin 
 
Wait for the next Summer 
Talk to: Alwin 
 
Rewards: 
1. Flatbread 
 
Note: 
Will fail in year 8, if this quest is not completed by year 7. 
 
IMPORTANT: 
If you fail this quest, you will lose the rest of Alwin’s Story Quest. 
 
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Alwin’s Story III

 

 
Objectives: 
Deliver to: Matylda – Alwin’s Waterskin x1 (Check your inventory). 
 
Hunt: Deer/Boar 0/2 
 
Collect Leather: 0/4 
 
Deliver to Matylda – Leather x4 
 
Deliver to: Alwin: Alwin’s Waterskin x1 
 
Wait for the next day 
Talk to: Alwin 
 
Rewards: 
20. Onion Seed 
 
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Alwin’s Story IV

 

 
Objectives: 
Deliver to: Falibor – Coin x150 
 
Deliver to Alwin: Alwin’s Stone Hoe x1 (1) 
 
1. Yes, Falibor even sold it cheaper for you. (Give 30 Coins) 
2. Yes, it was enough. 
 
Pick option 1. 
Alwin’s Approval +5% 
 
Wait for the next season 
Talk to: Alwin 
 
Rewards: 
None 
 
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Alwin’s Story V

 

 
Objectives: 
Talk to: Sambor (Alwin will follow you) 
Talk to: Alwin 
 
Wait for the next day 
Talk to: Alwin 
 
Rewards: 
20. Iron Arrow 
 
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Alwin’s Story VI

 

 
Objectives: 
Deliver to Alwin: 
Log x5 (0) 
Wooden Hammer x1 (0) 
– Follow Alwin to build his archery range. 
 
Talk to Alwin 
– Alwin’s archery range built. 
 
Rewards: 
None 
 
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MD How to: Alwin’s Archery Challenge

 

 

 
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Alwin’s Story VII

 
Medieval Dynasty - Quests 
 
Objectives: 
Talk to Alwin 
Score: 0/20 
 
Talk to: Alwin 
Wait for the next season 
 
Talk to: Alwin 
 
Rewards: 
None 
 
IMPORTANT: 
* You have to follow Alwin, then he will stop at his archery range. 
– Just in case, here’s the location. 
– Only works with Alwin archery range. 
 
Medieval Dynasty - Quests 
 
Medieval Dynasty - Quests 
 
Alwin’s Archery Range Location. 
 
Hint: 
Score 20 = Iron Spear or Bow with Arrow + your distance to Alwin archery range. 
 
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Alwin’s Story VIII

 
Medieval Dynasty - Quests 
 
Objectives: 
Score: 0/64 | Shots: 0/3 
 
Talk to: Alwin 
Wait for the next season 
 
Talk to: Alwin 
 
Hint: 
Alwin archery competition. 
Alwin archery score is 64. 
So you need to beat his score. 
You have 3 shots to try to beat him. 
 
Hint by@Capuzzi09: 
The game measures your distance from the target. 
Let’s say your 15m away. If you score 100%, you get 15 points – 1 point per 1m distance. 
If you didn’t aim well and you get maybe 78%, you get 11,7 points, which is 78% from 15 points. 
64/3=21,33 points per shot. So you need a minimum distance of 22m and have to score 100% three times in a row and you’ll win. 
 
Medieval Dynasty - Quests 
 
Medieval Dynasty - Quests 
 
Medieval Dynasty - Quests 
 
Medieval Dynasty - Quests 
 
Hint: 
Score 64 = Longbow + Iron Arrow + your distance to Alwin archery range. 
Do some practice training before taking Alwin’s quest. 
Drop an item to where you stand to measure the distance point to Alwin’s archery range. 
 
Medieval Dynasty - Quests 
 
Beat Alwin’s in one shot. 
 
Talk to: Alwin 
Wait for the next season 
 
Rewards: 
200. Coin 
 
Note: 
If you do not pick up the arrows from the surrounding and on Alwin’s archery range, 
the arrows will disappear when the season change. 
 
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Alwin’s Story IX

 
Medieval Dynasty - Quests 
 
Objectives: 
Hunt: Bear 0/1 
Check “Animal – Bear Location” section for more info. 
 
