Shin Megami Tensei III Nocturne HD Remaster – Every Skill In Nocturne

Shin Megami Tensei III Nocturne HD Remaster – Every Skill In Nocturne 1 - gameplaylists.com
Shin Megami Tensei III Nocturne HD Remaster – Every Skill In Nocturne 1 - gameplaylists.com
Ever have a demon and see a new skill you just have no clue what it does? Yeah, me too. This guide is here to help remedy that since Nocturne is so very secretive.
Credit to: https://megamitensei.fandom.com/wiki/List_of_Shin_Megami_Tensei_III:_Nocturne_Skills

 
 

Physical Skills

 

  • Most physical skills which target random/multiple enemies deal 1~2 hits when only 1 target is present. Otherwise 1~3 hits may distribute on a single target of 5 hits maximally. 
  • “E & I,” “Sacrifice” and “Andalucia” deal 1~2 hits on single target of 4 hits maximally. 
  • “Dodge” column denotes the likelihood of the skill being dodged by the target. The higher the dodge rate of the skill, the higher chance the target will dodge the skill.

 
 
 

Thrust Skills

 
Physical skills which can be learned by most demons with few exception who cannot “thrust” their bodies as the means of attack. 
 

SkillHP%DamageCriticalTarget
Lunge10%LightMediumSingle
Hell Thrust12%ModerateMediumSingle
Berserk13%LightLowRandom
Tempest25%ModerateMediumAll
Hades Blast32%HeavyHighAll

 
 
 

Needle Skills

 
Physical skills which can be learned by anyone. 
All needle skills only target a single enemy and have medium to low critical and dodge rates. 
 

SkillHP%DamageAilment
Needle Rush10%Light
Stun Needle6%Light40% Stun
Toxic Sting7%Light40% Poison
Arid Needle12%Light40% Stone

 
 
 

Claw Skills

 
Physical skills which require the learner grows some sort of sharp “claw.” 
All claw skills only target a single enemy. 
 

SkillHP%DamageCriticalDodgeAilment
Feral Claw6%LightLowLow
Venom Claw18%ModerateMediumLow40%
Stun Claw17%ModerateMediumLow40% Stun
Iron Claw15%HeavyHighHigh

 
 
 

Bite Skills

 
Physical skills which require the learner grow some sharp fangs as the mean of attack. 
All bite skills target a single enemy. 
 

SkillHP%DamageCriticalDodgeAilment
Feral Bite12%ModerateMediumMedium
Stun Bite18%ModerateMediumMedium40% Stun
Venom Bite18%ModerateMediumMedium40% Poison
Charm Bite18%ModerateMediumMedium55% Charm
Stone Bite22%ModerateMediumMedium60% Stone
Hell Fang15%HeavyHighHigh

 
 
 

Weapon Skills

 
Physical skills which require the learner carrying any kind of weapon on hand. 
Damage of all weapon skills scale with the user’s maximum HP. 
 

SkillHP%DamageCriticalDodgeTargetAilment
Brutal Slash13%HeavyMediumMediumSingle
Mighty Gust14%HeavyMediumMediumSingle
Guillotine17%HeavyMediumMediumSingle
Dark Sword22%HeavyHighHighSingle40% Mute
Stasis Blade22%HeavyHighHighSingle65% Bind
Heat Wave16%LightMediumLowAll
Blight36%LightLowLowAll20% Poison
Hassohappa35%HeavyHighLowAll
Chaos Blade32%LightLowLowRandom30% Panic
Deathbound25%ModerateLowLowRandom

 
 
 

Exclusive Physical Skills

 
Physical skills which are exclusive to specific users and cannot be passed down to another demon in fusion. 
 

