Guide for Quadrant – 100% Achievements Walkthrough
**This Guide contains major spoilers and Puzzle Solutions**
This game is very linear and straightforward but you can always look at this Walkthrough by Max Horror if you don’t know what to do next.
- The Documents are not mandatory to progress through the game
- The Voice Recordings ain’t either
- The small Computer Chips ain’t either
- The Metal Parts found later in the Game ain’t mandatory either
- You can pick up weapons such as a fire extinguisher or metal pipes to kill small enemies by pressing LMB
- Holding Spacebar longer makes you jump further
- Every enemy can be outran since they’re always slower than you
There is no way you are missing this. There are a ton of Fuses everywhere, although you should have 16 Fuses to spare at the end of Chapter 1 (which seriously is no problem, I managed to get 40+ Fuses in Chapter 1 by casually playing)
Also very hard to miss. If you keep an eye on the documents lying around everywhere in the game, you should be able to get way above 10 easy. I got the Achievement around the beginning of Chapter 2, but don’t worry if you don’t, there will be enough.
In the very beginning of the game, you will soon encounter the first Puzzle, here is the solution:
v ^ ^ ^ v ^
Next up you will encounter the first Pa*sword hacking Puzzle, here is the solution (It’s very easy anyway)
Click in the changing Letters when the appear to stop them from changing. If all are stopped at the correct time, click “Check Pa*sword Hash” to confirm.
When arriving at the Roof of the building after the spider jumped out the wall and scared the hell out of you, make sure to go around the door, following the cables to open the door. The Puzzle is pretty easy, just match the according colors.
You will soon see this Gla*s Hallway as you progress. Do not go through there just yet.
Turn around instead to find some more doors and empty Rooms to go through, discovering this Door which requires you to insert 16 Fuses.
If done correctly the door should open. Head inside and pick up the Document in front of the bloody writing to unlock the “Speak the Language” Achievement.
Now continue through the Gla*s Hallway to finish Chapter 1.
After turning on the Server and powering all 4 Computers to unlock the next door, you’ll soon climb on the Gla*s Hallway you were in before. When walking over it, you’ll soon fall in a Room with a little Fire and a Door which needs a Code to unlock.
The Code is 229.
Now interact with the Computer to turn off the Power so you can swim in the Water. Here is the Pa*sword to hack the Computer:
After diving for a bit collecting all the Gears to open the next Door and crossing the courtyard with the spider, you’ll soon encounter the next locked Code-based Door.
The required Code is 238.
Next up, after some Cutscenes and getting knocked out the next Door opens using the Code 2319
After loosing your Partner, the next Puzzle contains Levers again.
^ v v v ^ ^
While making your way through the cameras without being seen, the next Door opens using 2739.
After you had a little platforming action on the outer Vents, the next door opens using the Code 342.
Next up you’ll arrive in a Room with a big Timer counting down from 20. You’ll need to get the Alien from the left side of the Room to follow you in the furnace. Hop out of the furnace just as the door closes to trap the Alien inside. This can be a bit tricky but you’ll get the hang of it.
When going through the parking garage you’ll end up in a Room with tons of Computers.
After waiting a bit you’ll be done with Chapter 2.
In Chapter 3 you’ll soon arrive at a Tram which you can start by pushing all red buttons so they become green and then pulling the Lever.
Everything should ne straightforward for the next 30 mins or so, even though the Guy talking to you tells you the soluton for the next Puzzle: Only Press the white, the 2 yellow and the blue button, then pull the lever.
Everything is still straightforward untill you get picked up by the UFO and land in this Room.
Pick up the metal rod and hit the blue screen twice to continue.
This gimmick will occur more often from now on.
After beating the second time trial, you’ll finish off Chapter 3 with a cutscene and the last Achievement.
Contratulations, you’ve now 100%ed Quadrant.
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