Talk to: Alwin 
Wait for the next season 
 
Talk to: Alwin 
 
Rewards: 
400. Coin 
1. Longbow 
 
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Alwin’s Story X

 

 
Objectives: 
Talk to: Sambor 
Talk to: Alwin 
 
Deliver to: Alwin – Recurve Bow x1 (0) 
 
Rewards: 
1. Scythe 
1. Iron Hoe 
 
Alwin’s Story Quest – Completed. 
 
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Quests – Side Quest – Part 1

 
* Side Quest is OPTIONAL * 
 
You can skip it. 
As long as you do not take a Side Quest. You will not lose any Dynasty Reputation. 
If you are early in the game, such as year 1 and if you think you don’t have time to do it. 
It is fine to have not taken a Side Quest for a time being until you are ready. 
 
Unfortunately, currently the colour of the “!” and “?” is the same in the MAP. 
 
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Hint: 
– Only take Side Quest during day 1 and 2. 
– Do not take any side quest on day 3 when the season nearly ends. 
Because it’s automatic failed when the season changed. 
* F5 = Quick Save. 
Quick Save can be overwritten, every time F5 is pressed. 
* F9 = Quick Load. 
– Manually save before taking any quest. So you can reload if there’s a problem. 
– Do not rely on Autosave. 
– If the quest failed or bug. You can reload and ignore the Side Quest. Not Story Quest. 
If the quest failed, you lose Dynasty Reputation. 
– Side Quest reset every season changed. Also, their reputation rewards are different from each other. 
* -1 to -5 Dynasty Reputation if you failed Side Quest. 
* If you had a tool on equipping in one of the quick slots. Also clothing on equip. 
A quest will use that first. This applies to any and all quest including Chapter Quest, Story Quest as well. 
 
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Side Quest by AI Town NPC: Random for each gameplay

 

 
Note: 
– Objectives and Rewards are subject to change. 
– Without Diplomacy->Diplomat – Tier 1 skill perk. 
 
* Save a lot of Berry’s (not unripe Berry) for Side Quest, at least 50-100. 
IMPORTANT: 
Store Berry inside Food Storage box for a longer duration of going into Rotten Berry. 
Check the “Food Spoilage and Food to Rot” section for more info. 
 
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Side Quest: New axe 
Objectives: 
Asking for Stone Axe or Iron Axe 
Rewards: 
15. Dynasty Reputation (received 15 D.R.) 
15x/25x Production 
 
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Side Quest: Mouths to feed 
Objectives: 
Asking for Meat and Berry. 
Rewards: 
25x/60x Coin 
20. Dynasty Reputation (received 20 D.R.) 
 
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Side Quest: Old Rags 
Objectives: 
Asking for Wool or Flax or Leather. 
Rewards: 
150. Coin 
1. Wool Thread/Linen Thread 
or 
1. Hood 
1. Strawhat 
15. Dynasty Reputation (received 15 D.R.) 
 
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Side Quest: Mushroom treatment 
Objectives: 
Variety of mushroom and herbs. 
Rewards: 
30. Dynasty Reputation (received: 30 D.R.) 
150. Survival 
 
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Side Quest: Missing bow 
Objectives: 
Asking for Bow or Recurve Bow. 
Rewards: 
1. Dynasty Reputation (received: 15 D.R.) 
15. Production 
 
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Side Quest: Sewing problem 
Objectives: 
Asking for Wool. 
Rewards: 
1. Wool Thread 
49. Coin 
15. Dynasty Reputation (Received: 15 D.R.) 
 
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Side Quest: House Rebuilding 
Objectives: 
Asking for Building Material (Straw, Stick, Log, Stone. 
Rewards: 
30. Dynasty Reputation (received: 30 D.R.) 
40. Building 
 
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Side Quest: House Renovation 
Objectives: 
Asking for Wooden Hammer or Iron Hammer. 
Rewards: 
30. Dynasty Reputation (received: 30 D.R.) 
75. Building 
 
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Side Quest: Just like papa 
Objectives: 
Asking for Wooden Spear or Wooden Hammer or Stone/Iron Knife or Stone Axe. 
Rewards: 
3. Dynasty Reputation (received: 30 D.R.) 
 
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Side Quest: Family dispute 
Objectives: 
– Talk to Wife 
 
1. I want you to go and make up with your husband. 
Life is short and dangerous in these parts, you 
shouldn’t throw the relationship away for petty 
squabbles. 
 