SkillCost%DamageHitsCriticalDodgeTargetAilmentUsed By
Divine Shot13%Heavy1MediumLowSingleDemi-fiend
Spiral Viper18%Mega1MediumLowSingleDemi-fiend
Oni-Kagura30%Medium1MediumLowSingleDemi-fiend
Deadly Fury32%Heavy1HighLowAllDemi-fiend
Javelin Rain40%Heavy1MediumLowAll20% MuteDemi-fiend
Xeros-Beat40%Moderate1MediumLowAll30% BindDemi-fiend
Gaea Rage35%Mega1MediumLowAllDemi-fiend
Earthquake45%Severe1LowAllSkadi
Andalucia6%Moderate1~4LowLowAllMatador
Hell Spin25%Moderate1LowLowRandomHell Biker
Terror Blade10MPLow1~3LowLowRandom30% panicRed Rider
Rebellion9%Moderate1HighImpossibleSingleDante
E & I3MPLow1~4LowLowSingleDante
Bullet Time10MPModerate1LowLowSingle30% PanicDante
Boogie Woogie3MPLow1~4LowLowSingleRaidou
Yoshitsune Show-up9%High1HighImpossibleSingleRaidou
Mokoi Boomerang10MPModerate1LowImpossibleSingle30% PanicRaidou

 
 
 

Almighty Physical Skills

 
Almighty-based physical skills that rely on the enemies physical resistance. Cannot be voided, drained or repelled. 
If the target possesses almighty resistance, the user requires the auto skill “Pierce” to ignore the resistance. 
 

SkillHP%DamageCriticalDodgeTargetRemark/Used By
Last Resort1HPHeavyNoNoUniversalKills User Instantly
Kamikaze1HPMegaLowLowSingleKills User Instantly
Sacrifice1HPHeavyLowLowRandomKills User Instantly
Friekugell17%MegaMediumLowSingleDemi-fiend
Stinger12%HeavyLowLowSingleDante

 
 
 

Magic Skills

 

  • Apart from a few special skills, most magic-based skills are cast with an MP, or Mana Point expenditure. The damage inflicted by Magic-based attacks are based on a demon’s Magic stats. 
  • Power of HP damaging spells take user’s current level and base level into account, but the formula is not simply the higher level the more powerful. Assuming the magic stat of the spell user and the defense of the target without modified stat are constant, as the user’s level is getting higher, the resultant damage rises gradually but begins to drop at one point. The peak level range of spell power varies between demons, but generally it is believed between level 30 to 60. The only HP damaging spells unaffected by this phenomenon are Surt’s Ragnarok, Wind Cutter and Demi-fiend’s Magma Axis. 
  • The recovery amount of HP healing spells (except for Diarahan, Mediarahan and Prayer) always scale with current level and does not decay like the HP damage spells.

 
 
 

Healing Skills

 
Skills that heal allies’ HP, as well as any status ailments. 
 

SkillEffectCost
DiaHeals HP moderately to a single ally.3MP
MediaHeals HP moderately to entire party.12MP
DiaramaHeals HP greatly to a single ally.7MP
MediramaHeals HP greatly to entire party.20MP
DiarahanHeals HP fully to single ally.15MP
MediarahanHeals HP fully to entire party.35MP
PosumudiCures Poison to a single ally.5MP
MutudiCures Mute to a single ally.5MP
ParaladiCures stun to a single ally.5MP
PetradiCures stone to single ally.5MP
PatraCures Bind/Sleep/Panic to single ally.5MP
Me PatraCures Binf/Sleep/Panic to entire party.12MP
RecarmRevives ally with low HP.20MP
SamrecarmRevives an ally with full health.35MP
RecarmdraUser sacrifices self to fully heal HP/MP to entire party.1MP
PrayerHeals HP fully and cures all ailments to entire party. Only Usable in battle.50MP
Holy MelodyInstantly restores enemy or ally with the lowest HP to full health and MP. Trumpeter’s exclusive skill.1MP

 
 
 

Fire Skills

 
Skills based on the element of fire. 
 

SkillEffectCost
AgiLight Fire damage to single enemy.3MP
AgilaoModerate Fire damage to a single enemy.6MP
AgidyneHeavy Fire Damage to a single enemy.10MP
MaragiLight Fire damage to all enemies.8MP
MaragionModerate Fire damage to all enemies.15MP
MaragidyneHeavy Fire damage to all foes.25MP
Fire BreathLight Fire damage to random enemies.9MP
HellfireMedium Fire damage to random enemies.20MP
ProminenceHeavy Fire damage to random enemies.30MP
RagnorakMega Fire damage to single enemy. Surt’s exclusive skill..30MP
Hell BurnerHeavy Fire Damage to all enemies. Hell Biker’s exclusive skill.8MP
Magma AxisMega Fire damage to a single enemy. (Demi-fiend only)30%

 
 
 

Ice Skills

 
Skills based on the element of ice. They can sometimes cause freeze. A frozen unit is immobilized, has all physical resistances including repel and drain nullified temporarily and receives 100% critical damage from physical attacks. Freeze status only lasts until turn swap. 
 

