
Introduction
Hello!
In this guide I intend to showcase some of the builds I would consider fun to use in either Death Wish or Mayhem LOUD on most maps. I do this partly because I think some of you will take a liking to a few of the builds and partly because I want to remember how the build looks if I replace it in the future. This means that new builds will keep apearing as time pa*ses.
Disclaimer!
– You need to be at least infamy 1 for the skills to work!
– Most builds use weapons or mods from several different DLC.
– The builds are made for level 100
– The Crew Management is not displayed, however my first AI always has Quick / Accelerator
Most builds can be played after level 70 since that will give you the skill points to unlock most of the core skills for that particular build. I you don’t feel like you agree with certain choices of weapons/ skills, by all means, change them to your liking. I will not show my reasoning behind certain skill or weapon choices.
Melee and Grenades
– Electric Bra*s Knuckle and Buzzer are interchangeable
– For 75 detectment builds take any melee you want with the highest damage, unless buzzer is selected
– Concussion Grenades and X1-ZAPper are interchangeable
First Aid Kits and Doctor Bags
– On a few builds they are interchangeable
– For builds that rely on hp to survive it is common to take FAKs
– For dodge builds (except when using frenzy) I value FAKs over Doc bags, since taking one extra shot is quite valueable
– to use FAKs more effectivlely I suggest that you place down them on the ground near objectives so you avoid someone on your team dying while being caught off guard – This should be common knowledge among experienced players, but not all of us share them with our team the way I do 😉
Thanks for checking out the guide and let’s get on with it.
——————
Sand Trooper Chief
Primary – Gewehr 3
Barrel: DMR Kit
Barrel Ext: Competitior’s Compensator
Boost: Optional
Custom: Single Fire
Foregrip: Tactical Foregrip
Gadget: LED Combo
Grip: Precision Grip
Sight: Optional
Stock: Wooden Stock
Secondary – Compact 40mm
Ammo: None
Boost: Optional
Gadget: Optional
Sight: Optional
Muscle Akimbo Chimano 88
Primary – Akimbo Chimano 88
Barrel Ext: Jungle Ninja Suppressor
Boost: Optional
Gadget: Combined Module
Grip: Platypus Grip
Magazine: Extended Magazine
Secondary – 5/7 AP Pistol
Barrel: TiN Treated Barrel
Barrel Ext: Standard Issue Suppressor
Boost: Optional
Gadget: None / Micro Laser
Magazine: Extended Magazine
Sight: Pistol Red Dot Sight
Armorer Frenzy Sniper
Primary – R700
Barrel: Medium Barrel
Boost: Stab
Gadget: LED Combo
Sight: Optional
Stock: Tactical Stock
Secondary – Kross Vertex
Barrel: Precision Barrel
Boost: Optional
Custom: Auto Fire
Gadget: LED Combo
Sight: Optional
Stock: 2 Piece Stock
Priamry can be swaped for Rattlesnake and secondary can be swaped for any other high fire rate smg.
Rouge “Ghost” Cavity
Primary – Cavity 9mm
Barrel Ext: The Bigger the Better Suppressor
Boost: Concealment
Foregrip: Delabarre Foregrip
Gadget: Riktpunkt Magnifier Gadget
Sight: Any -1 Concealment Sight
Secondary – 5/7 AP Pistol
Barrel: TiN Treated Barrel
Barrel Ext: Standard Issue Suppressor
Boost: Concealment
Gadget: None / Micro Laser
Magazine: Extended Magazine
Sight: Pistol Red Dot Sight
Hitman Shotguns
Primary – Akimbo Goliath 12G
Ammo: 000 Buckshot
Barrel: Short Barrel
Barrel Ext: Shark Teeth Nozzle
Boost: Optional
Gadget: LED Combo
Secondary – Grimm 12G
Ammo: Dragons Breath
Barrel Ext: Shark Teeth Nozzle
Boost: -4 Accuracy
Custom: Auto Fire
Foregrip: None
Gadget: LED Combo
Magazine: Big Brother Magazine
Sight: Trigonom / Solar Sight
Wild West Crook
Primary – Reinfield 88 Shotgun
Ammo: 000 Buckshot
Barrel: Ventilated Barrel
Barrel Ext: Shark Teeth Nozzle
Boost: Concealment
Gadget: None / Compact Laser Module
Stock: Artisan Stock
Secondary – Claire 12G Shotgun
Ammo: Dragon’s Breath
Barrel: Sawed-off Barrel
Boost: Concealment
Stock: Deadman’s Stock
Burglar Hybrid
Primary – Light Crossbow
Ammo: None
Boost: Concealment
Secondary – The Judge
Ammo: Normal (for better stealth), HE Round (for stunning cops), DB Round (for damage)
Barrel Ext: The Silent Killer Suppressor (None if using DB Rounds)
Boost: Concealment
Gadget: Optional
Lower Reciever: Optional
Sight: Optional
I would suggest primarily using this build for heists where you can stealth the first part(s) and play loud later on, like Big Bank, BIg Oil or FVB, or if I need to pick some locks in loud.