2. I think you should make up with your husband. He 
misses you. 
 
Pick option. 1. 
– Talk to Husband. 
 
Rewards: 
+45 coins 
4. Dynasty Reputation (received: 40 D.R.) 
 
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Side Quest: Family dispute 
Objectives: 
– Talk to Wife 
– Talk to Husband 
Asking for Berry. 
Wait for the next day. 
 
Rewards: 
+1 Fruit Pie (hidden rewards) 
4. Dynasty Reputation 
 
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Side Quest: Food processing 
Objectives: 
2. Meat (0) 
3. Flour (0) 
Rewards: 
1. Fruit Tart 
15. Dynasty Reputation (received: 15 D.R.) 
 
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Side Quest: Have you heard of the trading village? 
Objectives: 
(Quest giver give +300 Coin) 
300. Coin (Buy a Noble Boots from Seamster for 300 Coin) 
Talk to the Quest giver 
 
1. Here you go, the boots you wanted. 
 
2. I was attacked on my way here. 
The bandits stole the boots I was supposed to bring you. 
I’m sorry. (LIE) 
 
Pick option. 1. 
– Option 1 (honest, -1 Noble Boots) 
Rewards: 
75. Coin 
??x Dynasty Reputation (received: 30 D.R.) 
 
– Option 2 (lie, keep 1 Noble Boots) 
Rewards: 
-10x Dynasty Reputation 
-1x Dynasty Reputation 
(loss: 11 D.R.) 
Side Quest Failed. 
 
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Side Quest: Berry Juice 
Objectives: 
Asking for Unripe Berry in Spring or Berry in Summer. 
Rewards: 
Simple Bag or Apple 
1. Dynasty Reputation (received: 10 D.R.) 
 
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Side Quest: Lavish Meal 
Objectives: 
Asking for Food Ingredient (Meat, Fish Meat, Flour). 
Rewards: 
15. Dynasty Reputation (received: 15 D.R.) 
300. Production 
 
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2 rival Seamster between Branica and Hornica. 
 
Side Quest: Sew me! 
Objectives: 
Deliver to another Seamster. 
You receive the item from the NPC quest giver. 1 Noble Shoes. 
 
Then, receive another 2 garments to deliver back to the quest giver. 
1 Fur Hood. 
1 Noble Shoes. 
 
Rewards: 
30. Dynasty Reputation (received: 30 D.R.) 
 
1. Your item is clearly better. No competition. 
2. I’m sorry but her item is better than yours. 
 
Pick option 1, if you want her item. 1 Noble Shoes. 
Pick option 2, if you want her competition item. 1 Fur Hood. 
 
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Side Quest: I’m in your debt. 
Objectives: 
Asking for Coin 
Rewards: 
40. Dynasty Reputation (received: 40 D.R.) 
 
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Side Quest: Hole in the roof 
Objectives: 
Asking for Stick or Straw. 
Rewards: 
1 Wooden Hammer or 1x Apple 
50. Coin or 1x Wooden Spear 
10. Dynasty Reputation (received: 10 D.R.) 
 
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Side Quest: Little Garden 
Objectives: 
Asking for Seed. 
Rewards: 
Oat Grain, or Wheat 
15. Dynasty Reputation (received: 15 D.R.) 
 
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Side Quest: Handyman 
Objectives: 
Asking for Material. 
Rewards: 
50. Coin 
15. Dynasty Reputation (received: 15 D.R.) 
 
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Side Quest: Woodcutter challenge 
Objectives: 
Asking for Log. 
Rewards: 
30. Dynasty Reputation (received: 30 D.R.) 
10. Farming 
 
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Side Quest: Dessert time 
Objectives: 
Deliver food to 4 people. The Innkeeper will give the food. 
– Talk to Innkeeper quest giver. 
Rewards: 
1 the same delivered food (hidden rewards) 
21. Coin 
15. Dynasty Reputation (received: 15 D.R.) 
 
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Quests – Side Quest – Part 2

 
Side Quest: Night Hunt 
 
Medieval Dynasty - Quests 
 
Medieval Dynasty - Quests 
 
IMPORTANT: 
Any dangerous wild animal you kill during this time before reaching 8 PM, will not be counted towards the quest. 
 