SkillEffectCost
BufuLight Ice Damage to one enemy.3MP
BufulaModerate Ice damage to a single enemy.6MP
BufudyneHeavy Ice Damage to a single enemy.10MP
MabufuLight Ice damage to all enemies.8MP
MabufulaModerate Ice damage to all enemies.15MP
MabufudyneHeavy Ice damage to all foes.25MP
Ice BreathLight Ice damage to random enemies.9MP
Glacial BlastHeavy Ice damage to random enemies.25MP

 
 
 

Electric Skills

 
Skills based on the element of electricity. May cause shock. A shocked unit is immobilized and receives 100% critical damage from physical attacks but does not suffer from nullification of physical resistances like “freeze” status does. Shock status only lasts until turn swap. 
 

SkillEffectCost
ZioLight Electric damage to single enemy.3MP
ZiongaModerate Electric damage to a single enemy.6MP
ZiodyneHeavy Electric Damage to a single enemy.10MP
MazioLight Electric damage to all enemies.8MP
MaziongaModerate Electric damage to all enemies.15MP
MaziodyneHeavy Electric damage to all foes.25MP
ShockLight Electric damage to random enemies.9MP
Bolt StormHeavy Electric damage to random enemies.25MP
RoundtripHeavy Electric damage to random enemies. Dante’s exclusive skill.25MP
Mishaguji ThunderHeavy Electric damage to all enemies. Raidou’s exclusive skill..25MP

 
 
 

Force Skills

 
Skills based on the element of force. 
 

SkillEffectCost
ZanLight Force damage to single enemy.3MP
ZanmaModerate Force damage to a single enemy.6MP
ZandyneHeavy Force Damage to a single enemy.10MP
MazanLight Force damage to all enemies.8MP
MazanmaModerate Force damage to all enemies.15MP
MazandyneHeavy Force damage to all foes.25MP
Wing BuffetLight Force damage to random enemies.9MP
TornadoHeavy Force damage to random enemies.25MP
Wind CutterMega Force damage to a single enemy.13MP
Hell ExhaustModerate Force damage to all enemies that removes all -kaja effects.15MP
Wet WindModerate force damage to all enemies. May cause stun. Pazuzu’s exclusive skill.25MP
WhirlwindHeavy force damage to all enemies. Dante’s exclusive skill.25MP
Hitokoto GustHeavy force damage to all enemies. Raidou’s exclusive skill.25MP

 
 
 

Almighty Skills

 
Special skills that do not conform to any element. Cannot be voided, drained or repelled. Very few bosses in the game possess the almighty resistance which greatly reduces the damage dealt by these skills. 
 

SkillEffectCost
DeathtouchDrain a small amount of HP from the enemy.5MP
Mana DrainDrain a small amount of mana from the enemy.2MP
Life DrainDrain a small amount of HP and MP from an enemy.10MP
MegidoModerate Almighty damage to all enemies.30MP
MegidolaHeavy Almighty damage to all enemies.37MP
MegidolaonMega Almighty damage to all foes.50MP
MeditationDrains a moderate amount of HP and MP from the enemy. Daisoujou’s exclusive skill.10MP
Beast RoarHeavy almighty damage to all enemies and user restores a little HP. Mother Harlot’s exclusive skill..37MP
RestilanceModerate almighty damage to all enemies. Instant death to enemies already inflicted with poison. Pale Rider’s exclusive skill..16MP
Death FliesMega almighty damage to all enemies. Causes instant death to any enemy not immune to Death. Beelzebub’s exclusive skill..50MP
Wet WindModerate force damage to all enemies. May cause stun. Pazuzu’s exclusive skill.25MP
Fire of SinaiMega almighty damage to random enemies. Metatron’s exclusive skill.50MP
Evil MelodyInstantly kills the enemy or ally with the lowest HP. Ineffective on boss enemies. Trumpeter’s exclusive skill.1MP
ShowtimeHeavy almighty damage to all enemies. Dante’s exclusive skill.40MP
TekisatsuMedium almighty damage of high critical rate and chance of instant kill to one foe. Raidou’s exclusive skill.1MP
Jiraiya TarantellaHeavy almighty damage to all foes. Raidou’s exclusive skill.1MP

 
 
 

Expel Skills

 
Skills associated with expelling evil. Generally used to reduce HP by a certain amount or kill the enemy. 
 

