Winds of Change – Main Story Guide

Winds of Change – Main Story Guide 1 - gameplaylists.com
Winds of Change – Main Story Guide 1 - gameplaylists.com
A guide to walk you through the story from start to finish, gathering as much as possible.

 
 

Opening notes

 
This guide will take you from start to finish with all major information being outlined. This includes where to find any Chats, Party Banter conversations, Parallel Chronicles, Heart-to-Heart conversations, loyalty scenes, books, Purity/Corruption choices and any other necessary info to get the full experience out of the story. 
 
While the locations of the Chats will be outlined, any choices or emotional response options within them will not, as they are not crucial to the story, but merely add more to it. It is advised that you read through them and/or make your own choices regardless. Likewise, the Parallel Chronicles are not necessary for completion, though, again, they add more to the story. 
 
With any Heart-to-Heart conversations, you must view them in order. If you’re in an area that should have one, but it doesn’t, you’ve missed the previous one. These conversations are required to earn the loyalty of your party members. With Valessa and Sovy, you must have their loyalty before the final Act for them to survive the final battle. 
 
Also, you are not limited to only choosing Flirty/Romantic options with only one party member. In fact, there are a couple Party Banters that you can only get if you flirt with Ulric or Valessa while already dating Fortaime. 
 
One last thing to note. With important choices, some of them contain spoiler notes for the final battle. It is up to you as to whether or not you let these spoiler notes determine the choice you make, as something different will happen later in the story if you opt not to. 
 
With all that being said, you’re now ready to begin your journey through Winds of Change
 
 

Prologue

 

Vision: Valinorth Forest

 
Title: Seer or Seeress This determines your gender. 
Choice: “Focus on lives. Go to The Grand Tree.” or “Focus on information. Go after Mylus.” 
Chat: Ulric and Valessa These show up in the area you pick regardless of the choice you make. 
Mylus’ Note on right side if you chose “Focus on lives. Go to The Grand Tree.”, or on bookshelf on left if you chose “Focus on information. Go after Mylus.” 
After the vision, you end up in Valinorth Village: Your House 
 
 
 
 

Act 1

 

Valinorth Village: Your House

 
Choose your name and clothiing. 
The True Reach of Spirits on chair on right 
On Scribes and Visions on bottom left 
On Alestia’s Creation on top of dresser beside bed 
Chat: Fortaime currently unavailable 
Go to Map: Valinorth Village then to Main Street 
 

Valinorth Village: Main Street

 
After initial chat with Fortaime, go back to Your House and view Chat: Fortaime before continuing 
Visions and Paintings at Fortaime’s house on right 
Chat: Valessa Currently unavailable 
Go to Map: Valinorth Village then Town Square 
 

Valinorth Village: Town Square

 
After initial chat with Valessa, go back to Main Street and view Chat: Valessa and newly available Parallel Chronicle “Pro 1” before continuing 
Parallel Chronicle “Damek 1” and “Sovy 1” 
Mysterious Mazeo on lower right side of water tank 
Go to Map: Valinorth Village then Mylus’ House 
 

Valinorth Village: Mylus’ House

 
Parallel Chronicle “Damek 2” and “Sovy 2” 
Chat: Valessa and Fortaime 
Valinorth’s Line of Seers on table on right 
IMPORTANT: On Valinorth’s Bloodleaves on table in middle 
Go to Map: Valinorth Village then Great Tree 
 

Valinorth Village: Great Tree

 
Instructions from Mylus Automatically found in second area 
Choose left handed or right handed. 
Parallel Chronicle “Shane 1” 
Party Banter: Valessa and Fortaime 
Go to first area then Map: Valinorth Village then Town Square 
 

Valinorth Village: Town Square

 
Party Banter: Valessa and Fortaime 
Go to Map: Valinorth Village then Main Street 
 

Valinorth Village: Main Street

 
Party Banter: Valessa and Fortaime 
Go to Map: Valinorth Village then Town Square 
 

Valinorth Village: Town Square

 
Party Banter: Valessa and Fortaime 
Go to Map: Valinorth Village 
 

Map: Valinorth Village

 
Parallel Chronicle “Sovy 3” and “Damek 3” 
Go to Exit (takes you to Map: Valinorth) 
 

