
Information
Mod to inject a cleaner form of antialiasing that is not currently implemented; TAA/FXAA.
These are somewhat blurry. My mod injects game clarity with no options.
Download and install
Firstly, find the following lines inside of PROF_SAVE_profile.file
GstRender.AntiAliasingDeferred 0
GstRender.AntiAliasingPost 0
Located at
C:\Users\(yourusername)\Documents\Mirrors Edge Catalyst\settings
As shown, set their values at "0".
(: Game's config file)
Extract contents of.rar from the download link to the game's base directories
C:\Program Files (x86 – \Steam\steamapps\common\Mirrors Edge Catalyst
These lines under bracketed settings in ReShade.ini must be edited if a game is installed anywhere other than Drive C.
GENERAL]
EffectSearchPaths=C:\Program Files (x86 – \Steam\steamapps\common\Mirrors Edge Catalyst\reshade-shaders\Shaders
IntermediateCachePath=C:\Users\(yourusername)\AppData\Local\Temp
PresetPath=C:\Program Files (x86 – \Steam\SteamApps\common\Mirrors Edge Catalyst\MEC.ini
TextureSearchPaths=C:\Program Files (x86 – \Steam\steamapps\common\Mirrors Edge Catalyst\reshade-shaders\Textures
SavePath=C:\Program Files (x86 – \Steam\steamapps\common\Mirrors Edge Catalyst\reshade-shaders\Screens
Next, download ReShade. Run it, select DX11/DX12 as your game runtime, then go to the direct installer (MEC.ini)), then click "skip the download effect files"
This is all we know about Mirror’s Edge™ Catalyst – SMAA Anti Aliasing, this post original url can be found here and possible new updated to.
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