SkillEffectCost
Violet FlashModerate Expel damage to a single enemy.10MP
RadianceHeavy Expel damage to all enemies.30MP
ThunderclapChance of reducing enemies HP by half.12MP
Holy WrathChance of reducing all enemies current HP by half.36MP
HamaLow odds of instantly killing an enemy.6MP
HamaonHigh odds of instantly killing an enemy..10MP
MahamaLow odds of instantly killing all enemies.15MP
MahamaonHigh odds of instantly killing all enemies.25MP
StarlightModerate expel damage to all enemies. Kurama tengu’s exclusive skill.22MP
Godly LightReduces all enemies current HP by 80%. Amaterasu’s exclusive skill.10MP
God’s BowGuaranteed kill of any enemy not immune to Expel. White Rider’s exclusive skill.20MP

 
 
 

Death Skills

 
Skills associated with evil and death. Generally used to instantly kill a target. 
 

SkillEffectCost
Stone GazeChance of inflicting stone on the enemy.6MP
Evil GazeChance of reducing enemy’s HP to 1. Lethal if target’s HP is 1.8MP
Hell GazeLow odds of instantly killing an enemy.10MP
MudoLow oddsof instantly killing an enemy.6MP
MudoonHigh odds of instantly killing an enemy.10MP
MamudoLow odds of instantly killing all enemies.15MP
MamudoonHigh odds of instantly killing all enemies.25MP

 
 
 

Curse Skills

 
Skills associated with the ailments; poison and mute. 
 

SkillEffectCost
Toxic CloudLight curse damage to all enemies. May cause poison..8MP
Mute GazeChance of inflicting mute on the enemy.5MP
MakajamChance of inflicting mute on the enemy.4MP
MakajamonChance of inflicting mute on all enemies.11MP
MDismal TuneModerate curse damage to all enemies. May cause mute.30MP
Soul DivideChance of reducing all enemies HP by half. May cause mute. Black Rider’s exclusive skill.30MP
Baal’s BaneTransforms one enemy into a fly, drastically reducing stats and making target weak to Expel. Baal Avatar’s exclusive skill.. None

 
 
 

Nerve Skills

 
Skills associated with the ailments; bind and stun. 
 

SkillEffectCost
ShibabooChance of inflicting bind on the enemy.5MP
Binding CryChance of inflicting bind on all enemies.14MP
Stun GazeChance of inflicting stun on the enemy.5MP

 
 
 

Mind Skills

 
Skills associated with the ailments; sleep, charm and panic. 
 

SkillEffectCost
LullabyChance of inflicting sleep on the enemy.6MP
DorminaChance of inflicting sleep on all enemies.9MP
Eternal RestInstant death to all enemies inflicted with sleep.16MP
Sexy GazeChance of inflicting charm on the enemy.5MP
Marin KarinChance of inflicting charm on the enemy.5MP
AllureChance of inflicting charm on all enemies.13MP
PulinpaChance of inflicting panic on the enemy.5MP
Panic VoiceChance of inflicting panic on all enemies.8MP
Sonic WaveChance of inflicting panic on all enemies.9MP
TentarafooModerate mind damage to all enemies. May cause panic.8MP
Death LustHeavy mind damage to all enemies. May cause charm. Mother Harlot’s exclusive skill.15MP
IntoxicateHigh chance of inflicting panic on all enemies. Mada’s exclusive skill..15MP
PreachModerate mind damage to all enemies. May cause sleep, charm or panic. Daisoujou’s exclusive skill..15MP
Wild DanceHigh chance of inflicting panic on all enemies. (Demi-fiend only).18MP

 
 
 

Support Skills

 
Support Skills are used to navigate through obstacles in certain dungeons, as well as assisting in battle. 
 