Objectives: 
Hunt: Bear/Wolf/Boar 0/8 (started to show at 8 PM) 
 
Translation: 
12:00 -> The time you have to kill in-game time. It is hidden now, so be warned. 
Hunt: Bear/Wolf/Boar 0/8 -> You have to kill a mix of this wild animal total of 8. 
Can be the same animal 8 times. 
 
Rewards: 
Random weapons (Iron Spear) 
Random food or Arrows or 174x Coin 
25. Dynasty Reputation (received: 25 D.R.) 
 
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Side Quest: Night howl 
Objectives: 
12:00 Hunt: Wolf 0/2 
 
Translation: 
12:00 -> The time you have to kill in-game time. 
Hunt: Wolf 0/2 -> You have to kill any Wolf 2 times. 
– Talk to the quest giver. 
 
Rewards: 
68. Coin 
1. Simple Torch or Torch 
5. Stone Arrow or Iron Arrow 
30. Dynasty Reputation (received: 30 D.R.) 
 
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Side Quest: New Fields 
Objectives: 
Cut down trees: 0/10 
Rewards: 
30. Dynasty Reputation (received: 30 D.R.) 
25. Farming 
 
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Side Quest: Animal overcrowding 
Objectives: 
Hunt: Deer or Rabbit 
– Talk to the quest giver. 
Rewards: 
30. Dynasty Reputation (received: 30 D.R.) 
25. Farming 
 
or 
 
Rewards: 
125. Coin 
Give Meat 
15. Dynasty Reputation (received: 15 D.R.) 
 
=========================================================================== 
Side Quest: Destroyed crops 
Objectives: 
Asking for Grain. 
Rewards: 
30. Dynasty Reputation (received: 30 D.R.) 
50. Farming 
 
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Side Quest: Warm clothes 
Objectives: 
Asking for clothing. 
Rewards: 
30. Dynasty Reputation (received: 30 D.R.) 
150. Survival 
 
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Side Quest: Thirst 
Objectives: 
Asking to drink from your Waterskin, if the Waterskin is 4/4, the quest giver just wants to drink from it once. 
Rewards: 
101. Coin 
20. Dynasty Reputation (received: 20 D.R.) 
 
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Side Quest: A challenger 
Objectives: 
Hunt: Wolf or Rabbit, Deer or Wolf. 
– Talk to the quest giver. 
Rewards: 
40. Coin 
10. Dynasty Reputation (received: 10 D.R.) 
 
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Side Quest: Missing Bucket 
Objectives: 
Asking for a Bucket. 
Rewards: 
30. Dynasty Reputation (received: 30 D.R.) 
10. Farming 
 
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Quests – Inhabitant Side Quest

 
* Inhabitant Side Quest is OPTIONAL * 
 
You can skip it. 
As long as you do not take an Inhabitant Side Quest Quest. You will not lose any Dynasty Reputation. 
It is fine to have not taken an Inhabitant Side Quest for a time being until you are ready. 
 
Unfortunately, currently the colour of the “!” and “?” is the same in the MAP. 
 
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Hint: 
– Only take Side Quest during day 1 and 2. 
– Do not take any side quest on day 3 when the season nearly ends. 
Because it’s automatic failed when the season changed. 
* F5 = Quick Save. 
Quick Save can be overwritten, every time F5 is pressed. 
* F9 = Quick Load. 
– Manually save before taking any quest. So you can reload if there’s a problem. 
– Do not rely on Autosave. 
– If the quest failed or bug. You can reload and ignore the Side Quest. Not Story Quest. 
If the quest failed, you lose Dynasty Reputation. 
– Side Quest reset every season changed. Also, their reputation rewards are different from each other. 
* -1 to -5 Dynasty Reputation if you failed Side Quest. 
* If you had a tool on equipping in one of the quick slots. Also clothing on equip. 
A quest will use that first. This applies to any and all quest including Chapter Quest, Story Quest as well. 
 
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Quest – Inhabitant Side Quest: Random for each gameplay

 

 
Note: 
– Objectives and Rewards are subject to change. 
– Without Diplomacy->Diplomat – Tier 1 skill perk. 
 
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Side Quest: Night Hunt 
Please see “Quest – Side Quest – Part 2” section for more detail. 
 
