Spyro™ Reignited Trilogy – Fix for black screen + wrong audio device when using -nohmd

Spyro™ Reignited Trilogy – Fix for black screen + wrong audio device when using -nohmd 1 - wpgameplay.com
Spyro™ Reignited Trilogy – Fix for black screen + wrong audio device when using -nohmd 1 - wpgameplay.com

Guide for Spyro™ Reignited Trilogy – Fix for black screen + wrong audio device when using -nohmd

If you’re seeing issues with a black screen on startup or audio still going to your VR device when using -nohmd to bypass the SteamVR launch, this might help. Credit to Reddit user asdvj2.

 

Instructions

For fixing the issue with this game launching SteamVR on startup, I did the thing everyone recommended and added the -nohmd command to my startup options. But that caused a black screen on launch, and even if I could skip that by removing the intro videos, the audio was still being routed to my VR headset.

Thanks to Reddit user asdvj2 for finding a solution to this problem:

1. Go to C:\Users\”Your Username”\AppData\Local\Falcon\Saved\Config\WindowsNoEditor
2. Make a copy of engine.ini (just in case anything goes wrong)
3. Open the original engine.ini in a text editor (e.g. Notepad) and delete the following:

[Oculus.Settings]
GraphicsAdapter=0
AudioInputDevice=”{0.0.1.00000000}.{7c12ab8b-1ed5-42a6-aabd-2fdc22a73944}”
AudioOutputDevice=”{0.0.0.00000000}.{4c1ae4c1-cc6a-4f1c-9bda-43bb45680197}”

4. Save the file
5. Right-click on engine.ini and select Properties, then check “Read-only” under Attributes

After this, the game should launch normally and send sound to your default device.

By miscu

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