SkillEffectCost
AnalyzeShows enemy data.2MP
EstomaReduces encounter rate until New Kagatsuchi.10MP
RiberamaIncreases encounter rate until New Kagatsuchi.8MP
LightomaIlluminates dark areas until New Kagatsuchi. Cannot be used in areas with natural light.10MP
LiftomaLevitates party to avoid damage surfaces until New Kagatsuchi.12MP
MakatoraShares 10MP with one ally.=.10MP
Trafuri100% Guaranteed escape for normal battles.25MP
Beckon CallDemon summons random ally from party stock.20MP

 
 
 

Buff Skills

 
Buff spells revolve around improving all allies’ Attack, Magic, Defense or Agility stats. All Buff effects can be stacked up to four times only. For example, casting a fifth Tarukaja will not have any effect, as the limit has already been reached. Buff effects will persist until it has been nullified with Debuff/Canceler spells, or when the battle ends. 
 

SkillEffectCost
TarukajaIncreases all allies physical based attacks.12MP
MakakajaIncreases all allies magical based attacks.12MP
RakukajaIncreases all allies defense.12MP
SukukajaIncreases all allies agility.12MP
FocusCharges own potential damage by 2.5 for the next Physical skill used.5MP
Red CapoteMaximizes own Agility stats (Sukukaja x4), Matador’s exclusive skill.36MP

 
 
 

Debuffs

 
Debuff spells revolve around decreasing all enemies’ Attack, Magic, Defense or Agility capabilities. All Debuff effects can be stacked up to four times only. For example, casting a fifth Tarunda will not have any effect, as the limit has already been reached. Debuff effects will persist until it has been nullified with Buff/Canceler spells, or when the battle ends. 
 

SkillEffectCost
TarundaDecreases all enemies physical and magic based attack power.20MP
SukundaDecreases all enemies agility.12MP
RakundaDecreases all enemies defense.12MP
War CryDrastically decreases all enemies’ attack/magic capability; equal to casting Tarunda twice..40MP
MFog BreathDrastically decreases all enemies’ Agility; equal to casting Sukunda twice..30MP
TauntDrastically lowers enemies’ defense and raises their offense, equal to casting Rakunda twice and Tarukaja twice on all enemies..20MP
DebilitateLowers enemies’ offense, defense, and agility..48MP
ProvokeDrastically lowers enemies’ defense and raises their offense; user recovers MP. Equal to casting Rakunda twice and Tarukaja twice on all enemies. Dante’s and Raidou’s exclusive skill.None

 
 
 

Cancelers

 
Canceler skills revolve around negating all Buff increase/Debuff penalties. Canceler skills instantly nullify all Buff/Debuff effects regardless of how many times they have been stacked. The only Buff skill that ignores Canceler skills is Focus. 
 

SkillEffectCost
DekundaCancels -nda effects..10MP
DekajaCanels -kaja.10MP
Holy StarCancels -nda effects. Dante’s exclusive skill.10MP
Guardian RaptorCancels -nda effects Raidou’s exclusive skill.10MP

 
 
 

Shield Skills

 
The main purpose of shield spells is to add a temporary repel effect for a specific attack to the party. 
 

SkillEffectCost
TetrajaCreates shield which voids one Expel or Death skill. Lasts for the entire battle or until it has blocked one attack. All allies.15MP
TetrakarnCreates shield which repels (non-Almighty) Physical attack. Lasts for one turn or until it has blocked one attack. All allies.45MP
MakarakarnCreates shield which repels (non-Almighty) Magical attack. Lasts for one turn or until it has blocked one attack. All allies.45MP

 
 
 

Attack Affinity Passives

 
Anti- skills do not cover innate weakness, they only reduce damage or success rate of the incoming attack. 
 
Void- skills override innate weakness and nullify all damage of the incoming attack. 
 
-Drain skill override innate weakness and turn all incoming damage into health. 
 
-Repel skills take all incoming damage and reflect it toward the caster. 
 
 

Status Enhancement Passives

 
Skills that range from adding effects to demon attacks to increasing their statistics and capabilities in battle. 
 