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Side Quest: Lavish Meal 
Objectives: 
Asking for Food Ingredient (Meat, Fish Meat, Flour). 
Rewards: 
15. Dynasty Reputation (received: 15 D.R.) 
300. Production 
 
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Side Quest: Mouths to feed 
Objectives: 
Asking for Meat and Berry. 
Rewards: 
60. Coin 
20. Dynasty Reputation (received 20 D.R.) 
 
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Side Quest: Time to hunt 
Objectives: 
The quest giver would ask for Bow/Recurve Bow/Crossbow or Stone Arrows/Wooden Bolt or Stone Spear or Stone Knife. 
Rewards: 
125. Coin 
A weapon or material or food 
15. Dynasty Reputation (received: 15 D.R.) 
 
=========================================================================== 
Side Quest: Missing bow 
Objectives: 
1. Recurve Bow (0) 
Rewards: 
15. Dynasty Reputation (received: 15 D.R.) 
300. Production 
 
=========================================================================== 
Side Quest: Food processing 
Objectives: 
2. Meat (0) 
1. Flour (0) 
Rewards: 
1. Fruit Tart 
15. Dynasty Reputation (received: 15 D.R.) 
 
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Side Quest: House Renovation 
Objectives: 
1. Iron Hammer (0) 
Rewards: 
30. Dynasty Reputation (received: 30 D.R.) 
120. Building 
 
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Side Quest: Old Rags 
Objectives: 
Asking for Flax and Wool. 
Rewards: 
150. Coin 
2. Wool Thread 
2. Linen Thread 
15. Dynasty Reputation (received 15 D.R.) 
 
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Side Quest: Mushroom treatment 
Objectives: 
Variety of mushroom and herbs. 
Rewards: 
30. Dynasty Reputation (received: 30 D.R.) 
150. Survival 
 
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Side Quest: This mine is mine 
Objectives: 
Hunt: Bear 0/1 
Rewards: 
5. Iron 
30. Coin 
30. Dynasty Renovation (received: 30 D.R.) 
 
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Side Quest: Sewing problem 
Objectives: 
3. Wool (0) 
Rewards: 
1. Wool Thread 
37. Coin 
15. Dynasty Reputation (Received: 15 D.R.) 
 
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Side Quest: Have you heard of the trading village? 
Objectives: 
(Quest giver give +300 Coin) 
300. Coin (Buy a Noble Boots from Seamster for 300 Coin) 
Talk to the Quest giver 
 
1. Here you go, the boots you wanted. 
 
2. I was attacked on my way here. 
The bandits stole the boots I was supposed to bring you. 
I’m sorry. (LIE) 
 
Pick option. 1. 
– Option 1 (honest, -1 Noble Boots) 
Rewards: 
75. Coin 
??x Dynasty Reputation (received: 30 D.R.) 
 
– Option 2 (lie, keep 1 Noble Boots) 
Rewards: 
-10x Dynasty Reputation 
-1x Dynasty Reputation 
(loss: 11 D.R.) 
Side Quest Failed. 
 
=========================================================================== 
Side Quest: Iron Shortage 
Objectives: 
Asking for Iron x3 (0) 
Rewards: 
+20 Coin (hidden reward) 
13. Iron Arrow 
15. Dynasty Reputation (received: 15 D.R.) 
 
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Side Quest: Thirst 
Objectives: 
Asking to drink from your Waterskin, if the Waterskin is 4/4, the quest giver just wants to drink from it once. 
Rewards: 
101. Coin 
20. Dynasty Reputation (received: 20 D.R.) 
 
=========================================================================== 
Side Quest: Destroyed crops 
Objectives: 
Asking for Grain. 
Rewards: 
30. Dynasty Reputation (received: 30 D.R.) 
50. Farming 
 
=========================================================================== 
Side Quest: Starving hunter 
Objectives: 
Asking for Food Ingredient (Meat, Fish Meat, Berry, Herb). 
Rewards: 
30. Dynasty Reputation (received: 30 D.R.) 
150. Survival 
 
=========================================================================== 
Side Quest: Warm clothes 
Objectives: 
Asking for clothing. 
Rewards: 
30. Dynasty Reputation (received: 30 D.R.) 
150. Survival 
 
=========================================================================== 
 
 

Quest – Child Side Quest

 
* Child Side Quest is OPTIONAL * 
 
You can skip it. 
As long as you do not take a Child Side Quest. You will not lose any Dynasty Reputation. 
It is fine to have not taken a Child Side Quest for a time being until you are ready. 
 
