Neos VR – Voice Message tweaks, Silence security improvements 2020.10.27.1173 (28 October 2020)

Neos VR – Voice Message tweaks, Silence security improvements 2020.10.27.1173 (28 October 2020) 1 - wpgameplay.com
Neos VR – Voice Message tweaks, Silence security improvements 2020.10.27.1173 (28 October 2020) 1 - wpgameplay.com

Neos VR – Voice Message tweaks, Silence security improvements 2020.10.27.1173 (28 October 2020)

 

Just a small maintenance build. Improvements to the new voice message system, improving security of the “Silence” action and few other tweaks.

Tweaks:

  • Voice message recording will now trim any beginning silence
  • Voice message recording will now wait a small amount of time after released, to prevent last segment of the message getting cut off
  • Voice message won’t be sent if the audio clip is empty (e.g. just silence)
  • GlobalRotationToLocal and LocalRotationToGlobal rotation inputs now default to identity quaternion, rather than invalid one (reported by @H3BO3)
  • WorldOrb labels will now always point at the local user, rather than nearest (based on report by @H3BO3)
  • Dynamic Variables are now immediatelly linked to the space upon creation, preventing issues where multiple instances are created (reported by @Robyn (QueenHidi) and @Zyzyl)
  • Merged Japanese, Chinese and Esperanto locale updates by @Melnus
  • Merged Russian locale updates by @Shadow Panther

 

Security:

  • Silence now persists for user across rejoins to the same session (but not session restarts) (based on report by @Turk)
  • Improved Silence security, to avoid users unsilencing themselves, even if they have permission to silence/unsilence other users (based on report by @Rukio)

 

Bugfixes:

  • Fixed voice messages sometimes not playing (reported by @Veer | Chief Moderation Officer)
  • Added extra error checking to audio clip playback to provide more diagnostic information during errors and to break out of potential infinite loops (based on report by @Rukio)
  • — This doesn’t fix the underling problem, but should prevent Neos from freezing and only cause audio glitches instead

 

 

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