 

SkillEffect
Life BonusIncreases max HP by 10%.
Life GainIncreases max HP by 20%.
Life SurgeIncreases max HP by 30%.
Mana BonusIncrease max MP 10%.
Mana GainIncrease max MP 20%.
Mana SurgeIncreases max MP by 30%.
Life AidModerately restores HP after battle.
Mana AidModerately restores MP after battle.
Life RefillHeals HP gradually while walking (20% every Kagatsuchi phase)
Mana RefillHeals MP gradually while walking (10% every Kagatsuchi phase)
Victory CryFully restores HP and MP after battle.
WatchfulDemon earns 50% EXP without participating in battle.
Counter50% chance to counter enemy’s physical attack, light damage.
Retaliate50% chance to counter enemy’s physical attacks, medium damage.
Avenge50% chance to counter enemy’s physical attacks, heavy damage.
MightIncreases crtical rate (normal attacks only).
EndurePrevents death with one 1 remaining once per battle.
Bright MightConsistent critical rate during Full Kagutsuchi phase..
Dark MightConsistent critical rate during New Kagutsuchi phase..
Drain AttackDrains HP when using physical attacks, but lowers critical rate.
Mana GainIncrease max MP 20%.
Attack AllNormal physical attacks will hit all enemies..
PiercePhysical attacks bypass most kinds of protective properties except for Repel.
Never YieldAuto-revives with 1 HP once per battle. Dante’s exclusive skill.
EndureAuto-revives with 1 HP once per battle. Raidou’s exclusive skill.

 
 
 

Booster Passives

 
-Boost skills increase the potency of elemental magic by 50% 
 

SkillEffect
Son’s OathIIncreases potency of all attacks by 50%, gives pierce to physical and almighty physical attacks. Dante’s exclusive skill.
Raidou the AeonIncreases potency of all attacks by 50%, gives pierce to physical and almighty physical attacks. Raidou’s exclusive skill.

 
 
 

Misc.

 

SkillEffect
Mind’s EyeReduces the chance of being ambushed from the back by one third. Exclusive to Demi-Fiend.
Fast RetreatIncreases the chance of successful retreat from battle by 50%. Exclusive to Demi-Fiend.
Lucky FindDemon picks up items randomly around the world map while walking.

 
 
 

Conversation Skills

 
Conversation skills revolve around requesting demons to join your ranks. Conversation skills take up a skill slot but generally do not cost any HP/MP to use. Conversation skills have a wide range of effects, ranging from recruiting demons to loaning you macca. These skills have a higher chance of working if the Demi-fiend’s level is higher than the targeted demon. 
 

  • All conversation attempts only work in random encounter. 
  • All demons in Bandou Shrine and Labyrinth of Amala do not respond to conversation whatsoever. 
  • Instant success and adverse effect of each active conversation skill have their own activating odds. If neither effect is triggered for whatever reason, the conversation will go on normally. 
  • During the conversation, the target may become either indecisive, unsatisfied, or angered by the party’s response. These may result in the target either making more demands, fleeing from battle (may or may not make some sort of compensation for the party), or causing instant shift to the enemy turn. Interruption skills are designed to be triggered by these situations. 
  • If the target requests to “share health”, it always drains HP from the one who initiates the conversation. Should the talker being killed in the HP draining demand, the conversation will end abruptly. 
  • Few demons have special conversations with specific targets, these also require the talkers to have any active conversation skill already learned. The special conversation of any combination is triggered the first time the party initiates the conversation and overrides the effect of the conversation skill itself. Each special conversation is one time only, attempting to initiate the same special conversation again will result in resuming the usual effect of the conversation skill, as if the talker and the target do not know each other. 
  • If there is more than one enemy present in the battle, one of them may interrupt the conversation attempt and cause instant turn swap, so it is safer to kill the rest of the enemies until the target remains before starting any conversation.

 
 
 

Recruit Skills

 

  • Recruiting demon requires Demi-fiend’s own level to be equal to or higher than the target, otherwise the target will cut off the conversation instantly. Other than that all trade skills do not take level as a requirement of proceeding the conversation. 
  • Only demons of Neutral tendency respond to recruitment conversation normally, these include demons of the Beast, Brute, Divine, Fairy, Fallen, Femme, Jirae, Night, Snake and Yoma clans. 
  • During Full Kagutsuchi phase, all Neutral demons including some Dark demons (Foul, Haunt and Wilder) will have their response to recruitment conversation overridden. They may either completely ignore the conversation attempt, or ask a nonsensical question. If the demon is pleased by the answer which is completely random, it will join the party for free. 
  • Unless an instant recruit effect is triggered, the target may ask an ideological question. If the target is satisfied by the answer, it will always join the party. However, the response to ideological question seems to be random as well. The same demon can be discontented by either answers for the same question.