Unfortunately, currently the colour of the “!” and “?” is the same in the MAP. 
 
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Hint: 
– Only take Side Quest during day 1 and 2. 
– Do not take any side quest on day 3 when the season nearly ends. 
Because it’s automatic failed when the season changed. 
– Manually save before taking any quest. So you can reload if there’s a problem. 
– Do not rely on Autosave. 
– If the quest failed or bug. You can reload and ignore the side quest. Not Story Quest. 
If the quest failed, you lose Dynasty Reputation. 
– Side Quest reset every season changed. Also, their reputation rewards are different from each other. 
* F5 = Quick Save. 
Quick Save can be overridden, every time F5 is pressed. 
* F9 = Quick Load. 
* -1 to -5 Dynasty Reputation if you failed Side Quest. 
* If you had a tool on equipping in one of the quick slots. Also clothing on equip. 
A quest will use that first. This applies to any and all quest including Chapter Quest, Story Quest as well. 
 
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IMPORTANT: 
The quest can fail. 
 
Note: 
Objectives and Rewards are subject to change. 
 
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Side Quest: BOY! 
Objectives: 
Hunt: Boar/Deer 0/4 
 
Talk to your son. 
 
Rewards: 
10. Dynasty Reputation (received 10 D.R.) 
 
Medieval Dynasty - Quests 
 
Yes, your Heir / Son, is coming with you for the hunt. 
 
* After you have completed the quest, your son should walk home by himself. 
 
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Side Quest: Just like papa 
Objectives: 
Asking for Wooden Spear or Wooden Hammer or Stone/Iron Knife or Stone Axe. 
Rewards: 
3. Dynasty Reputation (received: 30 D.R.) 
 
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Quest – Herald Quest

 
* Herald Quest is OPTIONAL * 
 
You can skip it. 
As long as you do not take a Herald Quest. You will not lose any Dynasty Reputation. 
It is fine to have not taken a Herald Quest for a time being until you are ready. 
 
Unfortunately, currently the colour of the “!” and “?” is the same in the MAP. 
 
=========================================================================== 
Medieval Dynasty - Quests 
 
Hint: 
* F5 = Quick Save. 
Quick Save can be overridden, every time F5 is pressed. 
* F9 = Quick Load. 
– Manually save before taking any quest. So you can reload if there’s a problem. 
– Do not rely on Autosave. 
– The Herald would be wearing red and blue clothing, like a joker style of cloth. 
– The Herald name, the season they appear, and their quest are random. 
– You have 1 year to complete the quest. 
– If the quest failed or bug. You can reload and ignore the Herald Quest. Not Story Quest. 
– There is no penalty if you do not take the Herald Quest. 
 
– Ignoring (when not taken the quest) and failing Herald Quest would increase the chance of the current King dying when seasons change. 
IMPORTANT: 
– Once you’ve reached an EXCELLENT status with the King, you might not receive anymore Herald Quest, however, this may or may not change in the future. If it does it will be random. 
– This never changes King in Patch v0.4.0.2. Starting a new game is the only solution unless maybe you’ve taken and failed it on purpose. 
 
– Failing the quest will cost you -1 Dynasty Reputation. 
– The current King can die of young age. 
– He will spawn from Gostovia or Hornica campfires and will walk into the tavern and stay there waiting for you until you complete the quest. 
 
Medieval Dynasty - Quests 
 
While at night he will be back at the campfires again where he spawned in. 
– Check under “Herald – Challenges and Kings” for more info. 
 
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* How to deliver to the Herald?

 
* Most likely he will ask you to store it in the Resource Storage box or Food Storage box, then go to tell him it’s ready to complete the quest. 
 
You have 2 options. 
1. You can deliver it to him in person, all in one go. 
2. You can have some portion in your RS/FS and some in your inventory. 
 
IMPORTANT: 
You cannot deliver in person to the Herald pieces by pieces. 
For example: When he asks you for 50 Meat, and you only have 20 with you or in FS. 
There will be no options to complete it. 
He will take from RS/FS as a priority first before taking it from your inventory. 
 
* If you have a horse it would be a lot easier since you can store it in the horse inventory for temporary transportation. 
 