Map: Valinorth

 
Go to Eastcrown 
 

Valinorth: Eastcrown

 
Mysterious Journal on ground near lantern 
Go to Map: Valinorth then Valinorth Forest 
 

Valinorth: Valinorth Forest

 
Parallel Chronicle “Damek 4” and “Halin 1” 
Party Banter: Valessa and Zamira and Fortaime and Zamira 
Chat: Valessa and Fortaime 
Go to Map: Valinorth then Sauleberg 
 

Valinorth: Sauleberg

 
Party Banter: Fortaime and Valessa 
Go to Map: Valinorth then Peregrino 
 

Valinorth: Peregrino

 
Parallel Chronicle “Damek 5” 
Party Banter: Fortaime and Ulric 
Chat: Ulric 
Go to second area 
IMPORTANT CHOICE: [Convert Peregrino into a barracks.] is +10% Corruption or [Let Peregrino stay as it is.] is +10% Purity 
Parallel Chronicle “Sovy 4” and “Gryz 1” 
Party Banter: Zamira and Pro and Zamira and Ulric 
Party Banter: Airen and Zamira This party banter is affected by your choice for the tavern 
Chat: Pro 
Go to third area 
IMPORTANT CHOICE: “Fortaime, I elect you as Valinorth’s Elder.” is +10% Corruption or “Valessa, I elect you as Valinorth’s Elder.” is +10% Purity 
You are briefly sent to Triumvirate Castle: Dark Idol Room during a dream. Click the idol to progress the story. Afterward, you wake up back in Peregrino
Heart-to-Heart: Valessa 1 and Fortaime 1 
Go to second area then first area then Map: Valinorth then Outlook 
 

Valinorth: Outlook

 
Parallel Chronicle: “The Triumvirate 1” 
Go to marker near hill (takes you to Map: Mazeo) then Mountain Pa*s 
 
 

Act 2

 

Mazeo: Mountain Pa*s

 
Knowledge from a Book: “Many Alestians see it as an ill omen.” This only appears if you read On Valinorth’s Bloodleaves at Mylus’ House 
Parallel Chronicle “Gryz 2” 
Party Banter: Pro and Fortaime 
Chat: Ulric 
Go to Map: Mazeo then Main Gate 
 

Mazeo: Main Gate

 
Parallel Chronicle “Damek 6” 
Party Banter: Pro and Valessa 
Go to Map: Mazeo then Town Square 
 

Mazeo: Town Square

 
Heart-to-Heart: Fortaime 2 
Chat: Damek 
Go to Map: Mazeo then Mazeo Tavern 
 

Mazeo: Mazeo Tavern

 
Heart-to-Heart: Ulric 1 and Pro 1 
Alarinthia’s Civil Conflict found on shelves on left 
Go to Map: Mazeo then Mayor’s House 
 

Mazeo: Mayor’s House

 
Go to second area 
Party Banter: Valessa and Lillith and Fortaime and Lillith 
The Blurred Lines of Piracy Found on table on left 
Go to third area 
IMPORTANT CHOICE: [Point to the paper containing Alex’s demands.] is +10% Purity or [Point to the paper containing Nada’s demands.] is +10% Corruption 
Party Banter: Fortaime and Gryz 
Go to second area then first area then Map: Mazeo then Docks 
 

Mazeo: Docks

 
Parallel Chronicle “Sovy 5” 
Chat: Valessa 
Go to Map: Mazeo then Church of Mazeo 
 

Mazeo: Church of Mazeo

 
Party Banter: Fortaime and Ulric This only appears if you have a relationship with Fortaime but also flirted with Ulric 
Parallel Chronicle “Gryz 3” 
Chat: Pro 
Go to second area 
Party Banter: Valessa and Fortaime This only appears if you have a relationship with Fortaime 
Parallel Chronicle “Sovy 6” 
Chat: Fortaime 
Go to marker on door (takes you to Map: Rebel HQ) then Tunnels 
 

Rebel HQ: Tunnels

 
Heart-to-Heart: Damek 1 
Go to Map: Rebel HQ then Main Entrance then The Library 
 

Rebel HQ: The Library

 
You should have read 12 books by now, if you are following this guide. You can reread any books you find on your journey by returning here. 
Go to Main Entrance then The Barracks 
 