 
 
 

Demi-fiend Exclusive

 

SkillEffect
TalkBasic recruit skill.
Jive TalkAllows Demi-fiend to recruit Foul/Haunt/Wilder clan demons under normal circumstance, instead of relying on encountering a ‘dazed’ demon during full Kagutsuchi phase..

 
 
 

Allied Demon Exclusive

 

  • Instant recruit means the Demi-fiend may recruit the target without giving away anything or answering any inquiry if the said condition is met. 
  • Adverse effect means the target is enraged if the said condition is met, it instantly ends the conversation and shifts to enemy turn. However, this does not prevent the party from talking to the same demon again.

 

[thYoung male talker to female target. Effective on female target if the female talker is older and 10 levels higher.[/th]

 

SkillInstant RecruitAdverse Effect
ScoutAdult talker to female target.Child talker to female target.
KidnapAdult or youth talker to child target.Child talker to adult or youth target.
BeseechTalker is 10 levels lower than the target.Talker is 10 levels higher than the target.t
BrainwashTalker is 10 levels higher than the target.
WooingMale talker to male target.
SeduceYoung female talker to male target.Male talker to male target.
Dark PledgePerforming during New Kagatsuchi.
MischiefMale talker to female target. Learned by Loki.
Sould RecruitMale target. Exclusive to Valkyrie.
Death PactAny target. Petrifies the target occasionally should they refuse. Exclusive to Mithra.

 
 
 

Trade Skills

 

  • The Demi-fiend’s level is irrelevant in initiating any trade skill. 
  • Trade skills also work on Element, Tyrant, Vile and Raptor demons who otherwise decline recruitment conversation. 
  • Instant bargain means that the Demi-fiend may obtain something without giving away anything when the condition is met. 
  • The target would never ask any ideological question as in the recruitment conversation.

 

SkillEffectInstant BarginAdverse Effect
TradeRequests barter.
PesterRequests Macc or Item.Young female talker to male target./Child talker to youth or adult target.Child Target
BeggingRequests Macca or Item.Talker is 10 levels lower than target.
ThreatenRequests Macca or Item.Talker is 10 levels Higher than target.Talker is 10 levels lower than target.
Stone Hunt.Requests Gem.
LoanRequests Macca. After using on the same clan of demons thrice, demon of that clan will take away one third of Demi-fiend’s Macca forcefully in the next encounter.

 
 
 

Interruption Skills

 

  • Interruption skills are activated when certain conversational effect occurs such as the target is enraged, indecisive, requesting for Macca or attempting to leave. 
  • Failed interruption has no adverse effect on the conversation.

 

SkillEffectCondition of Successful Interruption
PersuadeUrges an indecisive demon. ineffective on children.
NagUrges an indecisive demon.Young female to male / child to youth
FlatterUrges an indecisive demon.User is 10 levels lower than target
IntimidateUrges an indecisive demon.User is 10 levels higher than target.
GonnectionUrges an indecisive demon.User is the same clan as target.
HaggleRequests demon to lower bribe cost.
DetainPrevents target from leaving midway.
ArbitrationSoothes an enraged demon..
Maiden’s PleaSoothes an enraged demon..Young female user.
Wine PartySolves all kinds of conversation troubles. Exclusive to Dionysus.

 
 
 

Passive Conversational Skill

 

SkillEffect
CharismaEquipper’s other conversational skills have 50% chance of 
instant success for normal or adverse results.

 
 
 

Notes:

 
If there are any inaccuracies, format errors, or misspellings please let me know soon as you spot them. Thank you for using this guide and I hope it can help atleast a few people out there. Now if you’ll excuse me, after a couple hours of typing this up I think I’m going to go outside and touch grass for a bit. 
 

By Eros

Thanks for checking our blog. I hope the information you found about Shin Megami Tensei III Nocturne HD Remaster – Every Skill In Nocturne helped you somehow. If you believe we forget to add something or update the post with more information, please let us know via comment below! See you soon!
 
 


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