Hint: 
For food-related quest, it is better to use option 1. 
 
Summary: 
For resources, it is better to store them in the Resource Storage box and then go to the Herald to complete the quest. 
For food, it is better to deliver in person, all in one go. 
If you store it in the Food Storage box, the inhabitant might eat it. 
 
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King title: Dobrogost 1 the Merciful. 
King status: Good King. 
 
See “Herald – List of King Title” section for more info. 
 
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Note: 
– Dynasty Reputation Rewards are subject to change, depending on skill perk under Diplomacy->Diplomat – Tier 1. 
– In here without Diplomat skill perk. 
 
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Trigger by: Good, Neutral, Bad King Title. 
Season: Summer, Autumn. 
 

Golden wedding

 

 
Objectives: 
Asking for Coin: 1500x Coin (0) 
 
Rewards: 
250. Dynasty Reputation 
 
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Trigger by: Good, Neutral, Bad King Title. 
Season: Autumn, Summer. 
 

The Big Wedding

 

 
Objectives: 
Asking for Food: 
Multigrain Bread x10 (0) 
Fruit Pie x15 (0) 
Meat Tart x5 (0) 
 
Rewards: 
300. Dynasty Reputation 
 
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Trigger by: Good King Title. 
Season: 
 

Let’s make it better

 

 
Objectives: 
Asking for Material: 
Log x150 (0) 
Stone x90 (0) 
Iron x60 (0) 
 
Rewards: 
250. Dynasty Reputation 
 
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Trigger by: Good, Bad King Title. 
Season: 
 

Great famine

 

 
Objectives: 
Asking for Food ingredient: 
Flour x200 (0) 
Meat x20 (0) 
 
Rewards: 
150. Dynasty Reputation 
 
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Trigger by: Good King Title. 
Season: 
 

Kingdom for a chicken

 

 
Objectives: 
Asking for Type of Food: 
Wheat x100 (0) 
Meat x50 (0) 
Fish Meat x25 (0) 
 
Rewards: 
250. Dynasty Reputation 
 
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Trigger by: Bad King Title. 
Season: 
 

Loyalty to the crown

 

 
Objectives: 
Asking to convince people. 
People convinced: 0/4 
 
Note: 
Campfires traveller and your own NPC worker cannot be convinced. 
Only from villagers NPC can be convinced, and need the approval of 60. 
After you convinced each individual or after you raise their approval to 60. 
It will -10 Approval for each convinced villagers. Maybe because the King is a bad King. 
 
Rewards: 
200. Dynasty Reputation 
100. Diplomacy 
 
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Trigger by: Bad King Title. 
Season: 
 

Please Sir, can I have some more clothes?

 

 
Objectives: 
Asking for: 
Fur Boots x15 (0) 
Fur Hood x15 (0) 
Simple Tunic x15 (0) 
Strawhat x25 (0) 
 
Rewards: 
200. Dynasty Reputation 
 
Note: 
For example, if it displays Fur Hood x15 (1), it means you had 1 equip, and it will be used for the quest. 
So make sure to double-check your own equipment before completing the quest. 
 
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Trigger by: Neutral, Bad King Title. 
Season: 
 

Cold war

 

 
Objectives: 
Asking for: 
Fur Hood x15 (0) 
Fur Boots x15 (0) 
Joined Hose x10 (0) 
 
Rewards: 
250. Dynasty Reputation 
 
Note: 
For example, if it displays Fur Hood x15 (1), it means you had 1 equip, and it will be used for the quest. 
So make sure to double-check your own equipment before completing the quest. 
 
=========================================================================== 
Trigger by: Neutral King Title. 
Season: 
 

Business of war

 

 
Objectives: 
Asking for Coin: 2000x Coin (0) 
 
Rewards: 
150. Dynasty Reputation 
 
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Trigger by: Good King Title. 
Season: 
 

King’s big hunt

 

 
Objectives: 
Hunt: Boar | Wolf 0/29 
Talk to: Herald. 
 
Rewards: 
150. Dynasty Reputation 
 
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Trigger by: Good King Title. 
Season: 
 

Time to rebuild

 

 
Objectives: 
Asking for: 
Iron Hammer x15 
Iron Axe x5 
Wooden Hammer x5 
 
Rewards: 
150. Dynasty Reputation 
 
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By Random Zero Gravity

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