Rebel HQ: The Barracks

 
You should have all 16 Party Banter conversations on the first page by now, if you are following this guide. You can listen to any Party Banter you find on your journey by returning here. 
Go to Main Entrance then Map: Rebel HQ then Personal Quarters 
 

Rebel HQ: Personal Quarters

 
Shane’s Journal found on shelf on back wall 
Go to Map: Rebel HQ then Crew Quarters 
 

Rebel HQ: Crew Quarters

 
Heart-to-Heart: Valessa 2, Fortaime 3, Ulric 2, Pro 2, Damek 2 There is a sixth room for another crew member, Howl, whom you’ll meet later. 
Go to Map: Rebel HQ then War Table 
 
 

Act 3

 

Rebel HQ: War Table

 
IMPORTANT CHOICE: [Let Gryz sacrifice himself.] is +10% Corruption or [Tap into the idol’s power yourself.] is +10% Purity If you don’t choose [Tap into the idol’s power yourself.], Pro will not survive the final battle in Act 5. 
IMPORTANT CHOICE: [Create an army of Seers.] is +10% Purity or [Create an army of Monarch Vessels] is +10% Corruption 
Knowledge from a Book: “What about Vivien and her army?” This only appears if you read Alarinthia’s Civil Conflict in Mazeo Tavern 
IMPORTANT CHOICE: “Damek will advise me, as he always has.” is +10% Purity or “Howl, I wish for you to be my advisor.” is +10% Corruption 
Parallel Chronicle “Sovy 7” 
Go to Map: Rebel HQ then Crew Quarters 
 

Rebel HQ: Crew Quarters

 
Heart-to-Heart: Howl 1 is now available in the sixth room. 
Go to Map: Rebel HQ then Exit then first area then Map: Mazeo then Docks 
 

Mazeo: Docks

 
Go to marker in water (takes you to Pirate Ship) 
 
 

Act 4

 

Pirate Ship

 
Heart-to-Heart: Damek 3, Howl 2, Pro 3, Valessa 3, Ulric 3, Fortaime 4 Fortaime’s loyalty scene unlocked if you’ve viewed all four of his Heart-to-Heart conversations 
Party Banter: Mylus and Howl 
Go to second area (takes you to Map: Alarinthia) then Docks 
 

Alarinthia: Docks

 
Parallel Chronicle “Sovy 8” 
Party Banter: Damek and Pommy 
Chat: Ulric 
Go to Map: Alarinthia then Desert 
 

Alarinthia: Desert

 
Party Banter: Ulric and Pro This banter involves something that happens later in the Act 
Chat: Fortaime 
Go to Map: Alarinthia then Oasis 
 

Alarinthia: Oasis

 
Party Banter: Fortaime and Seer Army This banter only appears if you chose to make an army of Seers 
Chat: Valessa 
Go to Map: Alarinthia then Gates 
 

Alarinthia: Gates

 
Party Banter: Valessa and Monarch Vessels This banter only appears if you chose to make an army of Monarch Vessels 
Chat: Howl 
Go to marker in archway (takes you to Map: Alarinthia City) then Town Square 
 

Alarinthia City: Town Square

 
On Sixers found in market stall on lower left 
Draycu’s Reign found on crates on right 
Chat: Ulric 
Go to Map: Alarinthia City then Tavern 
 

Alarinthia City: Tavern

 
Parallel Chronicle “Sovy 9” 
Party Banter: Valessa and Pro and Fortaime and Damek 
Heart-to-Heart: Ulric 4 Ulric’s loyalty scene unlocked if you’ve viewed all four of his Heart-to-Heart conversations 
Go to Map: Alarinthia City then Castle (takes you to Map: Alarinthia Castle) then Castle Front then Map: Alarinthia Castle then Throne Room 
 

Alarinthia Castle: Throne Room

 
IMPORTANT CHOICE: “I want Alarinthia to stay the same.” is +10% Purity or “I want Alarinthia to change its ways” is +10% Corruption 
Party Banter: Ulric and Pro and Fortaime and Draycu 
Chat: Fortaime, Pro, Howl and Ulric 
Go to Map: Alarinthia Castle then Ballroom 
 