Infiltrator Galil
Primary – Gecko 7.62
Barrel: Sniper Foregrip
Barrel Ext: Marmon Compensator
Boost: Optional
Custom: Auto Fire
Gadget: LED Combo
Grip: None / Sniper Grip
Sight: Optional
Stock: Sniper Stock
Secondary – Compact 40mm
Ammo: None
Boost: Optional
Gadget: Optional
Sight: Optional
Gambler Auto-Pistol
Primary – GL40
Ammo: None
Barrel: Pirate Barrel
Boost: Concealment
Stock: Sawed-off Stock
Secondary – Stryk 18c
Barrel Ext: Velocity Compensator
Boost: Concealment
Gadget: None / Micro Laser
Grip: Ergo Grip
Magazine: Extended Magazine
Sight: Pistol Red Dot Sight
Stock: None
Grinder Flamethrower
Primary – Clarion
Barrel: Short Barrel
Barrel Ext: Tactical Compensator
Boost: +3 Concealment
Custom: Auto Fire
Gadget: LED Combo
Grip: G2 Grip
Sight: Speculator Sight
Secondary – AK Gen 21 Tactical
Barrel: Merlin Nozzle
Boost: Concealment
Gadget: None / Compact Laser Module
Magazine: High Temperature Mixture
YakCTV
Primary – Ketchnov Byk-1
Barrel: None
Barrel Ext: Tactical Compensator
Boost: Optional
Custom: Auto Fire
Gadget: LED Combo
Grip: AK Wood Grip
Magazine: K-B1 Speedmag
Sight: Optional
Underbarrel: Frag Round
Secondary – Krinkov
Barrel Ext: Tactical Compensator
Boost: Optional
Custom: Auto Fire
Extra: Scope Mount
Foregrip: Moscow Special Rail
Gadget: LED Combo
Grip: AK Plastic Grip
Magazine: Speed Pull Magazine
Sight: Optional
Stock: Cla*sic Stock
Ex-President Repeater
Primary – Repeater 1874 Sniper Rifle
Barrel: Outlaw’s Silenced Barrel
Boost: Concealment
Sight: None
Secondary – Chimano Custom Pistol
Barrel Ext: Standard Issue Suppressor
Boost: Concealment
Gadget: None / Micro Laser
Grip: Ergo Grip
Magazine: None
Sight: None
Slide: Long Slide
IMPORTANT
When using the repeater, make sure you aim down the sight while shooting since this increases your firerate greatly
Maniac Turret
Primary – GL40
Ammo: None
Barrel: None
Boost: Optional
Stock: None
Secondary – Arbiter
Ammo: Indendiary / Electric
Barrel: Long Barrel
Boost: Optional
Gadget: Optional
Sight: Optional
IMPORTANT
When using this build, you will be abusing the ammo pick-up system. If you are using a HUD that tells you the ammo they have left, make sure to replace the turret when it has approximately over 60% ammo left and you should not lose any ammo from prior. Turrets also need to be replaced often so that they don’t die. Use the AP rounds on the turrets since they are more ammo efficient, this can be enabled in the deployable section of your inventory. Javelins are to deal with dosers. You can swap Maniac for Grinder if you want.
Anarchist Saw
Primary – Grimm 12G Shotguns
Ammo: 000 Buckshot
Barrel Ext: None
Boost: Concealment
Custom: Auto Fire
Foregrip: Little Brother Foregrip
Gadget: None / Compact Laser Module
Magazine: None
Secondary – OVE9000 Saw
Boost: Concealment
Lower Receiver: Fast Motor
Magazine: Durable Blade
Biker Brenner-21
Primary – Brenner-21
Barrel: Long Barrel
Barrel Ext: The Bigger the Better Suppressor
Bipod: Lion Bipod
Boost: Optional
Foregrip: None
Gadget: LED Combo
Grip: Ergo Grip
Secondary – Compact 40mm
Ammo: None
Boost: Optional
Gadget: Optional
Sight: Optional
Kingpin Tempest-21
Primary – Tempest-21 Rifle
Barrel Ext: The Bigger the Better Suppressor
Boost: Concealment
Custom: Auto Fire
Gadget: None / Compact Laser Module
Magazine: Speed Pull Magazine
Sight: None / Compact Profile Sight
Secondary – China Puff
Ammo: None / Electric
Boost: Concealment
Stock: Riot Stock
Sicario 75
Primary – Steakout 12G
Ammo: 000 Buckshot
Barrel: Long Barrel
Barrel Ext: Donald’s Horizontal Leveller
Boost: Optional
Custom: Auto Fire
Gadget: LED Combo
Magazine: Drum Mag
Sight: Trigonom / Solar Sight
Secondary – Street Sweepr
Ammo: HE Round
Barrel: Long Barrel
Barrel Ext: Donald’s Horizontal Leveller
Boost: Optional
Gadget: LED Combo
Sight: Trigonom / Solar Sight
Stoic ECM
Primary – GL40
Ammo: None
Barrel: Pirate Barrel
Boost: Concealment
Stock: Sawed-off Stock
Secondary – AK Gen 21 Tactical
Barrel: None
Barrel Ext: Tactical Compensator
Boost: Concealment
Custom: Auto Fire
Gadget: None / Compact Laser Module
Grip: AK Rubber Grip
Sight: None
Stock: Bull Stock
Hacker MP5
Primary – GL40
Ammo: None / Electric
Barrel: Pirate Barrel
Boost: Concealment
Stock: Sawed-off Stock
Secondary – Compact 5
Barrel Ext: Competitor’s Compensator
Boost: Accuracy / Team Boost
Custom: Auto Fire
Foregrip: Sehr Kurze Barrel
Gadget: None / Compact Laser Module
Magazine: Straight Magazine
Sight: None
Stock: Bare Essentials Stock
This is all that we can say about PAYDAY 2 – Fun DW Builds for Every Perk Deck for now. I hope this post helped you. If there is anything that we should add, please let us know via comment below. See you soon!
- Check All PAYDAY 2 Posts List
Leave a Reply