
Guide for Totally Accurate Battle Simulator – The War Faction
Note
This is a custom faction by me, idk if i will try to post it on the workshop.
Also i will probably update this faction.
Meat Shield
Cost: 70
Abilities: None
Description: Grabs enemy. In the picture it is grabbing the painter via teamwork.
Mustard Gas
Cost: 100
Abilities: None
Description: Throws a gas bomb that usually can kill a unit pretty quick, also walks in the cloud which kills itself.
Grenadier
Cost: 250
Abilities: None
Description: Has two grenades, after it throws it it becomes a stronger peasant.
Soldier
Cost: 280
Abilities: Ballooner Balloon (For some reason it just makes it jump)
Description: Has a gun, also has a chance to drop its gun when it uses the ballooner jump.
Sniper
Cost: 400
Abilities: Same as soldier’s
Description: One shots everything under the health of super boxer.
Air Support
Cost: 500
Abilities: Same as soldier’s but before that it could actually fly.
Description: it used to fly.
Here is when it actually could fly.
Shotgun
Cost: 550
Abilities: Fencer Dodge
Description: FRIENDLY FIRE GOD
Protection
Cost: 650
Abilities: None
Description: WAYYYYY BETTER DAMAGE THAN SHOTGUN
Trench Guy
Cost: 650
Abilities: the weird duck thing with certain guns
Description: me and the bois on the trenches
RPG
Cost: 850
Abilities: Taekwondo Kick
Description: The kick is for melee combat because it loves kamikaze when some units are close to it
This is all that we can say about Totally Accurate Battle Simulator – The War Faction for now. I hope this post helped you. If there is anything that we should add, please let us know via comment below. See you soon!
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