Alarinthia Castle: Ballroom

 
Parallel Chronicle “Halin 2” 
Party Banter: Valessa and Ulric, Damek and Pro and Fortaime and Howl 
Heart-to-Heart: Valessa 4 and Damek 4 Both of their loyalty scenes are unlocked if you’ve viewed all four of their Heart-to-Heart conversations 
Go to Map: Alarinthia Castle then Private Room 
 

Alarinthia Castle: Private Room

 
You are briefly sent to Triumvirate Castle: Dark Idol Room again during another dream. Click the idol to progress the story. Afterward, you wake up back in Private Room. 
The Evolution of Tournaments found on bedside table on right 
Go to Map: Alarinthia Castle then Exit (takes you to Map: Alarinthia) then Coliseum (takes you to Map: Alarinthia Coliseum) then Outside 
 

Alarinthia Coliseum: Outside

 
Parallel Chronicle “Sovy 10” 
Go to Map: Alarinthia Coliseum then Main Atrium 
 

Alarinthia Coliseum: Main Atrium

 
Party Banter: Fortaime and Valessa This only appears if you have a relationship with Fortaime but also flirted with Valessa 
Heart-to-Heart: Howl 3 
Go to Map: Alarinthia Coliseum then Private Room 
 

Alarinthia Coliseum: Private Room

 
Heart-to-Heart: Pro 4 Pro’s loyalty scene unlocked if you’ve viewed all four of his Heart-to-Heart conversations 
The Grand Library found under window 
Go to Map: Alarinthia Coliseum then Arena 
 

Alarinthia Coliseum: Arena

 
If you sided with Draycu, you will lose Ulric here. If you sided with Vivien, you’ll lose Pro here. You eventually end up at Alarinthia City: Docks 
 

Alarinthia City: Docks

 
Regardless of which side you chose, your lost party member will return here 
You eventually end up on Pirate Ship 
 

Pirate Ship

 
IMPORTANT CHOICE: [Allow Sovy to a*sist The Rebellion.] is +10% Corruption or [Deny Sovy’s offer, and make him leave.] is +10% Purity This choice decides whether or not he joins your party 
Howl’s fourth Heart-to-Heart is made available, and, if you allowed Sovy to a*sist The Rebellion, his Heart-to-Heart conversations are also available now. All currently unlocked loyalty scenes are available at Rebel HQ: War Table 
You eventually end up at Mazeo: Dock 
 

Mazeo: Dock

 
Fast travel to World Map then Valinorth Surrounding Region (takes you to Map: Valinorth) then Eastcrown 
 
Valinorth: Eastcrown 
Heart-to-Heart: Howl 4 Howl’s loyalty scene unlocked if you’ve viewed all four of his Heart-to-Heart conversations 
 
If you allowed Sovy to a*sist, go to Map: Valinorth then Map: Valinorth Village then Town Square to start getting his Heart-to-Heart conversations. If not, skip down in the guide to Rebel HQ: War Table 
 

Valinorth Village: Town Square

 
Heart-to-Heart: Sovy 1 
Fast travel to World Map then Mazeo City (takes you to Map: Mazeo) then Town Square 
 

Mazeo: Town Square

 
Heart-to-Heart: Sovy 2 
Go to Map: Mazeo then Church of Mazeo then second area then Rebel HQ (takes you to Map: Rebel HQ) then Main Entrance 
 

Rebel HQ: Main Entrance

 
Heart-to-Heart: Sovy 3 
Go to Map: Rebel HQ then Personal Quarters 
 

Rebel HQ: Personal Quarters

 
Heart-to-Heart: Sovy 4 Sovy’s loyalty scene unlocked if you’ve viewed all four of his Heart-to-Heart conversations 
Go to Map: Rebel HQ then War Table 
 

Rebel HQ: War Table

 
You will need to have completed all four Heart-to-Heart conversations with a character to access their loyalty scene 
Loyalty scene: Valessa Must select “Keep them, Valessa. Make them your own.”, when given the chance, to earn her loyalty You need to earn her loyalty before the end of Act 4 for her to survive the final battle 
Loyalty scene: Fortaime Must select [Let him win], when given the chance, to earn his loyalty 
Loyalty scene: Pro Must select “Let them go, Pro. You have a true family with The Rebellion.”, when given the chance, to earn his loyalty 
Loyalty scene: Ulric Must select [Remove the curse from Ulric.], when given the chance, to earn his loyalty 
Loyalty scene: Damek Must select “Leave it. Move on from these painful memories.”, when given the chance, to earn his loyalty 
Loyalty scene: Howl Must select “I believe you, Howl. It makes everything seem more clear.”, when given the chance, to earn his loyalty 
Loyalty scene: Sovy, If you allowed him to a*sist Must select “Yes, Sovy. I trust you now. You’ve earned it.”, when given the chance, to earn his loyalty 
 
Make sure you’ve completed everything you want to do in the story before continuing. There are 17 books and 27 Party Banter conversations to be found. There is one more Party Banter but it is locked out based on your army choice in Act 3. 
 
Fast travel to World Map then Balteus 
 
 

Act 5

 
You eventually end up on Pirate Ship 
 

Pirate Ship

 
The choices you have made throughout the story up to now shape how this speech plays out, and will vary as a result 
IMPORTANT CHOICE: [Kill Shane] is +10% Corruption or [Incapacitate Shane] is +10% Purity If you don’t choose [Incapacitate Shane], Damek will not survive the final battle at the end of this Act 
You eventually end up in Balteus: Shack 
 

Balteus: Shack

 
Go to second area 
You eventually end up in Private Quarters 
 

Balteus: Private Quarters

 
You can spend some final time with every loyal crew-member 
Final time scene: Howl An IMPORTANT CHOICE needs to be made to either [Remove the spirits to empower the blade.] or [Leave Howl as he is. He’s too valuable.] This is not a Purity/Corruption choice, but if you choose [Remove the spirits to empower the blade.], Howl will not survive the final battle at the end of this Act 
Final time scene: Damek, Ulric, Pro, Fortaime, Valessa, Sovy if you allowed him to a*sist 
Move to first area 
 
To ensure each party member’s survival in the final battle, see below: 
Ulric: Always survives 
Fortaime: Always survives 
Valessa: Get her loyalty before the final Act 
Sovy: Either don’t let him join, which removes him entirely, or let him join and get his loyalty before the final Act 
Pro: Don’t let Gryz sacrifice himself, and instead choose to tap into the idol’s power yourself 
Damek: Spare Shane 
Howl: Either don’t activate their Final time scene or activate the scene, but don’t remove the spirits to power your sword 
 
You eventually end up in Balteus: Triumvirate Castle 
 

Balteus: Triumvirate Castle

 
IMPORTANT CHOICE: [Kill Halin] is +10% Purity or [Liberate Halin] is +10% Corruption 
You eventually end up in Balteus: Triumvirate Castle Dark Idol Room 
 

Balteus: Triumvirate Castle Dark Idol Room

 
Click the idol to progress the story 
FINAL CHOICE: [Spare your life – cast away the idol temporarily.] or [Sacrifice yourself – destroy the idol for good.] 
If you choose [Spare your life – cast away the idol temporarily.], the epilogue will consist of what happened with each of your party members’ lives and what they’ve done to aid you, with mentions of any relationships as well. If any party members pa*sed away, you are told about what happened as a result of their deaths. You’re also told a bit about the lives of many of the others you met along the way. Afterward, several party members greet you and help to lead you out of the area, talking about the work you now need to do as Monarch. 
If you choose [Sacrifice yourself – destroy the idol for good.], the epilogue will consist of what happened with each of your party members’ lives and what they’ve done in memory of you, with mentions of any relationships as well. If any party members pa*sed away, you are told about what happened as a result of their deaths. You’re also told a bit about the lives of many of the others you met along the way. Afterward, you awaken back in your home in Valinorth, with your arm still missing but with history having been changed. You’re found by Fortaime, and it’s now the anniversary of your induction. He mentions Salus and Mylus having sent him and your parents waiting on you. 
 
 

Closing notes

 
I played through the story multiple times, making different choices at different points, to allow me to see everything within it. By following this guide, you are guaranteed not to miss anything major in the story. I hope this guide was helpful to you. 
 
I want to thank https://store.steampowered.com/search/?publisher=Klace for making this absolutely amazing visual novel. This was unlike any other visual novel I’d ever played through, and I thoroughly enjoyed reading it. 
 

Written by Bobby Thornbody

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